Player Matchup

Nu Wa
Nu Wa
Bling-Blat38
Nu Wa
Level 67
God Stats
3W - 10L
1,245 SR
Queue Stats
17W - 52L
1,065 Elo+
Party 1
Hercules
Hercules
Haydiepie
Hercules
Level 17
God Stats
2W - 15L
1,500 SR
Queue Stats
18W - 59L
1,065 Elo+
Party 1
Ymir
Ymir
jlh10
Ymir
Level 28
God Stats
14W - 18L
1,334 SR
Queue Stats
14W - 30L
1,077 Elo+
Party 1
Team Averages
Level 37
1,360 SR
1,069 Elo+

VS

Team Averages
Level 16
1,425 SR
1,214 Elo+
Cthulhu
Cthulhu
DeathKing5443322
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 99L
1,074 Elo+
Party 2
Izanami
Izanami
darknight-wolf29
Izanami
Level 12
God Stats
1W - 2L
1,274 SR
Queue Stats
1W - 7L
1,067 Elo+
Party 2
Thanatos
Thanatos
spooky-goody1
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 13
11,694
731
22,720
7,487
3,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Haydiepie
Hercules
16
11 / 1 / 5
11,734
733
12,843
14,404
12,380
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ymir
jlh10
Ymir
16
2 / 2 / 13
10,603
663
10,248
17,301
19,841
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
10,402
650
8,669
22,706
25,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 2
9,251
578
4,780
14,905
6,544
Thanatos
spooky-goody1
Thanatos
13
1 / 10 / 0
9,297
581
6,304
18,980
9,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
18
Kills
3
3
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
13
11.5
L
2
5
1
0.5
W
Hercules
Haydiepie
Hercules
11
1
5
13.5
L
0
3
2
0.33
W
Ymir
jlh10
Ymir
2
2
13
4.25
L
Thanatos
spooky-goody1
Thanatos
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,811
Damage
19,753
39,192
Taken
56,591
35,425
Mitigated
42,011
9,756
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,720
12,870
869
3,170
7,487
3,204
1,337
2,792
4,573
62,896
0
L
8,669
374
514
2,990
22,706
25,570
0
15,631
7,075
39,650
0
W
Hercules
Haydiepie
Hercules
12,843
2,545
0
3,325
14,404
12,380
317
3,090
10,681
0
30,306
L
4,780
2,229
0
0
14,905
6,544
0
7,516
7,389
0
37,020
W
Ymir
jlh10
Ymir
10,248
1,041
1,081
1,311
17,301
19,841
1,071
2,854
13,958
27,845
0
L
Thanatos
spooky-goody1
Thanatos
6,304
2,513
0
3,556
18,980
9,897
244
9,905
9,075
0
17,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,031
Gold Earned
28,950
133
Minions Killed
126
0
Camps Cleared
0
772,168
Distance Traveled
762,748
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,694
731
70
4
0
246,960
0
L
Cthulhu
10,402
650
44
3
0
268,871
0
W
Hercules
11,734
733
28
2
0
267,999
1
L
Izanami
9,251
578
58
4
0
233,561
1
W
Ymir
10,603
663
35
2
0
257,209
0
L
Thanatos
9,297
581
24
2
0
260,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role