Player Matchup

Tyr
Tyr
DocNazer1th
Tyr
Level 69
God Stats
6W - 6L
1,484 SR
Queue Stats
85W - 96L
1,424 Elo+
Solo
Merlin
Merlin
MasterAres117
Merlin
Level 93
God Stats
2W - 1L
1,596 SR
Queue Stats
78W - 70L
1,425 Elo+
Solo
Hun Batz
Hun Batz
PunyShmeeegle
Hun Batz
Level 126
God Stats
2W - 2L
1,619 SR
Queue Stats
162W - 179L
1,453 Elo+
Party 1
Olorun
Olorun
Sei_Ttg
Olorun
Level 55
God Stats
1W - 2L
1,155 SR
Queue Stats
84W - 104L
1,416 Elo+
Party 1
Aphrodite
Aphrodite
chrisibarra23
Aphrodite
Level 153
God Stats
9W - 9L
1,302 SR
Queue Stats
314W - 323L
1,407 Elo+
Solo
Team Averages
Level 99
1,431 SR
1,425 Elo+

VS

Team Averages
Level 91
1,587 SR
1,340 Elo+
Medusa
Medusa
AcuteNinja2414
Medusa
Level 106
God Stats
0W - 1L
1,811 SR
Queue Stats
5W - 12L
1,274 Elo+
Party 2
Athena
Athena
Convernius
Athena
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,257 Elo+
Party 2
Thanatos
Thanatos
ILTM Frosty
Thanatos
Level 98
God Stats
2W - 2L
1,603 SR
Queue Stats
36W - 50L
1,328 Elo+
Party 3
Hades
Hades
Kittygodex
Hades
Level 117
God Stats
6W - 5L
1,522 SR
Queue Stats
246W - 233L
1,510 Elo+
Party 2
Zeus
Zeus
itsnotzachh
Zeus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 60L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,497
536
8,559
12,974
7,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 1 / 4
7,633
545
5,823
5,825
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
PunyShmeeegle
Hun Batz
14
7 / 3 / 1
8,397
600
6,178
10,895
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Sei_Ttg
Olorun
13
7 / 1 / 3
8,398
600
12,588
10,693
4,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
chrisibarra23
Aphrodite
12
2 / 3 / 7
7,389
528
6,192
11,588
6,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,337
453
6,769
11,403
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
Convernius
Athena
10
1 / 5 / 1
6,211
444
2,785
13,201
9,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
ILTM Frosty
Thanatos
10
0 / 5 / 3
6,442
460
5,078
11,260
5,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
12
2 / 2 / 0
7,648
546
8,839
11,099
7,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
5 / 4 / 0
7,795
557
7,420
9,374
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
20
Kills
10
10
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Athena
Convernius
Athena
1
5
1
0.3
W
2
2
3
1.75
L
Thanatos
ILTM Frosty
Thanatos
0
5
3
0.3
L
Hades
2
2
0
1
W
2
1
4
4
W
Hun Batz
PunyShmeeegle
Hun Batz
7
3
1
2.5
W
Olorun
Sei_Ttg
Olorun
7
1
3
8.5
W
Aphrodite
chrisibarra23
Aphrodite
2
3
7
1.83
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,340
Damage
30,891
51,975
Taken
56,337
26,303
Mitigated
30,822
25,148
Healing
18,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,769
2,834
0
3,797
11,403
4,779
0
7,807
3,596
0
43,066
L
Athena
Convernius
Athena
2,785
705
0
799
13,201
9,893
0
9,221
3,980
16,919
970
W
8,559
1,164
0
6,516
12,974
7,692
986
7,595
5,379
0
48,207
L
Thanatos
ILTM Frosty
Thanatos
5,078
1,333
0
7,657
11,260
5,291
0
3,090
8,170
0
36,601
L
Hades
8,839
1,102
0
4,418
11,099
7,129
373
836
10,263
55,074
0
W
5,823
494
0
500
5,825
2,255
494
2,494
3,331
52,547
0
W
Hun Batz
PunyShmeeegle
Hun Batz
6,178
1,635
0
4,017
10,895
4,999
1,548
3,289
7,606
0
59,238
W
Olorun
Sei_Ttg
Olorun
12,588
8,873
346
5,389
10,693
4,396
1,844
1,993
8,700
57,348
0
W
Aphrodite
chrisibarra23
Aphrodite
6,192
1,343
2,686
5,694
11,588
6,961
1,223
3,185
8,403
31,619
0
L
7,420
749
60
2,261
9,374
3,730
0
3,649
5,725
53,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,314
Gold Earned
34,433
404
Minions Killed
328
0
Camps Cleared
0
1,363,357
Distance Traveled
1,244,305
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,337
453
56
4
0
247,844
0
L
Athena
6,211
444
33
2
0
257,905
1
W
Tyr
7,497
536
70
5
0
294,116
3
L
Thanatos
6,442
460
67
5
0
280,593
0
L
Hades
7,648
546
106
8
0
227,764
1
W
Merlin
7,633
545
91
7
0
262,937
3
W
Hun Batz
8,397
600
104
7
0
300,213
4
W
Olorun
8,398
600
93
7
0
261,906
1
W
Aphrodite
7,389
528
46
3
0
244,185
2
L
Zeus
7,795
557
66
5
0
230,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role