Player Matchup

Ymir
Ymir
CEricShun
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,659 Elo+
Party 1
Horus
Horus
NoctrnlMantaray
Horus
Level 129
God Stats
67W - 14L
1,974 SR
Queue Stats
206W - 61L
1,862 Elo+
Party 1
Kukulkan
Kukulkan
ThePr0be
Kukulkan
Level 129
God Stats
4W - 0L
1,877 SR
Queue Stats
140W - 52L
1,859 Elo+
Party 1
Team Averages
Level 89
1,784 SR
1,793 Elo+

VS

Team Averages
Level 60
1,480 SR
1,481 Elo+
Shiva
Shiva
AutoLockSusano
Shiva
Level 104
God Stats
39W - 34L
1,509 SR
Queue Stats
67W - 64L
1,485 Elo+
Party 2
Neith
Neith
Moreof-an-assguy
Neith
Level 16
God Stats
20W - 16L
1,518 SR
Queue Stats
24W - 27L
1,468 Elo+
Party 2
Terra
Terra
UnicornSicarius
Terra
Level 60
God Stats
2W - 4L
1,415 SR
Queue Stats
13W - 14L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 9
8,013
728
3,597
15,137
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 1 / 10
8,979
816
9,211
14,748
16,016
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ThePr0be
Kukulkan
16
13 / 1 / 2
10,383
944
27,954
7,474
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 0
8,766
797
9,962
18,573
16,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 7 / 2
6,614
601
3,699
12,778
4,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 2
6,541
595
5,684
16,999
7,052
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
15
Kills
5
6
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
W
Ymir
0
4
9
1.13
L
0
7
2
0.14
W
2
1
10
7
W
Kukulkan
ThePr0be
Kukulkan
13
1
2
14
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,762
Damage
19,345
37,359
Taken
48,350
32,170
Mitigated
28,101
11,257
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,962
1,526
144
2,960
18,573
16,935
0
10,496
8,077
0
32,687
W
Ymir
3,597
798
0
1,125
15,137
12,402
250
1,764
13,249
9,638
0
L
3,699
1,816
0
474
12,778
4,114
0
9,830
2,752
0
8,670
W
9,211
3,977
2,409
6,498
14,748
16,016
209
2,598
11,572
0
21,842
W
Kukulkan
ThePr0be
Kukulkan
27,954
4,320
0
1,225
7,474
3,752
2,005
1,411
5,779
67,330
0
L
5,684
243
1,556
4,982
16,999
7,052
0
10,915
5,919
18,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,375
Gold Earned
21,921
111
Minions Killed
77
0
Camps Cleared
0
607,219
Distance Traveled
545,077
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,766
797
40
4
0
209,900
1
W
Ymir
8,013
728
6
1
0
192,762
2
L
Neith
6,614
601
13
1
0
129,322
0
W
Horus
8,979
816
9
1
0
226,846
0
W
Kukulkan
10,383
944
96
9
0
187,611
0
L
Terra
6,541
595
24
2
0
205,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role