Player Matchup

Set
Set
BiGbossSmith-007
Set
Level 157
God Stats
2W - 1L
1,702 SR
Queue Stats
372W - 393L
1,483 Elo+
Party 1
Awilix
Awilix
Iceangel513
Awilix
Level 69
God Stats
2W - 1L
1,552 SR
Queue Stats
157W - 148L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
KingCornet
Gilgamesh
Level 160
God Stats
3W - 2L
1,606 SR
Queue Stats
150W - 168L
1,448 Elo+
Party 1
Terra
Terra
khepring19
Terra
Level 122
God Stats
4W - 3L
1,631 SR
Queue Stats
106W - 100L
1,442 Elo+
Solo
Atlas
Atlas
oCrissCross
Atlas
Level 160
God Stats
9W - 5L
1,610 SR
Queue Stats
579W - 570L
1,505 Elo+
Solo
Team Averages
Level 134
1,620 SR
1,479 Elo+

VS

Team Averages
Level 147
1,631 SR
1,513 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
DEADBIRDIE
Ishtar
Level 145
God Stats
1W - 1L
1,777 SR
Queue Stats
256W - 243L
1,522 Elo+
Party 3
Bellona
Bellona
II Luke Reed II
Bellona
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 150L
1,529 Elo+
Party 3
Hun Batz
Hun Batz
Smoopy27
Hun Batz
Level 136
God Stats
1W - 1L
1,718 SR
Queue Stats
30W - 29L
1,506 Elo+
Party 2
Sylvanus
Sylvanus
TheGhost1203
Sylvanus
Level 140
God Stats
0W - 1L
1,658 SR
Queue Stats
47W - 46L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 9
11,257
750
12,167
20,562
16,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mace

Mace

+10
Physical Power

Awilix
18
7 / 3 / 16
11,419
761
10,185
22,724
20,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
KingCornet
Gilgamesh
19
6 / 2 / 18
11,856
790
13,265
21,325
23,226
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Terra
17
2 / 4 / 22
10,705
714
11,678
21,084
25,110
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
6 / 3 / 18
11,980
799
32,149
21,689
16,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
2 / 5 / 10
10,242
683
17,249
14,293
8,345
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
DEADBIRDIE
Ishtar
16
0 / 6 / 9
9,293
620
20,234
16,319
9,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 4 / 8
11,139
743
16,396
20,326
27,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Smoopy27
Hun Batz
16
5 / 8 / 5
10,289
686
20,171
17,366
10,638
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
TheGhost1203
Sylvanus
18
4 / 4 / 10
10,367
691
16,190
23,823
26,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
57
27
Kills
15
16
Deaths
27
83
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
5
10
1.4
W
6
4
9
2.63
L
Ishtar
DEADBIRDIE
Ishtar
0
6
9
0.75
L
4
4
8
2
W
Awilix
7
3
16
5
W
Gilgamesh
KingCornet
Gilgamesh
6
2
18
7.5
L
Hun Batz
Smoopy27
Hun Batz
5
8
5
0.94
L
Sylvanus
TheGhost1203
Sylvanus
4
4
10
2.25
W
Terra
2
4
22
3.25
W
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,444
Damage
90,240
107,384
Taken
92,127
101,875
Mitigated
82,406
47,659
Healing
28,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
17,249
2,386
718
154
14,293
8,345
618
5,136
9,157
30,918
0
W
12,167
5,174
1,254
3,770
20,562
16,490
1,065
4,607
15,955
0
21,208
L
Ishtar
DEADBIRDIE
Ishtar
20,234
12,121
0
1,347
16,319
9,102
1,122
6,522
9,797
0
36,204
L
16,396
4,019
2,874
4,063
20,326
27,439
0
10,001
10,325
0
26,792
W
Awilix
10,185
3,319
945
1,093
22,724
20,886
1,484
7,673
15,051
0
14,949
W
Gilgamesh
KingCornet
Gilgamesh
13,265
2,616
5,508
4,778
21,325
23,226
2,426
8,475
12,850
2,040
26,477
L
Hun Batz
Smoopy27
Hun Batz
20,171
3,233
278
168
17,366
10,638
0
8,529
8,837
0
36,738
L
Sylvanus
TheGhost1203
Sylvanus
16,190
3,065
9,437
9,776
23,823
26,882
0
14,071
9,752
22,182
0
W
Terra
11,678
1,419
14,677
7,344
21,084
25,110
1,057
5,777
15,307
20,611
0
W
32,149
8,562
3,932
4,358
21,689
16,163
1,961
6,907
14,782
68,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,217
Gold Earned
51,330
159
Minions Killed
141
0
Camps Cleared
0
1,445,793
Distance Traveled
1,209,118
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,242
683
40
3
0
228,215
3
W
Set
11,257
750
26
2
0
308,260
3
L
Ishtar
9,293
620
37
2
0
241,607
0
L
Bellona
11,139
743
14
1
0
283,031
0
W
Awilix
11,419
761
11
1
0
294,179
0
W
Gilgamesh
11,856
790
37
2
0
296,220
0
L
Hun Batz
10,289
686
37
2
0
234,790
0
L
Sylvanus
10,367
691
13
1
0
221,475
0
W
Terra
10,705
714
17
1
0
278,422
0
W
Atlas
11,980
799
68
5
0
268,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role