Player Matchup

Kuzenbo
Kuzenbo
FainTMako
Kuzenbo
Level 152
God Stats
0W - 1L
1,532 SR
Queue Stats
13W - 23L
1,449 Elo+
Party 2
Skadi
Skadi
HaxG0DRuckus
Skadi
Level 128
God Stats
4W - 1L
1,623 SR
Queue Stats
6W - 10L
1,262 Elo+
Party 2
Amaterasu
Amaterasu
HoormannXCVIII
Amaterasu
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 37L
1,396 Elo+
Solo
Thanatos
Thanatos
ReD_KB_2498
Thanatos
Level 61
God Stats
5W - 8L
1,387 SR
Queue Stats
139W - 161L
1,459 Elo+
Party 3
Olorun
Olorun
chc217
Olorun
Level 61
God Stats
5W - 3L
1,444 SR
Queue Stats
120W - 157L
1,415 Elo+
Party 3
Team Averages
Level 92
1,497 SR
1,396 Elo+

VS

Team Averages
Level 54
1,448 SR
1,400 Elo+
Lancelot
Lancelot
Chronos121
Lancelot
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
149W - 198L
1,369 Elo+
Party 1
Cernunnos
Cernunnos
Darkerberg
Cernunnos
Level 77
God Stats
30W - 20L
1,581 SR
Queue Stats
149W - 162L
1,472 Elo+
Solo
Anubis
Anubis
KingCarva
Anubis
Level 79
God Stats
4W - 0L
1,661 SR
Queue Stats
28W - 19L
1,493 Elo+
Solo
Nike
Nike
X1Saiko
Nike
Level 46
God Stats
1W - 2L
1,260 SR
Queue Stats
261W - 343L
1,400 Elo+
Party 1
Cerberus
Cerberus
xFqxx
Cerberus
Level 40
God Stats
1W - 1L
1,239 SR
Queue Stats
9W - 20L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FainTMako
Kuzenbo
15
4 / 3 / 4
9,730
405
13,491
20,134
19,581
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 5 / 5
9,589
400
18,957
17,135
6,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
HoormannXCVIII
Amaterasu
17
1 / 5 / 1
10,675
445
8,009
26,947
25,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ReD_KB_2498
Thanatos
15
4 / 6 / 2
10,497
437
8,183
23,007
9,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
chc217
Olorun
19
3 / 5 / 2
12,270
511
13,161
27,761
13,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chronos121
Lancelot
19
9 / 3 / 7
12,552
523
15,787
18,493
8,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Darkerberg
Cernunnos
18
2 / 4 / 6
11,604
484
12,780
21,442
10,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
KingCarva
Anubis
20
9 / 3 / 4
14,066
586
31,818
19,401
13,143
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
X1Saiko
Nike
18
1 / 1 / 10
12,060
503
12,611
18,546
20,674
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
xFqxx
Cerberus
16
3 / 1 / 13
11,797
492
10,825
21,503
30,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
12
Kills
24
24
Deaths
12
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Chronos121
Lancelot
9
3
7
4.17
W
Cernunnos
Darkerberg
Cernunnos
2
4
6
1.25
L
Kuzenbo
FainTMako
Kuzenbo
4
3
4
2
L
0
5
5
0.5
L
Amaterasu
HoormannXCVIII
Amaterasu
1
5
1
0.3
W
Anubis
KingCarva
Anubis
9
3
4
3.67
L
Thanatos
ReD_KB_2498
Thanatos
4
6
2
0.83
W
Nike
X1Saiko
Nike
1
1
10
6
L
Olorun
chc217
Olorun
3
5
2
0.8
W
Cerberus
xFqxx
Cerberus
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,801
Damage
83,821
114,984
Taken
99,385
73,281
Mitigated
82,934
38,171
Healing
39,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Chronos121
Lancelot
15,787
4,301
0
6,744
18,493
8,611
1,014
4,235
14,258
0
96,020
W
Cernunnos
Darkerberg
Cernunnos
12,780
5,634
0
11,634
21,442
10,260
2,523
4,759
16,683
30
104,786
L
Kuzenbo
FainTMako
Kuzenbo
13,491
3,340
627
2,146
20,134
19,581
682
9,282
10,852
49,057
0
L
18,957
8,125
366
1,901
17,135
6,170
907
5,419
11,716
0
89,721
L
Amaterasu
HoormannXCVIII
Amaterasu
8,009
3,037
0
6,266
26,947
25,199
0
7,167
19,780
0
76,177
W
Anubis
KingCarva
Anubis
31,818
2,022
0
13,195
19,401
13,143
2,737
7,962
11,439
145,874
0
L
Thanatos
ReD_KB_2498
Thanatos
8,183
1,917
0
12,475
23,007
9,316
0
4,982
18,025
0
77,178
W
Nike
X1Saiko
Nike
12,611
2,291
0
2,563
18,546
20,674
76
2,962
15,584
85
82,845
L
Olorun
chc217
Olorun
13,161
7,185
844
13,546
27,761
13,015
0
15,453
12,308
101,252
13,104
W
Cerberus
xFqxx
Cerberus
10,825
883
0
5,263
21,503
30,246
338
5,680
15,823
40,305
2,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,761
Gold Earned
62,079
614
Minions Killed
652
0
Camps Cleared
0
2,188,890
Distance Traveled
2,281,529
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,552
523
93
4
0
559,358
6
W
Cernunnos
11,604
484
163
7
0
391,462
0
L
Kuzenbo
9,730
405
49
2
0
474,181
5
L
Skadi
9,589
400
129
5
0
431,465
9
L
Amaterasu
10,675
445
154
6
0
463,266
3
W
Anubis
14,066
586
193
8
0
384,546
5
L
Thanatos
10,497
437
95
4
0
448,276
7
W
Nike
12,060
503
118
5
0
477,987
2
L
Olorun
12,270
511
187
8
0
371,702
1
W
Cerberus
11,797
492
85
4
0
468,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role