Player Matchup

Artemis
Artemis
 
Artemis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
A Godly Shroom
Lancelot
Level 129
God Stats
2W - 2L
1,577 SR
Queue Stats
245W - 256L
1,536 Elo+
Party 3
Scylla
Scylla
Youngxinthecity
Scylla
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
359W - 332L
1,511 Elo+
Party 3
Bacchus
Bacchus
bpgar797
Bacchus
Level 14
God Stats
1W - 1L
1,321 SR
Queue Stats
5W - 3L
1,312 Elo+
Party 3
Danzaburou
Danzaburou
sylence87
Danzaburou
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 3L
1,484 Elo+
Party 3
Team Averages
Level 62
1,480 SR
1,469 Elo+

VS

Team Averages
Level 69
1,500 SR
1,468 Elo+
Horus
Horus
AlwaysWinter970
Horus
Level 126
God Stats
192W - 168L
1,605 SR
Queue Stats
345W - 341L
1,521 Elo+
Party 1
Ao Kuang
Ao Kuang
DrexLozion
Ao Kuang
Level 126
God Stats
3W - 6L
1,450 SR
Queue Stats
460W - 476L
1,413 Elo+
Party 2
Neith
Neith
LemonadeForCuts
Neith
Level 17
God Stats
0W - 1L
1,088 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
Miss_Quinn0517
Discordia
Level 34
God Stats
4W - 4L
1,592 SR
Queue Stats
99W - 114L
1,463 Elo+
Party 1
Arachne
Arachne
stickerbulls
Arachne
Level 44
God Stats
4W - 3L
1,764 SR
Queue Stats
159W - 198L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 3 / 7
8,273
517
9,042
11,170
4,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
13
5 / 4 / 5
8,219
514
9,689
13,135
5,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 1 / 2
8,762
548
7,245
6,115
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
bpgar797
Bacchus
11
1 / 2 / 7
7,312
457
4,227
13,193
9,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
sylence87
Danzaburou
14
3 / 0 / 4
8,295
518
7,549
6,639
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
6,767
423
6,106
13,440
8,445
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
DrexLozion
Ao Kuang
13
6 / 4 / 0
8,691
543
10,542
16,433
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 4 / 0
6,537
409
3,657
6,790
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Discordia
Miss_Quinn0517
Discordia
11
2 / 6 / 3
7,514
470
4,632
8,902
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
stickerbulls
Arachne
12
1 / 2 / 1
7,373
461
5,277
13,790
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
16
Kills
10
10
Deaths
18
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
3
7
1.5
W
Lancelot
5
4
5
1.88
L
1
2
4
1.5
L
Ao Kuang
DrexLozion
Ao Kuang
6
4
0
1.5
L
0
4
0
0
L
Discordia
Miss_Quinn0517
Discordia
2
6
3
0.58
W
6
1
2
7
W
Bacchus
bpgar797
Bacchus
1
2
7
2.25
L
Arachne
stickerbulls
Arachne
1
2
1
0.75
W
Danzaburou
sylence87
Danzaburou
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,752
Damage
30,214
50,252
Taken
59,355
24,172
Mitigated
25,374
14,783
Healing
16,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,042
3,352
0
3,784
11,170
4,983
900
7,987
3,183
0
53,734
W
Lancelot
9,689
1,836
0
500
13,135
5,050
134
3,018
10,117
0
53,019
L
6,106
2,726
831
1,774
13,440
8,445
0
4,116
9,324
0
24,383
L
Ao Kuang
DrexLozion
Ao Kuang
10,542
2,502
0
9,381
16,433
5,755
1,391
1,239
15,194
55,984
0
L
3,657
1,350
0
530
6,790
2,736
1,756
292
6,498
0
34,091
L
Discordia
Miss_Quinn0517
Discordia
4,632
309
0
375
8,902
3,017
0
2,878
6,024
42,986
0
W
7,245
691
0
1,475
6,115
2,299
821
2,272
3,843
62,407
0
W
Bacchus
bpgar797
Bacchus
4,227
524
1,616
2,458
13,193
9,430
124
1,897
11,296
14,432
4,585
L
Arachne
stickerbulls
Arachne
5,277
3,542
0
3,989
13,790
5,421
0
2,352
11,438
0
60,651
W
Danzaburou
sylence87
Danzaburou
7,549
1,831
0
4,950
6,639
2,410
1,106
0
6,639
0
71,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,861
Gold Earned
36,882
402
Minions Killed
359
0
Camps Cleared
0
1,503,406
Distance Traveled
1,454,593
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,273
517
89
6
0
264,362
6
W
Lancelot
8,219
514
88
6
0
339,130
2
L
Horus
6,767
423
39
2
0
313,743
6
L
Ao Kuang
8,691
543
95
6
0
258,752
1
L
Neith
6,537
409
60
4
0
284,092
2
L
Discordia
7,514
470
71
4
0
260,266
2
W
Scylla
8,762
548
90
6
0
278,615
4
W
Bacchus
7,312
457
27
2
0
311,209
6
L
Arachne
7,373
461
94
6
0
337,740
5
W
Danzaburou
8,295
518
108
7
0
310,090
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role