Player Matchup

Loki
Loki
DiIuc
Loki
Level 158
God Stats
7W - 0L
2,001 SR
Queue Stats
791W - 22L
2,349 Elo+
Party 2
Ra
Ra
Ender
Ra
Level 160
God Stats
23W - 1L
2,057 SR
Queue Stats
1,034W - 106L
2,135 Elo+
Party 2
Ares
Ares
Shipments
Ares
Level 160
God Stats
31W - 0L
2,222 SR
Queue Stats
709W - 53L
2,085 Elo+
Party 2
Horus
Horus
Snowman
Horus
Level 160
God Stats
372W - 10L
2,337 SR
Queue Stats
1,498W - 52L
2,340 Elo+
Party 2
Ishtar
Ishtar
raidog
Ishtar
Level 160
God Stats
16W - 7L
1,717 SR
Queue Stats
677W - 227L
1,832 Elo+
Party 2
Team Averages
Level 160
2,067 SR
2,148 Elo+

VS

Team Averages
Level 45
1,534 SR
1,297 Elo+
Ares
Ares
GRM Darth
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,131 Elo+
Party 1
King Arthur
King Arthur
KingWhiteHat
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,131 Elo+
Party 1
Zeus
Zeus
NIIIIIIGR
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Chiron
Chiron
NoAnchoviesPlz
Chiron
Level 115
God Stats
1W - 1L
1,669 SR
Queue Stats
276W - 255L
1,593 Elo+
Solo
Loki
Loki
SantaWithAnAK47
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DiIuc
Loki
16
12 / 1 / 25
10,680
1,335
24,597
7,331
3,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
17
16 / 0 / 24
10,246
1,281
21,226
6,979
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
16
5 / 0 / 32
9,985
1,248
12,147
6,737
7,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Snowman
Horus
16
4 / 0 / 34
10,705
1,338
11,935
7,200
7,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
raidog
Ishtar
16
10 / 0 / 19
10,137
1,267
17,232
4,792
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

403

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
0 / 9 / 1
7,887
986
2,784
21,721
17,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
KingWhiteHat
King Arthur
12
0 / 10 / 0
7,126
891
4,867
17,411
14,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zeus
12
0 / 14 / 1
7,172
897
2,109
19,037
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 9 / 0
7,308
914
11,717
21,941
7,049
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 5 / 0
7,492
937
3,680
10,263
3,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
2
47
Kills
0
1
Deaths
47
134
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
DiIuc
Loki
12
1
25
24.5
W
Ra
16
0
24
28
L
Ares
0
9
1
0.06
L
King Arthur
KingWhiteHat
King Arthur
0
10
0
0
L
Zeus
0
14
1
0.04
L
0
9
0
0
L
0
5
0
0
W
Ares
5
0
32
21
W
Horus
Snowman
Horus
4
0
34
21
W
Ishtar
raidog
Ishtar
10
0
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,137
Damage
25,157
33,039
Taken
90,373
25,078
Mitigated
48,010
16,924
Healing
1,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
DiIuc
Loki
24,597
10,316
0
0
7,331
3,426
0
626
5,853
0
34,380
W
Ra
21,226
1,757
2,730
2,887
6,979
3,967
0
1,448
5,426
34,515
0
L
Ares
2,784
420
0
405
21,721
17,656
0
5,253
16,468
6,972
0
L
King Arthur
KingWhiteHat
King Arthur
4,867
785
0
0
17,411
14,461
0
6,668
10,743
0
10,247
L
Zeus
2,109
801
0
0
19,037
5,169
0
10,468
8,569
4,833
0
L
11,717
4,689
191
995
21,941
7,049
0
9,361
12,580
0
23,743
L
3,680
492
0
0
10,263
3,675
0
1,890
8,373
0
21,043
W
Ares
12,147
1,291
0
1,388
6,737
7,302
0
1,172
5,565
14,438
0
W
Horus
Snowman
Horus
11,935
4,007
5,683
3,986
7,200
7,617
0
1,235
5,965
267
16,041
W
Ishtar
raidog
Ishtar
17,232
11,440
0
250
4,792
2,766
0
412
4,380
0
45,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,753
Gold Earned
36,985
146
Minions Killed
86
5
Camps Cleared
3
902,607
Distance Traveled
586,904
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,680
1,335
32
4
1
188,206
1
W
Ra
10,246
1,281
28
4
3
164,987
0
L
Ares
7,887
986
15
2
1
114,764
0
L
King Arthur
7,126
891
7
1
0
110,840
0
L
Zeus
7,172
897
3
0
1
100,083
0
L
Chiron
7,308
914
27
3
1
130,779
0
L
Loki
7,492
937
34
4
0
130,438
1
W
Ares
9,985
1,248
6
1
0
188,010
2
W
Horus
10,705
1,338
11
1
0
189,681
3
W
Ishtar
10,137
1,267
69
9
1
171,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role