Player Matchup

Nox
Nox
KryptoChick3n
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,426 Elo+
Party 2
Izanami
Izanami
Sinnovanna
Izanami
Level 26
God Stats
3W - 2L
1,124 SR
Queue Stats
28W - 32L
1,342 Elo+
Party 2
Olorun
Olorun
SlicedDelta
Olorun
Level 49
God Stats
1W - 3L
1,168 SR
Queue Stats
40W - 55L
1,367 Elo+
Party 2
Fenrir
Fenrir
Tsurumaki
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,324 Elo+
Party 2
Mulan
Mulan
YeetasticLad
Mulan
Level 27
God Stats
8W - 9L
1,550 SR
Queue Stats
21W - 26L
1,315 Elo+
Party 2
Team Averages
Level 30
1,368 SR
1,355 Elo+

VS

Team Averages
Level 63
1,574 SR
1,524 Elo+
Arachne
Arachne
Akira37
Arachne
Level 101
God Stats
5W - 2L
1,756 SR
Queue Stats
44W - 35L
1,529 Elo+
Party 1
Ares
Ares
Killerpea1
Ares
Level 52
God Stats
3W - 3L
1,670 SR
Queue Stats
6W - 5L
1,642 Elo+
Party 1
Olorun
Olorun
KyuzoTG
Olorun
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,541 Elo+
Party 1
Amaterasu
Amaterasu
TheFabledHer0
Amaterasu
Level 108
God Stats
5W - 2L
1,217 SR
Queue Stats
135W - 112L
1,572 Elo+
Party 1
Cupid
Cupid
WaitUpImLoading
Cupid
Level 35
God Stats
3W - 4L
1,725 SR
Queue Stats
36W - 51L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
7,341
1,049
6,983
6,188
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Sinnovanna
Izanami
11
0 / 1 / 0
6,296
899
0
879
308
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
13
1 / 3 / 4
7,963
1,138
12,297
8,248
3,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Tsurumaki
Fenrir
11
1 / 6 / 2
7,039
1,006
6,173
11,182
6,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 5 / 0
8,053
1,150
9,484
12,399
10,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

286

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akira37
Arachne
13
7 / 1 / 5
9,027
1,290
8,014
8,628
6,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 0 / 14
8,233
1,176
7,136
7,900
10,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
KyuzoTG
Olorun
14
2 / 0 / 13
8,147
1,164
8,074
5,698
3,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
TheFabledHer0
Amaterasu
13
3 / 3 / 8
8,141
1,163
6,625
12,518
14,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 1 / 8
8,043
1,149
6,265
4,563
2,269
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
5
Kills
16
17
Deaths
5
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Arachne
Akira37
Arachne
7
1
5
9.5
W
1
0
14
8
L
0
2
3
0.75
W
Olorun
KyuzoTG
Olorun
2
0
13
8.5
L
Izanami
Sinnovanna
Izanami
0
1
0
0
L
Olorun
1
3
4
1
W
Amaterasu
TheFabledHer0
Amaterasu
3
3
8
2.33
L
Fenrir
Tsurumaki
Fenrir
1
6
2
0.33
W
3
1
8
7
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,937
Damage
36,114
38,896
Taken
39,307
24,079
Mitigated
36,723
6,206
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Akira37
Arachne
8,014
5,017
0
1,862
8,628
6,130
0
4,021
4,307
0
14,189
W
7,136
532
0
628
7,900
10,617
0
4,515
3,029
10,943
0
L
6,983
436
0
0
6,188
3,003
0
3,114
3,074
20,651
0
W
Olorun
KyuzoTG
Olorun
8,074
4,991
747
2,138
5,698
3,449
0
2,698
2,915
17,861
0
L
Izanami
Sinnovanna
Izanami
0
0
0
0
879
308
0
0
879
0
0
L
Olorun
12,297
7,549
842
2,126
8,248
3,982
0
3,460
4,788
26,723
0
W
Amaterasu
TheFabledHer0
Amaterasu
6,625
2,644
401
661
12,518
14,258
0
5,380
6,810
0
10,675
L
Fenrir
Tsurumaki
Fenrir
6,173
1,602
0
1,066
11,182
6,476
0
3,491
7,691
0
7,410
W
6,265
4,953
291
1,126
4,563
2,269
0
2,666
1,813
0
21,956
L
9,484
1,682
0
2,172
12,399
10,310
0
5,145
7,254
0
19,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,692
Gold Earned
41,591
106
Minions Killed
90
4
Camps Cleared
5
501,979
Distance Traveled
694,042
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,027
1,290
18
3
3
155,812
0
W
Ares
8,233
1,176
10
1
0
150,138
0
L
Nox
7,341
1,049
18
3
0
128,293
3
W
Olorun
8,147
1,164
12
2
1
115,569
0
L
Izanami
6,296
899
0
0
0
10,026
0
L
Olorun
7,963
1,138
50
7
3
132,141
0
W
Amaterasu
8,141
1,163
9
1
0
140,805
1
L
Fenrir
7,039
1,006
10
1
0
96,533
0
W
Cupid
8,043
1,149
41
6
1
131,718
0
L
Mulan
8,053
1,150
28
4
1
134,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role