Player Matchup

Tiamat
Tiamat
Chersly
Tiamat
Level 6
God Stats
0W - 2L
1,529 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 2
Scylla
Scylla
Fantasmita_nvn
Scylla
Level 84
God Stats
1W - 1L
1,580 SR
Queue Stats
18W - 22L
1,553 Elo+
Solo
Skadi
Skadi
Shadownight936
Skadi
Level 124
God Stats
0W - 1L
1,375 SR
Queue Stats
8W - 12L
1,468 Elo+
Party 2
Chang'e
Chang'e
Ta1L0rd
Chang'e
Level 20
God Stats
5W - 3L
1,725 SR
Queue Stats
38W - 30L
1,666 Elo+
Solo
King Arthur
King Arthur
yametekudasai69
King Arthur
Level 122
God Stats
3W - 2L
1,492 SR
Queue Stats
60W - 51L
1,602 Elo+
Party 2
Team Averages
Level 71
1,540 SR
1,489 Elo+

VS

Team Averages
Level 105
1,565 SR
1,482 Elo+
Ishtar
Ishtar
 
Ishtar
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Lawnmowe9k
Gilgamesh
Level 42
God Stats
1W - 0L
1,283 SR
Queue Stats
9W - 11L
1,411 Elo+
Solo
Arachne
Arachne
SPACENTIME
Arachne
Level 73
God Stats
2W - 0L
1,945 SR
Queue Stats
225W - 219L
1,510 Elo+
Solo
Scylla
Scylla
SomeWiseCub
Scylla
Level 148
God Stats
13W - 9L
1,571 SR
Queue Stats
206W - 187L
1,563 Elo+
Party 1
Kuzenbo
Kuzenbo
aSourSnatch
Kuzenbo
Level 108
God Stats
19W - 15L
1,525 SR
Queue Stats
78W - 104L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chersly
Tiamat
15
0 / 4 / 3
9,444
590
1,474
16,710
9,695
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 2 / 4
11,282
705
6,080
9,470
4,032
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 6 / 8
11,933
746
15,002
17,494
9,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
Ta1L0rd
Chang'e
19
1 / 5 / 8
11,167
698
23,559
24,339
11,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
yametekudasai69
King Arthur
20
6 / 2 / 9
12,554
785
23,503
25,549
38,743
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
6 / 2 / 8
13,022
814
27,134
21,368
10,680
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Lawnmowe9k
Gilgamesh
19
2 / 5 / 12
12,586
787
13,457
23,346
24,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
SPACENTIME
Arachne
19
1 / 0 / 5
11,568
723
11,859
20,980
16,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
20
9 / 3 / 3
13,919
870
19,005
11,722
5,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
aSourSnatch
Kuzenbo
19
1 / 6 / 10
12,330
771
7,575
23,761
35,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
57
16
Kills
19
19
Deaths
16
32
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
6
2
8
5
L
Tiamat
Chersly
Tiamat
0
4
3
0.38
L
3
2
4
2.5
W
Gilgamesh
Lawnmowe9k
Gilgamesh
2
5
12
1.6
W
Arachne
SPACENTIME
Arachne
1
0
5
3.5
L
6
6
8
1.67
W
Scylla
9
3
3
3.5
L
Chang'e
Ta1L0rd
Chang'e
1
5
8
1
W
Kuzenbo
aSourSnatch
Kuzenbo
1
6
10
1
L
King Arthur
yametekudasai69
King Arthur
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,618
Damage
79,030
93,562
Taken
101,177
73,448
Mitigated
92,876
12,295
Healing
25,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
27,134
19,140
0
7,287
21,368
10,680
2,903
9,153
12,047
0
74,487
L
Tiamat
Chersly
Tiamat
1,474
485
0
718
16,710
9,695
0
2,804
13,902
12,311
0
L
6,080
917
0
498
9,470
4,032
42
2,359
7,027
28,334
0
W
Gilgamesh
Lawnmowe9k
Gilgamesh
13,457
3,603
2,661
3,631
23,346
24,510
20
9,729
13,617
32
35,268
W
Arachne
SPACENTIME
Arachne
11,859
6,511
0
6,444
20,980
16,296
832
4,722
16,258
0
48,994
L
15,002
6,104
0
389
17,494
9,004
0
7,772
9,528
0
53,782
W
Scylla
19,005
1,612
147
2,398
11,722
5,919
3,102
2,772
8,950
65,128
0
L
Chang'e
Ta1L0rd
Chang'e
23,559
1,977
2,535
6,416
24,339
11,974
0
6,125
18,070
73,456
0
W
Kuzenbo
aSourSnatch
Kuzenbo
7,575
2,687
0
2,844
23,761
35,471
581
4,737
19,024
23,882
0
L
King Arthur
yametekudasai69
King Arthur
23,503
1,191
432
1,307
25,549
38,743
0
6,932
18,423
0
66,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,380
Gold Earned
63,425
361
Minions Killed
331
0
Camps Cleared
0
1,394,074
Distance Traveled
1,693,621
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,022
814
94
6
0
330,234
4
L
Tiamat
9,444
590
20
1
0
284,620
0
L
Scylla
11,282
705
53
3
0
191,500
0
W
Gilgamesh
12,586
787
29
2
0
346,194
1
W
Arachne
11,568
723
66
4
0
381,869
0
L
Skadi
11,933
746
84
5
0
275,584
0
W
Scylla
13,919
870
117
7
0
325,064
3
L
Chang'e
11,167
698
109
7
0
301,205
3
W
Kuzenbo
12,330
771
25
2
0
310,260
0
L
King Arthur
12,554
785
95
6
0
341,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role