Player Matchup

Vulcan
Vulcan
Dark Taquero
Vulcan
Level 62
God Stats
2W - 1L
1,574 SR
Queue Stats
37W - 55L
1,434 Elo+
Party 1
Cu Chulainn
Cu Chulainn
L0v3ly Smith
Cu Chulainn
Level 145
God Stats
5W - 8L
1,565 SR
Queue Stats
272W - 306L
1,573 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shaparrosoiio
Tsukuyomi
Level 87
God Stats
5W - 4L
1,603 SR
Queue Stats
168W - 154L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
Xolo022
Cthulhu
Level 24
God Stats
0W - 2L
1,075 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
taquero asesin0
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 65
1,464 SR
1,512 Elo+

VS

Team Averages
Level 72
1,417 SR
1,493 Elo+
Hun Batz
Hun Batz
A Godly Shroom
Hun Batz
Level 129
God Stats
4W - 1L
1,544 SR
Queue Stats
245W - 256L
1,544 Elo+
Party 2
He Bo
He Bo
Youngxinthecity
He Bo
Level 126
God Stats
4W - 7L
1,093 SR
Queue Stats
359W - 332L
1,520 Elo+
Party 2
Baron Samedi
Baron Samedi
bpgar797
Baron Samedi
Level 14
God Stats
2W - 2L
1,212 SR
Queue Stats
5W - 3L
1,417 Elo+
Party 2
Bacchus
Bacchus
nicolas_3020Nico
Bacchus
Level 86
God Stats
12W - 10L
1,514 SR
Queue Stats
178W - 181L
1,442 Elo+
Solo
Danzaburou
Danzaburou
sylence87
Danzaburou
Level 7
God Stats
3W - 0L
1,722 SR
Queue Stats
7W - 3L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
0 / 5 / 0
9,069
432
6,865
9,405
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
L0v3ly Smith
Cu Chulainn
17
6 / 3 / 1
10,973
523
12,230
18,124
18,236
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Tsukuyomi
Shaparrosoiio
Tsukuyomi
15
1 / 5 / 0
9,241
440
9,360
16,740
7,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Xolo022
Cthulhu
11
0 / 5 / 0
7,920
377
4,103
15,838
15,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 9 / 0
6,781
323
4,163
11,670
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
7 / 2 / 11
11,598
552
12,423
20,377
9,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 5 / 1
11,190
533
3,437
10,493
3,691
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
bpgar797
Baron Samedi
16
1 / 1 / 7
10,597
505
4,307
10,851
6,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 12
10,660
508
7,265
13,126
18,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
sylence87
Danzaburou
20
13 / 0 / 9
13,891
661
21,387
20,615
10,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
7
Kills
27
27
Deaths
8
1
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
7
2
11
6.25
L
Vulcan
0
5
0
0
L
Cu Chulainn
L0v3ly Smith
Cu Chulainn
6
3
1
2.17
L
Tsukuyomi
Shaparrosoiio
Tsukuyomi
1
5
0
0.2
L
Cthulhu
Xolo022
Cthulhu
0
5
0
0
W
1
5
1
0.3
W
Baron Samedi
bpgar797
Baron Samedi
1
1
7
4.5
W
5
0
12
11
W
Danzaburou
sylence87
Danzaburou
13
0
9
17.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,721
Damage
48,819
71,777
Taken
75,462
49,214
Mitigated
47,183
11,261
Healing
32,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
12,423
3,573
0
4,045
20,377
9,019
1,201
2,764
17,339
0
97,048
L
Vulcan
6,865
1,420
0
930
9,405
4,015
1,116
1,984
7,421
67,961
0
L
Cu Chulainn
L0v3ly Smith
Cu Chulainn
12,230
778
0
1,105
18,124
18,236
0
4,139
13,985
0
81,209
L
Tsukuyomi
Shaparrosoiio
Tsukuyomi
9,360
2,270
0
7,139
16,740
7,140
25
2,405
14,335
0
85,542
L
Cthulhu
Xolo022
Cthulhu
4,103
798
0
1,562
15,838
15,920
0
3,175
12,663
29,363
0
W
3,437
171
0
4,415
10,493
3,691
1,176
1,100
9,393
87,707
0
W
Baron Samedi
bpgar797
Baron Samedi
4,307
92
249
4,138
10,851
6,199
3,854
3,007
7,844
68,898
0
W
7,265
585
343
4,170
13,126
18,097
1,334
4,254
8,872
33,490
0
W
Danzaburou
sylence87
Danzaburou
21,387
10,247
0
14,966
20,615
10,177
3,516
4,469
15,817
0
151,185
L
4,163
1,714
0
525
11,670
3,903
0
3,306
8,364
0
21,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,984
Gold Earned
57,936
465
Minions Killed
620
0
Camps Cleared
0
1,884,828
Distance Traveled
2,043,547
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,598
552
138
7
0
456,281
1
L
Vulcan
9,069
432
113
5
0
379,051
2
L
Cu Chulainn
10,973
523
135
6
0
377,708
5
L
Tsukuyomi
9,241
440
136
6
0
440,580
2
L
Cthulhu
7,920
377
40
2
0
384,105
0
W
He Bo
11,190
533
132
6
0
360,198
2
W
Baron Samedi
10,597
505
126
6
0
383,799
6
W
Bacchus
10,660
508
59
3
0
440,242
4
W
Danzaburou
13,891
661
165
8
0
403,027
5
L
Artemis
6,781
323
41
2
0
303,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role