Player Matchup

Ao Kuang
Ao Kuang
DGPOTATO
Ao Kuang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,377 Elo+
Party 2
Raijin
Raijin
Keivnliqoq
Raijin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,395 Elo+
Party 2
Ra
Ra
Nanotech797
Ra
Level 29
God Stats
0W - 1L
1,851 SR
Queue Stats
0W - 2L
1,365 Elo+
Party 2
Vamana
Vamana
RaptorSatan666
Vamana
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 37L
1,618 Elo+
Party 2
Sun Wukong
Sun Wukong
cbd0221
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,365 Elo+
Party 2
Team Averages
Level 62
1,570 SR
1,424 Elo+

VS

Team Averages
Level 105
1,518 SR
1,486 Elo+
Da Ji
Da Ji
Ledezma2020
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,275 Elo+
Solo
Geb
Geb
Naaaded
Geb
Level 160
God Stats
3W - 2L
1,508 SR
Queue Stats
186W - 195L
1,505 Elo+
Party 1
Lancelot
Lancelot
Stealth181
Lancelot
Level 29
God Stats
2W - 0L
1,621 SR
Queue Stats
42W - 28L
1,577 Elo+
Party 1
Yu Huang
Yu Huang
Yuh_Boy_Lui
Yu Huang
Level 160
God Stats
1W - 1L
1,588 SR
Queue Stats
61W - 69L
1,513 Elo+
Party 1
Ra
Ra
perroski787
Ra
Level 156
God Stats
2W - 1L
1,371 SR
Queue Stats
110W - 113L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DGPOTATO
Ao Kuang
18
4 / 7 / 9
12,296
820
10,242
23,269
15,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
Keivnliqoq
Raijin
15
1 / 9 / 6
8,865
591
7,703
14,163
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 6 / 6
9,436
629
6,757
16,097
5,060
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
11 / 4 / 6
11,482
765
20,872
25,189
26,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
cbd0221
Sun Wukong
18
0 / 6 / 8
9,758
651
8,538
21,863
16,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 10
10,566
704
6,472
16,902
10,023
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Geb
18
0 / 3 / 20
10,395
693
12,338
21,256
29,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Stealth181
Lancelot
18
14 / 8 / 11
12,665
844
26,829
15,918
8,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
Yuh_Boy_Lui
Yu Huang
20
6 / 1 / 18
11,628
775
17,347
10,331
6,379
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
8 / 3 / 13
13,013
868
28,621
12,784
8,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
104
19
Kills
32
32
Deaths
22
35
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DGPOTATO
Ao Kuang
4
7
9
1.21
L
Raijin
Keivnliqoq
Raijin
1
9
6
0.44
W
4
7
10
1.29
W
Geb
0
3
20
3.33
L
3
6
6
1
L
11
4
6
3.5
W
Lancelot
Stealth181
Lancelot
14
8
11
2.44
W
Yu Huang
Yuh_Boy_Lui
Yu Huang
6
1
18
15
L
Sun Wukong
cbd0221
Sun Wukong
0
6
8
0.67
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,112
Damage
91,607
100,581
Taken
77,191
67,736
Mitigated
63,844
36,189
Healing
26,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DGPOTATO
Ao Kuang
10,242
2,955
2,288
5,531
23,269
15,788
0
12,677
10,592
17,538
0
L
Raijin
Keivnliqoq
Raijin
7,703
1,317
952
965
14,163
3,990
0
8,346
5,817
13,003
0
W
6,472
532
0
1,441
16,902
10,023
220
5,374
11,528
0
14,877
W
Geb
12,338
203
2,875
4,670
21,256
29,875
334
7,862
13,394
21,332
0
L
6,757
734
6,729
3,154
16,097
5,060
0
7,618
8,479
27,656
0
L
20,872
10,100
3,509
8,817
25,189
26,815
0
15,695
9,494
0
36,160
W
Lancelot
Stealth181
Lancelot
26,829
2,025
669
299
15,918
8,986
2,124
5,385
10,533
0
39,519
W
Yu Huang
Yuh_Boy_Lui
Yu Huang
17,347
1,004
1,724
1,097
10,331
6,379
1,675
3,949
6,382
32,582
0
L
Sun Wukong
cbd0221
Sun Wukong
8,538
1,072
585
3,659
21,863
16,083
0
13,970
7,893
0
26,750
W
28,621
2,274
9,412
4,756
12,784
8,581
2,172
2,132
10,652
64,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,837
Gold Earned
58,267
141
Minions Killed
158
0
Camps Cleared
0
1,344,593
Distance Traveled
1,419,823
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,296
820
13
1
0
269,718
0
L
Raijin
8,865
591
9
1
0
233,168
0
W
Da Ji
10,566
704
18
1
0
271,482
0
W
Geb
10,395
693
7
0
0
311,341
0
L
Ra
9,436
629
47
3
0
290,503
0
L
Vamana
11,482
765
22
1
0
285,768
4
W
Lancelot
12,665
844
13
1
0
282,729
0
W
Yu Huang
11,628
775
36
2
0
286,175
1
L
Sun Wukong
9,758
651
50
3
0
265,436
2
W
Ra
13,013
868
84
6
0
268,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role