Player Matchup

Atlas
Atlas
ADK1213
Atlas
Level 109
God Stats
12W - 10L
1,519 SR
Queue Stats
146W - 155L
1,370 Elo+
Party 3
Poseidon
Poseidon
Chillax619
Poseidon
Level 104
God Stats
6W - 7L
1,501 SR
Queue Stats
214W - 240L
1,393 Elo+
Party 3
Hades
Hades
EnergyJirachi
Hades
Level 108
God Stats
15W - 10L
1,618 SR
Queue Stats
145W - 140L
1,485 Elo+
Party 1
Bellona
Bellona
MannMann1211
Bellona
Level 82
God Stats
16W - 11L
1,480 SR
Queue Stats
355W - 356L
1,447 Elo+
Solo
Thanatos
Thanatos
TyDaMan2
Thanatos
Level 127
God Stats
5W - 3L
1,689 SR
Queue Stats
304W - 255L
1,540 Elo+
Party 1
Team Averages
Level 106
1,561 SR
1,447 Elo+

VS

Team Averages
Level 92
1,466 SR
1,384 Elo+
Anubis
Anubis
CrAxkHeaD_Troll
Anubis
Level 65
God Stats
24W - 32L
1,412 SR
Queue Stats
136W - 142L
1,393 Elo+
Party 2
Maui
Maui
CraxkHead-_Cap
Maui
Level 121
God Stats
47W - 46L
1,538 SR
Queue Stats
222W - 240L
1,377 Elo+
Party 2
Artemis
Artemis
CraxkHead_OCK
Artemis
Level 99
God Stats
5W - 3L
1,472 SR
Queue Stats
149W - 173L
1,370 Elo+
Party 2
Scylla
Scylla
HomicideGhosttx
Scylla
Level 50
God Stats
12W - 24L
1,439 SR
Queue Stats
128W - 154L
1,362 Elo+
Party 2
Mercury
Mercury
ZeroTurtle7700
Mercury
Level 125
God Stats
23W - 35L
1,470 SR
Queue Stats
679W - 668L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ADK1213
Atlas
13
2 / 2 / 4
8,498
500
7,597
15,553
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
Chillax619
Poseidon
15
4 / 7 / 3
9,327
549
10,417
12,826
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 1 / 4
9,780
575
10,031
9,827
7,094
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
MannMann1211
Bellona
16
3 / 2 / 2
9,965
586
8,205
14,175
12,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
TyDaMan2
Thanatos
16
7 / 2 / 3
9,987
587
10,267
15,843
8,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
8,367
492
9,199
12,168
6,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
6 / 2 / 3
8,204
483
7,006
15,383
14,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
13
1 / 6 / 8
8,085
476
9,643
16,562
6,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 2
8,341
491
6,119
10,164
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 0 / 4
8,975
528
3,870
10,249
3,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
18
Kills
13
14
Deaths
18
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Atlas
ADK1213
Atlas
2
2
4
2
W
Poseidon
Chillax619
Poseidon
4
7
3
0.79
L
3
5
0
0.6
L
6
2
3
3.75
L
Artemis
1
6
8
0.83
W
2
1
4
4
L
0
5
2
0.2
W
Bellona
MannMann1211
Bellona
3
2
2
2
W
Thanatos
TyDaMan2
Thanatos
7
2
3
4.25
L
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,517
Damage
35,837
68,224
Taken
64,526
43,485
Mitigated
34,197
38,052
Healing
17,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
ADK1213
Atlas
7,597
3,117
581
4,591
15,553
10,983
0
4,768
10,409
29,062
4,332
W
Poseidon
Chillax619
Poseidon
10,417
1,724
0
3,803
12,826
4,271
844
1,569
11,257
59,920
0
L
9,199
474
0
5,206
12,168
6,130
0
6,655
5,513
67,474
0
L
7,006
1,898
705
3,135
15,383
14,350
0
8,069
7,011
25,858
5,099
L
Artemis
9,643
4,133
558
5,371
16,562
6,431
0
10,816
5,290
0
52,893
W
10,031
998
656
5,794
9,827
7,094
938
6,500
3,327
73,419
0
L
6,119
1,409
0
1,806
10,164
3,381
280
433
9,731
48,822
0
W
Bellona
MannMann1211
Bellona
8,205
3,422
0
5,435
14,175
12,895
957
7,017
7,158
0
71,117
W
Thanatos
TyDaMan2
Thanatos
10,267
2,574
0
17,192
15,843
8,242
165
1,638
14,205
0
82,439
L
3,870
626
0
920
10,249
3,905
0
1,261
8,970
0
80,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,557
Gold Earned
41,972
549
Minions Killed
430
0
Camps Cleared
0
1,718,164
Distance Traveled
1,555,262
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,498
500
49
3
0
355,347
4
W
Poseidon
9,327
549
99
6
0
309,247
1
L
Anubis
8,367
492
99
6
0
277,948
0
L
Maui
8,204
483
42
2
0
324,744
0
L
Artemis
8,085
476
79
5
0
277,035
0
W
Hades
9,780
575
147
9
0
324,901
1
L
Scylla
8,341
491
93
5
0
284,774
3
W
Bellona
9,965
586
141
8
0
339,164
5
W
Thanatos
9,987
587
113
7
0
389,505
3
L
Mercury
8,975
528
117
7
0
390,761
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role