Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BushesOfJam
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,288 Elo+
Party 2
Charybdis
Charybdis
Weptauto1
Charybdis
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 115L
1,423 Elo+
Solo
Chaac
Chaac
Yego yk
Chaac
Level 83
God Stats
4W - 1L
1,851 SR
Queue Stats
19W - 27L
1,491 Elo+
Party 2
Team Averages
Level 112
1,570 SR
1,440 Elo+

VS

Team Averages
Level 109
1,558 SR
1,506 Elo+
Medusa
Medusa
Delco7645
Medusa
Level 49
God Stats
5W - 2L
1,708 SR
Queue Stats
130W - 94L
1,694 Elo+
Solo
Shiva
Shiva
FatBlackDumb
Shiva
Level 85
God Stats
3W - 0L
1,336 SR
Queue Stats
203W - 231L
1,440 Elo+
Solo
Kumbhakarna
Kumbhakarna
Oseidon
Kumbhakarna
Level 108
God Stats
6W - 6L
1,548 SR
Queue Stats
459W - 481L
1,428 Elo+
Party 1
Terra
Terra
Wedged1695
Terra
Level 141
God Stats
36W - 25L
1,610 SR
Queue Stats
579W - 578L
1,529 Elo+
Party 1
Serqet
Serqet
derbyloke
Serqet
Level 160
God Stats
9W - 4L
1,590 SR
Queue Stats
174W - 186L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 7 / 2
10,675
445
20,766
20,165
11,531
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
 
Ganesha
15
0 / 7 / 10
10,436
435
9,513
26,031
38,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 4 / 5
9,824
409
9,856
18,289
12,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Weptauto1
Charybdis
13
0 / 13 / 2
8,514
355
8,351
21,672
8,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Yego yk
Chaac
17
5 / 4 / 1
10,872
453
14,528
26,046
34,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Delco7645
Medusa
20
20 / 0 / 10
16,343
681
37,054
17,131
9,741
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 1 / 15
13,593
566
16,527
24,790
30,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Oseidon
Kumbhakarna
16
1 / 2 / 24
12,174
507
3,752
26,343
37,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Terra
19
3 / 6 / 12
12,801
533
17,029
26,965
10,787
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
derbyloke
Serqet
18
1 / 4 / 13
12,234
510
8,169
21,658
11,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
109
13
Kills
35
35
Deaths
13
20
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
7
7
2
1.14
L
Ganesha
 
Ganesha
0
7
10
0.71
L
1
4
5
0.88
W
Medusa
Delco7645
Medusa
20
0
10
25
W
10
1
15
17.5
W
Kumbhakarna
Oseidon
Kumbhakarna
1
2
24
6.5
W
Terra
3
6
12
1.5
L
Charybdis
Weptauto1
Charybdis
0
13
2
0.08
L
Chaac
Yego yk
Chaac
5
4
1
1.38
W
Serqet
derbyloke
Serqet
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,014
Damage
82,531
112,203
Taken
116,887
106,038
Mitigated
99,868
17,012
Healing
40,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
20,766
502
0
5,862
20,165
11,531
47
6,737
13,284
73,354
0
L
Ganesha
 
Ganesha
9,513
777
0
2,275
26,031
38,065
0
4,364
20,733
42,234
0
L
9,856
2,672
0
420
18,289
12,962
0
1,365
16,546
0
94,974
W
Medusa
Delco7645
Medusa
37,054
25,978
0
6,176
17,131
9,741
10,750
4,137
12,994
0
180,823
W
16,527
2,562
812
6,923
24,790
30,122
1,313
6,358
18,432
0
83,404
W
Kumbhakarna
Oseidon
Kumbhakarna
3,752
685
0
6,215
26,343
37,728
599
7,980
18,363
18,493
2,866
W
Terra
17,029
1,766
4,642
8,287
26,965
10,787
651
11,339
15,626
97,451
0
L
Charybdis
Weptauto1
Charybdis
8,351
4,361
0
2,310
21,672
8,786
587
3,284
18,001
0
50,122
L
Chaac
Yego yk
Chaac
14,528
1,342
0
6,145
26,046
34,694
0
4,845
20,649
0
80,366
W
Serqet
derbyloke
Serqet
8,169
2,800
0
7,319
21,658
11,490
1,211
3,527
18,131
0
97,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,321
Gold Earned
67,145
486
Minions Killed
685
0
Camps Cleared
0
2,001,716
Distance Traveled
2,320,760
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,675
445
108
5
0
357,113
2
L
Ganesha
10,436
435
23
1
0
425,329
6
L
Da Ji
9,824
409
132
6
0
454,809
4
W
Medusa
16,343
681
228
10
0
474,035
3
W
Shiva
13,593
566
126
5
0
458,009
6
W
Kumbhakarna
12,174
507
35
1
0
431,410
0
W
Terra
12,801
533
143
6
0
484,051
0
L
Charybdis
8,514
355
99
4
0
333,166
0
L
Chaac
10,872
453
124
5
0
431,299
8
W
Serqet
12,234
510
153
6
0
473,255
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role