Player Matchup

Hachiman
Hachiman
GameVeryNotGood
Hachiman
Level 28
God Stats
1W - 2L
1,566 SR
Queue Stats
10W - 10L
1,474 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Jony Dangerous
Ah Muzen Cab
Level 88
God Stats
8W - 10L
1,460 SR
Queue Stats
165W - 251L
1,345 Elo+
Party 4
The Morrigan
The Morrigan
SlickyTheSad
The Morrigan
Level 114
God Stats
1W - 2L
1,501 SR
Queue Stats
92W - 71L
1,587 Elo+
Party 3
Cernunnos
Cernunnos
Soulkeeper333
Cernunnos
Level 124
God Stats
2W - 6L
1,303 SR
Queue Stats
205W - 201L
1,543 Elo+
Party 4
Anubis
Anubis
ToxicAngel43
Anubis
Level 143
God Stats
16W - 10L
1,565 SR
Queue Stats
353W - 439L
1,480 Elo+
Party 4
Team Averages
Level 99
1,479 SR
1,486 Elo+

VS

Team Averages
Level 110
1,383 SR
1,399 Elo+
Hera
Hera
Evilbreed310
Hera
Level 128
God Stats
8W - 5L
1,394 SR
Queue Stats
205W - 215L
1,415 Elo+
Solo
Loki
Loki
Iconoklaste
Loki
Level 145
God Stats
3W - 3L
1,251 SR
Queue Stats
182W - 200L
1,462 Elo+
Party 1
Osiris
Osiris
MAADDawG
Osiris
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,224 Elo+
Party 2
Raijin
Raijin
ShutThyDuckUp
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 46L
1,402 Elo+
Party 1
Vamana
Vamana
naggingsun7
Vamana
Level 146
God Stats
1W - 1L
1,271 SR
Queue Stats
170W - 180L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
8 / 4 / 14
11,766
692
14,812
16,053
8,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
Jony Dangerous
Ah Muzen Cab
16
0 / 8 / 14
9,549
562
7,041
17,530
20,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
SlickyTheSad
The Morrigan
19
11 / 7 / 8
12,146
714
24,145
15,283
8,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Soulkeeper333
Cernunnos
19
4 / 5 / 14
11,356
668
19,640
16,715
9,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
17
2 / 6 / 10
10,089
593
13,109
15,579
9,168
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 11
12,532
737
14,647
11,913
4,562
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 9 / 15
13,077
769
17,735
22,071
10,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Osiris
MAADDawG
Osiris
19
5 / 4 / 13
11,572
681
11,243
18,874
20,932
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 5 / 12
11,775
693
11,226
13,063
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
20
11 / 2 / 16
13,425
790
18,568
26,827
41,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
97
25
Kills
30
30
Deaths
25
60
Assists
67
Player
Kills
Deaths
Assists
KDA
W
4
5
11
1.9
L
Hachiman
8
4
14
3.75
W
8
9
15
1.72
L
Ah Muzen Cab
Jony Dangerous
Ah Muzen Cab
0
8
14
0.88
W
Osiris
MAADDawG
Osiris
5
4
13
2.88
W
2
5
12
1.6
L
The Morrigan
SlickyTheSad
The Morrigan
11
7
8
2.14
L
Cernunnos
Soulkeeper333
Cernunnos
4
5
14
2.2
L
Anubis
2
6
10
1.17
W
Vamana
11
2
16
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,747
Damage
73,419
81,160
Taken
92,748
56,196
Mitigated
82,494
25,912
Healing
39,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,647
2,750
3,146
2,946
11,913
4,562
2,280
3,221
8,692
32,260
0
L
Hachiman
14,812
8,356
0
4,042
16,053
8,697
46
6,215
9,838
0
34,128
W
17,735
3,234
1,914
5,268
22,071
10,078
1,280
7,716
14,355
21
39,298
L
Ah Muzen Cab
Jony Dangerous
Ah Muzen Cab
7,041
2,835
1,653
4,030
17,530
20,509
0
7,048
10,482
0
17,953
W
Osiris
MAADDawG
Osiris
11,243
3,907
1,078
1,452
18,874
20,932
594
6,111
12,763
0
32,165
W
11,226
492
1,029
1,830
13,063
5,366
439
2,773
10,290
33,439
0
L
The Morrigan
SlickyTheSad
The Morrigan
24,145
7,777
1,352
3,620
15,283
8,336
0
3,239
11,949
23,019
9,951
L
Cernunnos
Soulkeeper333
Cernunnos
19,640
6,928
1,592
3,985
16,715
9,486
802
5,159
11,556
0
44,240
L
Anubis
13,109
1,877
1,395
4,243
15,579
9,168
141
4,159
11,420
28,450
0
W
Vamana
18,568
9,956
4,533
16,454
26,827
41,556
2,695
10,088
16,739
0
40,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,906
Gold Earned
62,381
151
Minions Killed
197
0
Camps Cleared
0
1,300,980
Distance Traveled
1,614,278
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,532
737
49
3
0
302,918
1
L
Hachiman
11,766
692
41
2
0
260,721
0
W
Loki
13,077
769
28
2
0
311,294
0
L
Ah Muzen Cab
9,549
562
12
1
0
292,256
3
W
Osiris
11,572
681
26
2
0
369,747
0
W
Raijin
11,775
693
56
3
0
276,236
0
L
The Morrigan
12,146
714
16
1
0
249,944
0
L
Cernunnos
11,356
668
51
3
0
264,796
0
L
Anubis
10,089
593
31
2
0
233,263
2
W
Vamana
13,425
790
38
2
0
354,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role