Player Matchup

Athena
Athena
Aprilescent
Athena
Level 107
God Stats
10W - 13L
1,474 SR
Queue Stats
208W - 168L
1,563 Elo+
Party 1
Chernobog
Chernobog
Execrator
Chernobog
Level 104
God Stats
5W - 6L
1,321 SR
Queue Stats
17W - 17L
1,448 Elo+
Solo
Thor
Thor
KayaK26
Thor
Level 109
God Stats
4W - 6L
1,405 SR
Queue Stats
213W - 178L
1,574 Elo+
Party 1
Ne Zha
Ne Zha
SirWhaleton
Ne Zha
Level 122
God Stats
5W - 4L
1,460 SR
Queue Stats
175W - 149L
1,580 Elo+
Party 1
Sol
Sol
keblod
Sol
Level 124
God Stats
19W - 10L
1,681 SR
Queue Stats
271W - 240L
1,603 Elo+
Party 1
Team Averages
Level 113
1,468 SR
1,554 Elo+

VS

Team Averages
Level 136
1,602 SR
1,474 Elo+
Fenrir
Fenrir
CLON5555
Fenrir
Level 126
God Stats
7W - 15L
1,419 SR
Queue Stats
222W - 223L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
DarthExilee
Gilgamesh
Level 125
God Stats
1W - 2L
1,558 SR
Queue Stats
68W - 66L
1,476 Elo+
Solo
Tiamat
Tiamat
DragoonXLiger
Tiamat
Level 160
God Stats
3W - 6L
1,950 SR
Queue Stats
558W - 521L
1,525 Elo+
Solo
Neith
Neith
Fowlcore
Neith
Level 117
God Stats
6W - 4L
1,619 SR
Queue Stats
59W - 60L
1,515 Elo+
Solo
Cu Chulainn
Cu Chulainn
XTCloud
Cu Chulainn
Level 154
God Stats
0W - 3L
1,466 SR
Queue Stats
5W - 13L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 0 / 8
6,176
561
4,300
6,569
4,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chernobog
Execrator
Chernobog
12
1 / 0 / 5
6,776
616
2,383
4,834
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
KayaK26
Thor
13
9 / 0 / 2
7,908
719
7,763
8,077
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
10
0 / 4 / 3
6,069
552
3,189
9,014
3,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
keblod
Sol
10
5 / 3 / 5
6,681
607
10,709
9,440
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CLON5555
Fenrir
9
3 / 4 / 2
5,661
515
4,415
11,177
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
DarthExilee
Gilgamesh
10
3 / 3 / 1
6,234
567
6,830
10,055
8,166
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 4 / 1
4,674
425
3,085
6,803
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Fowlcore
Neith
8
0 / 3 / 1
4,923
448
4,614
6,352
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
XTCloud
Cu Chulainn
5
0 / 2 / 0
4,267
388
2,601
5,367
2,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
16
Kills
7
7
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
1
0
8
5
L
Fenrir
CLON5555
Fenrir
3
4
2
1
L
Gilgamesh
DarthExilee
Gilgamesh
3
3
1
1.17
L
1
4
1
0.38
W
Chernobog
Execrator
Chernobog
1
0
5
3.5
L
Neith
Fowlcore
Neith
0
3
1
0.17
W
Thor
KayaK26
Thor
9
0
2
10
W
Ne Zha
0
4
3
0.38
L
Cu Chulainn
XTCloud
Cu Chulainn
0
2
0
0
W
Sol
keblod
Sol
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,344
Damage
21,545
37,934
Taken
39,754
15,829
Mitigated
21,113
14,140
Healing
8,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,300
1,923
1,540
1,646
6,569
4,677
228
336
6,233
12,668
1,966
L
Fenrir
CLON5555
Fenrir
4,415
776
0
1,965
11,177
4,458
0
2,813
8,364
0
31,240
L
Gilgamesh
DarthExilee
Gilgamesh
6,830
1,987
0
1,770
10,055
8,166
0
1,801
8,254
0
35,988
L
3,085
247
0
900
6,803
4,155
0
4,811
1,992
19,789
0
W
Chernobog
Execrator
Chernobog
2,383
1,794
0
2,891
4,834
1,415
1,136
0
4,834
0
47,450
L
Neith
Fowlcore
Neith
4,614
2,253
0
2,130
6,352
2,135
0
3,029
3,323
0
26,689
W
Thor
KayaK26
Thor
7,763
3,661
0
500
8,077
3,695
0
589
7,488
0
57,681
W
Ne Zha
3,189
1,103
0
2,839
9,014
3,016
1,008
0
9,014
0
37,824
L
Cu Chulainn
XTCloud
Cu Chulainn
2,601
1,173
0
1,471
5,367
2,199
0
2,278
3,089
0
9,130
W
Sol
keblod
Sol
10,709
5,310
0
4,724
9,440
3,026
915
2,160
7,280
41,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,610
Gold Earned
25,759
344
Minions Killed
199
0
Camps Cleared
0
1,091,224
Distance Traveled
859,832
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,176
561
21
2
0
242,441
1
L
Fenrir
5,661
515
60
5
0
228,309
2
L
Gilgamesh
6,234
567
52
5
0
196,326
1
L
Tiamat
4,674
425
25
2
0
144,632
1
W
Chernobog
6,776
616
91
8
0
201,223
5
L
Neith
4,923
448
44
4
0
193,069
0
W
Thor
7,908
719
102
9
0
247,000
0
W
Ne Zha
6,069
552
68
6
0
199,576
5
L
Cu Chulainn
4,267
388
18
2
0
97,496
2
W
Sol
6,681
607
62
6
0
200,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role