Player Matchup

Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
DONT_BAN_ARACHNE
Hel
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Janus
Janus
Ferayfa123
Janus
Level 69
God Stats
2W - 3L
1,530 SR
Queue Stats
117W - 112L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nickudemus
Tsukuyomi
Level 157
God Stats
1W - 1L
1,966 SR
Queue Stats
187W - 185L
1,567 Elo+
Solo
Team Averages
Level 121
1,599 SR
1,519 Elo+

VS

Team Averages
Level 152
1,566 SR
1,508 Elo+
Atlas
Atlas
NEONSATAN
Atlas
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 195L
1,460 Elo+
Party 1
Amaterasu
Amaterasu
PapaSauce52
Amaterasu
Level 160
God Stats
2W - 0L
1,720 SR
Queue Stats
60W - 38L
1,560 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Quenteq
Ah Muzen Cab
Level 150
God Stats
40W - 18L
1,695 SR
Queue Stats
1,225W - 1,243L
1,524 Elo+
Solo
Hel
Hel
chewy02y
Hel
Level 153
God Stats
1W - 1L
1,236 SR
Queue Stats
91W - 76L
1,512 Elo+
Party 1
Agni
Agni
priinceess
Agni
Level 160
God Stats
2W - 0L
1,680 SR
Queue Stats
48W - 56L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
2 / 5 / 4
10,037
590
20,506
21,779
10,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
 
Bacchus
16
0 / 3 / 3
9,940
585
10,020
22,758
31,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
0 / 1 / 5
9,227
543
5,538
17,373
16,017
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
18
1 / 1 / 5
10,341
608
21,138
15,773
7,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Nickudemus
Tsukuyomi
18
5 / 4 / 3
10,228
602
25,630
24,423
14,825
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
NEONSATAN
Atlas
18
1 / 3 / 11
11,516
677
18,452
30,008
42,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
PapaSauce52
Amaterasu
19
4 / 1 / 10
12,086
711
14,333
29,955
38,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
Quenteq
Ah Muzen Cab
20
6 / 1 / 7
12,093
711
38,654
14,887
10,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 1 / 9
9,506
559
1,595
10,706
8,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
3 / 3 / 3
10,480
616
20,026
13,156
7,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
8
Kills
14
14
Deaths
9
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
5
4
0.8
L
Bacchus
 
Bacchus
0
3
3
0.5
L
0
1
5
2.5
L
Janus
1
1
5
3.5
W
Atlas
NEONSATAN
Atlas
1
3
11
2.17
L
Tsukuyomi
Nickudemus
Tsukuyomi
5
4
3
1.63
W
Amaterasu
PapaSauce52
Amaterasu
4
1
10
9
W
Ah Muzen Cab
Quenteq
Ah Muzen Cab
6
1
7
9.5
W
0
1
9
4.5
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,832
Damage
93,060
102,106
Taken
98,712
80,861
Mitigated
107,971
65,350
Healing
64,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
20,506
1,363
1,859
1,365
21,779
10,548
56
8,901
12,878
40,781
0
L
Bacchus
 
Bacchus
10,020
705
2,869
5,162
22,758
31,506
88
6,715
16,043
16,850
0
L
5,538
263
30,888
12,718
17,373
16,017
0
7,563
9,810
10,669
0
L
Janus
21,138
538
165
1,714
15,773
7,965
330
6,350
9,423
50,500
0
W
Atlas
NEONSATAN
Atlas
18,452
7,406
1,285
4,923
30,008
42,260
0
15,293
14,715
33,996
0
L
Tsukuyomi
Nickudemus
Tsukuyomi
25,630
4,976
5,552
3,058
24,423
14,825
97
10,544
13,879
0
39,643
W
Amaterasu
PapaSauce52
Amaterasu
14,333
4,188
3,746
8,896
29,955
38,882
0
18,428
11,527
0
18,909
W
Ah Muzen Cab
Quenteq
Ah Muzen Cab
38,654
6,733
2,743
5,045
14,887
10,123
558
7,571
7,316
0
84,901
W
1,595
426
28,532
7,446
10,706
8,862
201
7,718
2,988
2,097
0
W
20,026
661
1,015
1,195
13,156
7,844
1,126
8,192
4,964
38,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,773
Gold Earned
55,681
221
Minions Killed
179
0
Camps Cleared
0
1,663,454
Distance Traveled
1,725,033
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,037
590
57
3
0
309,186
0
L
Bacchus
9,940
585
35
2
0
340,357
0
L
Hel
9,227
543
17
1
0
342,280
0
L
Janus
10,341
608
82
5
0
348,056
2
W
Atlas
11,516
677
21
1
0
310,801
0
L
Tsukuyomi
10,228
602
30
2
0
323,575
0
W
Amaterasu
12,086
711
7
0
0
382,712
0
W
Ah Muzen Cab
12,093
711
89
5
0
358,679
4
W
Hel
9,506
559
3
0
0
383,009
0
W
Agni
10,480
616
59
3
0
289,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role