Player Matchup

Erlang Shen
Erlang Shen
IFightDucks
Erlang Shen
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,616 Elo+
Party 1
Danzaburou
Danzaburou
Lucidrose1
Danzaburou
Level 123
God Stats
0W - 3L
1,340 SR
Queue Stats
63W - 51L
1,599 Elo+
Party 1
Zhong Kui
Zhong Kui
RAFAT
Zhong Kui
Level 133
God Stats
0W - 2L
1,460 SR
Queue Stats
33W - 50L
1,350 Elo+
Solo
Team Averages
Level 126
1,433 SR
1,521 Elo+

VS

Team Averages
Level 105
1,573 SR
1,446 Elo+
Hades
Hades
StrawberryAndre
Hades
Level 70
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 24L
1,344 Elo+
Party 2
Ullr
Ullr
ZiggyB
Ullr
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 42L
1,319 Elo+
Party 2
Ganesha
Ganesha
jdarcanimitola
Ganesha
Level 157
God Stats
5W - 3L
1,720 SR
Queue Stats
65W - 49L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IFightDucks
Erlang Shen
13
3 / 6 / 3
9,932
709
7,304
18,381
16,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Lucidrose1
Danzaburou
15
1 / 6 / 3
10,421
744
9,177
15,206
6,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
RAFAT
Zhong Kui
15
2 / 5 / 4
10,255
733
12,243
15,347
9,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 9
11,146
796
14,649
13,003
8,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
ZiggyB
Ullr
17
10 / 2 / 6
11,805
843
15,398
13,376
6,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

17
1 / 0 / 15
10,819
773
10,184
17,626
22,162
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
6
Kills
17
17
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
IFightDucks
Erlang Shen
3
6
3
0.75
L
Danzaburou
Lucidrose1
Danzaburou
1
6
3
0.42
L
Zhong Kui
RAFAT
Zhong Kui
2
5
4
0.8
W
6
4
9
2.63
W
Ullr
ZiggyB
Ullr
10
2
6
6.5
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,724
Damage
40,231
48,934
Taken
44,005
32,674
Mitigated
37,695
11,209
Healing
13,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
IFightDucks
Erlang Shen
7,304
4,074
1,403
3,103
18,381
16,878
0
9,440
8,941
0
15,783
L
Danzaburou
Lucidrose1
Danzaburou
9,177
4,015
0
2,872
15,206
6,013
1,444
8,415
6,576
0
46,021
L
Zhong Kui
RAFAT
Zhong Kui
12,243
1,556
433
3,398
15,347
9,783
168
6,626
8,554
44,457
0
W
14,649
1,801
2,104
3,296
13,003
8,656
1,569
4,564
8,439
42,014
0
W
Ullr
ZiggyB
Ullr
15,398
8,810
0
1,536
13,376
6,877
1,249
3,353
10,023
0
57,580
W
10,184
921
1,062
5,654
17,626
22,162
282
4,624
13,002
34,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,608
Gold Earned
33,770
150
Minions Killed
165
0
Camps Cleared
0
623,692
Distance Traveled
793,438
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,932
709
12
1
0
230,893
0
L
Danzaburou
10,421
744
73
5
0
193,726
1
L
Zhong Kui
10,255
733
65
5
0
199,073
5
W
Hades
11,146
796
74
5
0
229,077
0
W
Ullr
11,805
843
77
6
0
261,763
4
W
Ganesha
10,819
773
14
1
0
302,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role