Player Matchup

Sol
Sol
HeCtIc-_-TrutH
Sol
Level 110
God Stats
1W - 3L
1,285 SR
Queue Stats
126W - 135L
1,429 Elo+
Party 2
Izanami
Izanami
Phonii
Izanami
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,613 Elo+
Party 1
Xing Tian
Xing Tian
Quaalude714
Xing Tian
Level 35
God Stats
0W - 2L
1,291 SR
Queue Stats
13W - 18L
1,454 Elo+
Party 1
Baron Samedi
Baron Samedi
RGNugatory
Baron Samedi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
TouchGrass9006
Cthulhu
Level 49
God Stats
1W - 4L
1,405 SR
Queue Stats
281W - 351L
1,397 Elo+
Party 2
Team Averages
Level 53
1,396 SR
1,483 Elo+

VS

Team Averages
Level 83
1,476 SR
1,476 Elo+
Ares
Ares
DA THUG LlFE
Ares
Level 81
God Stats
1W - 1L
1,403 SR
Queue Stats
53W - 40L
1,485 Elo+
Party 3
Baron Samedi
Baron Samedi
GoldLeak
Baron Samedi
Level 160
God Stats
3W - 1L
1,622 SR
Queue Stats
222W - 218L
1,489 Elo+
Party 3
Nox
Nox
Iilac raven
Nox
Level 56
God Stats
1W - 0L
1,355 SR
Queue Stats
16W - 4L
1,488 Elo+
Party 3
Gilgamesh
Gilgamesh
XGN Voulturi
Gilgamesh
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,255 Elo+
Party 3
Freya
Freya
XxhungerxX619
Freya
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
5,796
527
110
2,954
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Phonii
Izanami
15
1 / 6 / 3
8,008
728
14,953
12,284
6,963
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Quaalude714
Xing Tian
14
2 / 8 / 1
7,818
711
5,238
20,663
25,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
RGNugatory
Baron Samedi
17
5 / 8 / 1
9,904
900
10,300
14,692
9,693
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
2 / 5 / 1
7,541
686
5,816
12,021
12,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 19
10,615
965
10,212
18,368
21,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
GoldLeak
Baron Samedi
18
15 / 1 / 12
11,354
1,032
19,575
11,515
6,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 21
8,917
811
7,995
10,258
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
XGN Voulturi
Gilgamesh
15
3 / 3 / 15
9,971
906
6,104
15,876
16,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
4 / 1 / 19
9,672
879
12,140
10,336
6,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
116
10
Kills
30
30
Deaths
10
6
Assists
86
Player
Kills
Deaths
Assists
KDA
W
6
2
19
7.75
W
Baron Samedi
GoldLeak
Baron Samedi
15
1
12
21
L
0
3
0
0
W
2
3
21
4.17
L
Izanami
Phonii
Izanami
1
6
3
0.42
L
Xing Tian
Quaalude714
Xing Tian
2
8
1
0.31
L
Baron Samedi
RGNugatory
Baron Samedi
5
8
1
0.69
L
2
5
1
0.5
W
Gilgamesh
XGN Voulturi
Gilgamesh
3
3
15
3.5
W
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,417
Damage
56,026
62,614
Taken
66,353
56,389
Mitigated
55,891
7,832
Healing
30,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,212
586
244
4,578
18,368
21,044
711
5,115
13,253
14,291
0
W
Baron Samedi
GoldLeak
Baron Samedi
19,575
2,416
8,068
4,742
11,515
6,882
1,524
3,298
8,217
33,362
0
L
110
0
0
49
2,954
1,666
0
2,918
36
663
0
W
7,995
1,331
837
1,408
10,258
5,342
472
3,631
6,627
23,910
0
L
Izanami
Phonii
Izanami
14,953
11,151
538
1,536
12,284
6,963
0
11,157
1,127
0
27,077
L
Xing Tian
Quaalude714
Xing Tian
5,238
375
223
552
20,663
25,299
0
16,136
4,527
11,119
0
L
Baron Samedi
RGNugatory
Baron Samedi
10,300
2,055
1,418
2,219
14,692
9,693
0
12,469
2,223
22,128
0
L
5,816
23
424
873
12,021
12,768
0
7,242
4,779
11,091
0
W
Gilgamesh
XGN Voulturi
Gilgamesh
6,104
1,223
2,768
2,843
15,876
16,529
1,411
5,354
10,522
0
13,896
W
12,140
4,610
1,423
3,221
10,336
6,094
2,871
4,066
6,270
30,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,067
Gold Earned
50,529
76
Minions Killed
121
0
Camps Cleared
0
615,479
Distance Traveled
1,095,792
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,615
965
5
0
0
222,561
0
W
Baron Samedi
11,354
1,032
31
3
0
208,957
0
L
Sol
5,796
527
0
0
0
18,236
0
W
Nox
8,917
811
24
2
0
215,430
0
L
Izanami
8,008
728
31
3
0
153,508
0
L
Xing Tian
7,818
711
7
1
0
174,631
2
L
Baron Samedi
9,904
900
27
2
0
141,263
0
L
Cthulhu
7,541
686
11
1
0
127,841
0
W
Gilgamesh
9,971
906
16
1
0
236,790
2
W
Freya
9,672
879
45
4
0
212,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role