Player Matchup

Discordia
Discordia
 
Discordia
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Runelite
Gilgamesh
Level 79
God Stats
2W - 0L
1,730 SR
Queue Stats
69W - 7L
1,938 Elo+
Party 1
Ymir
Ymir
ozxa99
Ymir
Level 121
God Stats
1W - 0L
1,697 SR
Queue Stats
26W - 21L
1,570 Elo+
Party 1
Heimdallr
Heimdallr
ΑnkaraMessi
Heimdallr
Level 155
God Stats
16W - 4L
1,882 SR
Queue Stats
149W - 25L
1,895 Elo+
Party 1
Team Averages
Level 102
1,662 SR
1,681 Elo+

VS

Team Averages
Level 119
1,537 SR
1,526 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DariusFoxxxx
Nu Wa
Level 15
God Stats
1W - 1L
1,796 SR
Queue Stats
19W - 19L
1,514 Elo+
Solo
Chaac
Chaac
Imsteve1
Chaac
Level 158
God Stats
0W - 1L
1,577 SR
Queue Stats
27W - 31L
1,501 Elo+
Party 2
Achilles
Achilles
UGotExposed98
Achilles
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
stevens2222
Cthulhu
Level 128
God Stats
0W - 5L
1,311 SR
Queue Stats
103W - 109L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
5 / 1 / 6
8,076
808
10,491
8,549
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
 
Nu Wa
13
0 / 0 / 8
7,168
717
5,887
4,243
2,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Runelite
Gilgamesh
14
3 / 0 / 6
7,743
774
11,756
11,398
7,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
ozxa99
Ymir
14
1 / 1 / 12
8,028
803
3,419
11,258
11,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
ΑnkaraMessi
Heimdallr
16
6 / 1 / 6
8,703
870
21,572
10,862
5,694
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
1 / 3 / 0
6,611
661
4,922
12,671
6,047
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 1 / 2
7,818
782
8,407
5,771
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Imsteve1
Chaac
12
1 / 4 / 1
6,708
671
10,608
15,006
11,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
UGotExposed98
Achilles
13
0 / 4 / 0
6,687
669
5,381
13,805
12,790
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Cthulhu
stevens2222
Cthulhu
12
0 / 3 / 1
6,612
661
7,471
10,453
9,851
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
15
Kills
3
3
Deaths
15
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
6
8
W
Nu Wa
 
Nu Wa
0
0
8
4
L
Ao Kuang
 
Ao Kuang
1
3
0
0.33
L
1
1
2
2
L
Chaac
Imsteve1
Chaac
1
4
1
0.38
W
Gilgamesh
Runelite
Gilgamesh
3
0
6
6
L
Achilles
UGotExposed98
Achilles
0
4
0
0
W
Ymir
ozxa99
Ymir
1
1
12
7
L
Cthulhu
stevens2222
Cthulhu
0
3
1
0.17
W
Heimdallr
ΑnkaraMessi
Heimdallr
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,125
Damage
36,789
46,310
Taken
57,706
29,783
Mitigated
42,377
14,688
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,491
644
129
3,299
8,549
3,578
0
3,043
5,448
30,562
0
W
Nu Wa
 
Nu Wa
5,887
1,828
0
250
4,243
2,059
187
1,449
2,794
21,278
0
L
Ao Kuang
 
Ao Kuang
4,922
656
0
2,534
12,671
6,047
0
3,753
8,918
13,601
0
L
8,407
2,947
0
651
5,771
2,305
0
2,339
3,375
40,637
0
L
Chaac
Imsteve1
Chaac
10,608
852
0
3,543
15,006
11,384
0
4,065
10,898
0
19,575
W
Gilgamesh
Runelite
Gilgamesh
11,756
5,466
0
3,749
11,398
7,354
0
5,844
5,368
0
29,987
L
Achilles
UGotExposed98
Achilles
5,381
751
0
1,194
13,805
12,790
0
5,177
8,482
168
17,215
W
Ymir
ozxa99
Ymir
3,419
450
0
1,689
11,258
11,098
180
5,420
5,658
10,649
0
L
Cthulhu
stevens2222
Cthulhu
7,471
350
136
558
10,453
9,851
0
4,463
5,959
20,624
0
W
Heimdallr
ΑnkaraMessi
Heimdallr
21,572
15,071
0
5,572
10,862
5,694
1,473
4,628
6,118
0
57,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,718
Gold Earned
34,436
238
Minions Killed
176
0
Camps Cleared
0
1,074,719
Distance Traveled
1,079,461
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,076
808
46
5
0
228,607
1
W
Nu Wa
7,168
717
42
4
0
195,466
1
L
Ao Kuang
6,611
661
19
2
0
204,901
0
L
Nu Wa
7,818
782
75
8
0
200,098
0
L
Chaac
6,708
671
24
2
0
256,878
0
W
Gilgamesh
7,743
774
40
4
0
255,802
0
L
Achilles
6,687
669
28
3
0
218,152
2
W
Ymir
8,028
803
21
2
0
211,946
3
L
Cthulhu
6,612
661
30
3
0
199,432
3
W
Heimdallr
8,703
870
89
9
0
182,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role