Player Matchup

Ao Kuang
Ao Kuang
IslamicGayImp
Ao Kuang
Level 129
God Stats
19W - 4L
1,755 SR
Queue Stats
517W - 304L
1,716 Elo+
Party 1
Gilgamesh
Gilgamesh
Smipn
Gilgamesh
Level 82
God Stats
4W - 1L
1,525 SR
Queue Stats
15W - 10L
1,268 Elo+
Party 1
Izanami
Izanami
sholf202
Izanami
Level 14
God Stats
2W - 2L
1,338 SR
Queue Stats
80W - 24L
1,727 Elo+
Party 1
Team Averages
Level 75
1,539 SR
1,570 Elo+

VS

Team Averages
Level 100
1,770 SR
1,785 Elo+
Merlin
Merlin
StaleBranflakes
Merlin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 47L
1,556 Elo+
Solo
Mercury
Mercury
XxMercurexX
Mercury
Level 158
God Stats
103W - 22L
1,893 SR
Queue Stats
389W - 90L
1,903 Elo+
Party 2
Artemis
Artemis
notnotchakazulou
Artemis
Level 17
God Stats
12W - 0L
1,916 SR
Queue Stats
111W - 19L
1,897 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IslamicGayImp
Ao Kuang
13
5 / 5 / 0
8,466
706
9,131
16,818
10,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Smipn
Gilgamesh
11
1 / 6 / 5
7,596
633
9,908
15,422
14,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
sholf202
Izanami
11
0 / 4 / 1
7,493
624
4,934
8,612
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 10
8,382
699
6,535
9,767
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
XxMercurexX
Mercury
15
9 / 1 / 5
10,017
835
14,268
11,713
5,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 1 / 9
10,484
874
14,711
11,008
5,722
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
15
15
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
IslamicGayImp
Ao Kuang
5
5
0
1
L
Gilgamesh
Smipn
Gilgamesh
1
6
5
0.58
W
0
4
10
1.25
W
Mercury
XxMercurexX
Mercury
9
1
5
11.5
W
6
1
9
10.5
L
Izanami
sholf202
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,973
Damage
35,514
40,852
Taken
32,488
29,305
Mitigated
15,153
6,449
Healing
9,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
IslamicGayImp
Ao Kuang
9,131
2,843
0
4,108
16,818
10,421
0
2,682
14,136
25,962
4,074
L
Gilgamesh
Smipn
Gilgamesh
9,908
3,129
0
1,965
15,422
14,805
0
3,502
11,920
0
18,585
W
6,535
886
0
0
9,767
3,987
823
2,787
6,693
32,788
0
W
Mercury
XxMercurexX
Mercury
14,268
9,112
0
4,553
11,713
5,444
1,208
2,497
9,043
0
43,897
W
14,711
6,976
1,959
2,609
11,008
5,722
1,243
3,135
7,580
1,102
34,980
L
Izanami
sholf202
Izanami
4,934
2,473
0
376
8,612
4,079
0
1,020
7,592
0
34,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,555
Gold Earned
28,883
107
Minions Killed
155
0
Camps Cleared
0
544,013
Distance Traveled
667,207
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,466
706
33
3
0
203,409
5
L
Gilgamesh
7,596
633
19
2
0
189,497
2
W
Merlin
8,382
699
59
5
0
189,587
0
W
Mercury
10,017
835
56
5
0
268,226
2
W
Artemis
10,484
874
40
3
0
209,394
3
L
Izanami
7,493
624
55
5
0
151,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role