Player Matchup

Jormungandr
Jormungandr
Coldestglobe70
Jormungandr
Level 106
God Stats
32W - 23L
1,693 SR
Queue Stats
252W - 241L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Fatratbigcat
Cabrakan
Level 82
God Stats
10W - 6L
1,544 SR
Queue Stats
151W - 147L
1,522 Elo+
Party 2
Fenrir
Fenrir
HannahBunz
Fenrir
Level 49
God Stats
26W - 27L
1,517 SR
Queue Stats
275W - 284L
1,456 Elo+
Solo
Agni
Agni
JigaWatt
Agni
Level 46
God Stats
9W - 12L
1,383 SR
Queue Stats
157W - 155L
1,508 Elo+
Party 2
Danzaburou
Danzaburou
TNTSOLD1ER
Danzaburou
Level 119
God Stats
15W - 13L
1,559 SR
Queue Stats
370W - 376L
1,522 Elo+
Party 2
Team Averages
Level 80
1,539 SR
1,501 Elo+

VS

Team Averages
Level 37
1,581 SR
1,517 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Haemophilux
Achilles
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 42L
1,617 Elo+
Party 3
Merlin
Merlin
KingQuez97
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,495 Elo+
Party 1
Vamana
Vamana
Palmango
Vamana
Level 46
God Stats
14W - 7L
1,661 SR
Queue Stats
106W - 102L
1,552 Elo+
Solo
Ra
Ra
President_VZLA
Ra
Level 40
God Stats
0W - 2L
1,745 SR
Queue Stats
4W - 15L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Coldestglobe70
Jormungandr
15
4 / 2 / 3
10,298
644
10,046
12,520
7,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
Fatratbigcat
Cabrakan
12
0 / 0 / 3
8,603
538
2,145
13,760
14,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
HannahBunz
Fenrir
16
5 / 1 / 1
10,225
639
4,386
13,790
6,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
16
4 / 1 / 2
10,434
652
8,891
8,044
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TNTSOLD1ER
Danzaburou
15
1 / 1 / 4
9,222
576
5,331
9,853
4,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
1 / 4 / 1
7,087
443
6,970
12,354
7,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Haemophilux
Achilles
8
1 / 4 / 1
5,595
350
1,920
9,635
5,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
KingQuez97
Merlin
13
1 / 2 / 2
6,828
427
8,454
8,971
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vamana
Palmango
Vamana
2
0 / 0 / 1
3,034
190
0
844
201
9
1 / 5 / 1
6,146
384
2,513
6,463
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
4
5
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
4
1
0.38
W
Jormungandr
Coldestglobe70
Jormungandr
4
2
3
2.75
W
Cabrakan
Fatratbigcat
Cabrakan
0
0
3
1.5
L
Achilles
Haemophilux
Achilles
1
4
1
0.38
W
Fenrir
HannahBunz
Fenrir
5
1
1
5.5
W
Agni
4
1
2
5
L
Merlin
KingQuez97
Merlin
1
2
2
1
L
Vamana
Palmango
Vamana
0
0
1
0.5
L
1
5
1
0.3
W
Danzaburou
TNTSOLD1ER
Danzaburou
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,799
Damage
19,857
57,967
Taken
38,267
37,151
Mitigated
18,219
13,324
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
6,970
433
0
3,460
12,354
7,912
0
5,847
6,507
28,457
1,134
W
Jormungandr
Coldestglobe70
Jormungandr
10,046
2,993
0
1,750
12,520
7,385
4,386
2,983
8,650
79,471
0
W
Cabrakan
Fatratbigcat
Cabrakan
2,145
448
368
3,810
13,760
14,808
718
5,644
8,080
13,308
5,501
L
Achilles
Haemophilux
Achilles
1,920
192
0
1,694
9,635
5,008
0
7,144
2,491
0
16,751
W
Fenrir
HannahBunz
Fenrir
4,386
983
0
2,823
13,790
6,512
2,423
2,084
11,706
0
85,603
W
Agni
8,891
731
0
1,522
8,044
3,895
4,096
2,964
5,080
85,910
0
L
Merlin
KingQuez97
Merlin
8,454
805
0
2,173
8,971
2,817
0
3,284
5,687
53,054
0
L
Vamana
Palmango
Vamana
0
0
0
0
844
201
0
844
0
0
0
L
2,513
317
20
723
6,463
2,281
0
3,729
2,734
26,848
0
W
Danzaburou
TNTSOLD1ER
Danzaburou
5,331
2,191
0
3,051
9,853
4,551
5,780
4,043
5,810
0
78,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,782
Gold Earned
28,690
581
Minions Killed
220
0
Camps Cleared
0
1,504,397
Distance Traveled
877,349
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,087
443
50
3
0
287,862
5
W
Jormungandr
10,298
644
125
8
0
260,741
4
W
Cabrakan
8,603
538
23
1
0
326,555
5
L
Achilles
5,595
350
26
2
0
163,546
2
W
Fenrir
10,225
639
134
8
0
307,865
0
W
Agni
10,434
652
163
10
0
306,166
3
L
Merlin
6,828
427
86
5
0
265,362
2
L
Vamana
3,034
190
0
0
0
0
0
L
Ra
6,146
384
58
4
0
160,579
1
W
Danzaburou
9,222
576
136
9
0
303,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role