Player Matchup

Set
Set
Diamond IV
BaseSurreal
Set
Diamond IV
Level 160
God Stats
4W - 1L
1,520 SR
Queue Stats
71W - 50L
2,107 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
BruhhItsMike
Cthulhu
Diamond V
Level 123
God Stats
5W - 1L
1,718 SR
Queue Stats
58W - 46L
2,076 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond II
Clipnslip420
Ah Muzen Cab
Diamond II
Level 129
God Stats
38W - 24L
1,661 SR
Queue Stats
1,176W - 1,427L
2,518 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,633 SR
2,234 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,545 SR
2,245 MMR
Zhong Kui
Zhong Kui
Masters
JUICE ALMIGHTY
Zhong Kui
Masters
Level 157
God Stats
0W - 3L
1,290 SR
Queue Stats
133W - 104L
2,107 MMR
Party 2
Cu Chulainn
Cu Chulainn
Masters
XxMoMoney 079xX
Cu Chulainn
Masters
Level 159
God Stats
116W - 87L
1,762 SR
Queue Stats
533W - 502L
2,544 MMR
Party 2
Odin
Odin
Platinum III
fernet-_-brancaX
Odin
Platinum III
Level 106
God Stats
26W - 23L
1,583 SR
Queue Stats
105W - 103L
2,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 4
13,529
676
11,548
23,131
27,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
BruhhItsMike
Cthulhu
19
2 / 2 / 7
14,015
701
15,465
18,670
32,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Clipnslip420
Ah Muzen Cab
20
4 / 0 / 3
13,969
698
19,063
18,443
10,350
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Baron SamediBaba YagaAo KuangAtlas

VS

Bans
ThorBastetAchillesScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JUICE ALMIGHTY
Zhong Kui
20
3 / 4 / 2
13,612
681
22,368
22,146
20,509
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
XxMoMoney 079xX
Cu Chulainn
17
1 / 4 / 1
12,506
625
15,639
20,091
24,259
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 1 / 4
13,351
668
7,145
17,971
31,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
9
Kills
6
6
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
W
Cthulhu
BruhhItsMike
Cthulhu
2
2
7
2.75
W
Ah Muzen Cab
Clipnslip420
Ah Muzen Cab
4
0
3
5.5
L
Zhong Kui
JUICE ALMIGHTY
Zhong Kui
3
4
2
1
L
Cu Chulainn
XxMoMoney 079xX
Cu Chulainn
1
4
1
0.38
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,076
Damage
45,152
60,244
Taken
60,208
70,989
Mitigated
75,919
14,872
Healing
24,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,548
4,088
0
4,065
23,131
27,722
1,460
10,659
12,472
0
68,748
W
Cthulhu
BruhhItsMike
Cthulhu
15,465
736
282
4,199
18,670
32,917
188
8,299
10,371
47,364
0
W
Ah Muzen Cab
Clipnslip420
Ah Muzen Cab
19,063
5,576
0
6,326
18,443
10,350
1,871
4,162
14,281
0
85,203
L
Zhong Kui
JUICE ALMIGHTY
Zhong Kui
22,368
2,229
0
12,731
22,146
20,509
681
6,465
15,681
93,998
0
L
Cu Chulainn
XxMoMoney 079xX
Cu Chulainn
15,639
2,893
1,336
4,757
20,091
24,259
95
4,677
15,414
473
50,866
L
7,145
1,049
0
5,248
17,971
31,151
57
4,878
13,093
186
38,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,513
Gold Earned
39,469
267
Minions Killed
287
0
Camps Cleared
0
1,159,104
Distance Traveled
1,084,657
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,529
676
85
4
0
348,805
0
W
Cthulhu
14,015
701
61
3
0
379,020
5
W
Ah Muzen Cab
13,969
698
121
6
0
431,279
0
L
Zhong Kui
13,612
681
175
9
0
357,549
3
L
Cu Chulainn
12,506
625
67
3
0
339,147
1
L
Odin
13,351
668
45
2
0
387,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role