Player Matchup

Bellona
Bellona
Suaveaye
Bellona
Level 97
God Stats
18W - 18L
1,521 SR
Queue Stats
504W - 429L
1,560 Elo+
Party 1
Maui
Maui
chaboidane
Maui
Level 69
God Stats
5W - 4L
1,573 SR
Queue Stats
175W - 160L
1,537 Elo+
Party 1
Heimdallr
Heimdallr
oAXLR8
Heimdallr
Level 107
God Stats
75W - 45L
1,623 SR
Queue Stats
593W - 525L
1,582 Elo+
Party 1
Merlin
Merlin
oMikeHawko
Merlin
Level 105
God Stats
1W - 3L
1,407 SR
Queue Stats
93W - 77L
1,555 Elo+
Party 1
Nemesis
Nemesis
xomariposa
Nemesis
Level 61
God Stats
36W - 30L
1,586 SR
Queue Stats
229W - 197L
1,508 Elo+
Party 1
Team Averages
Level 88
1,542 SR
1,548 Elo+

VS

Team Averages
Level 132
1,411 SR
1,576 Elo+
Maui
Maui
Alcavia
Maui
Level 123
God Stats
31W - 16L
1,700 SR
Queue Stats
157W - 119L
1,600 Elo+
Party 2
Merlin
Merlin
BrotherBunky
Merlin
Level 141
God Stats
1W - 3L
1,212 SR
Queue Stats
75W - 60L
1,538 Elo+
Party 2
Loki
Loki
b00mslangg
Loki
Level 127
God Stats
29W - 20L
1,599 SR
Queue Stats
70W - 58L
1,592 Elo+
Solo
Izanami
Izanami
iamthird
Izanami
Level 121
God Stats
2W - 3L
1,190 SR
Queue Stats
229W - 209L
1,589 Elo+
Party 2
Neith
Neith
inmaninmen
Neith
Level 147
God Stats
1W - 1L
1,355 SR
Queue Stats
335W - 316L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Suaveaye
Bellona
15
0 / 0 / 0
8,951
559
6,830
8,908
6,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 5 / 1
6,902
431
4,413
15,710
12,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
oAXLR8
Heimdallr
13
0 / 4 / 2
7,730
483
7,614
14,103
5,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
oMikeHawko
Merlin
12
0 / 5 / 2
7,561
473
5,714
11,292
4,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
xomariposa
Nemesis
13
3 / 3 / 0
8,193
512
5,505
13,163
5,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Alcavia
Maui
13
2 / 1 / 9
8,447
528
7,039
13,033
8,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
14
3 / 2 / 7
8,376
524
8,881
7,295
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 0 / 0
8,649
541
1,417
10,230
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
iamthird
Izanami
16
2 / 1 / 1
9,357
585
5,879
11,171
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Neith
15
10 / 1 / 4
9,730
608
16,828
9,897
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
17
17
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Maui
Alcavia
Maui
2
1
9
6.5
W
Merlin
3
2
7
3.25
L
Bellona
Suaveaye
Bellona
0
0
0
0
W
0
0
0
0
L
2
5
1
0.5
W
Izanami
iamthird
Izanami
2
1
1
2.5
W
Neith
10
1
4
12
L
Heimdallr
oAXLR8
Heimdallr
0
4
2
0.25
L
Merlin
oMikeHawko
Merlin
0
5
2
0.2
L
Nemesis
xomariposa
Nemesis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,076
Damage
40,044
63,176
Taken
51,626
33,712
Mitigated
25,455
17,924
Healing
22,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Alcavia
Maui
7,039
1,528
3,126
4,971
13,033
8,529
0
3,020
9,218
20,066
233
W
Merlin
8,881
326
0
862
7,295
3,136
0
3,681
3,614
59,289
0
L
Bellona
Suaveaye
Bellona
6,830
1,893
0
3,286
8,908
6,793
851
1,786
7,122
0
81,104
W
1,417
87
0
3,442
10,230
4,229
0
0
10,230
0
75,911
L
4,413
1,403
0
2,143
15,710
12,126
0
5,587
10,123
21,177
0
W
Izanami
iamthird
Izanami
5,879
4,420
0
6,066
11,171
4,452
0
893
10,278
0
103,398
W
Neith
16,828
8,591
0
3,605
9,897
5,109
0
2,533
7,364
0
76,038
L
Heimdallr
oAXLR8
Heimdallr
7,614
4,168
0
4,158
14,103
5,506
0
2,775
11,328
0
63,501
L
Merlin
oMikeHawko
Merlin
5,714
196
0
3,755
11,292
4,149
0
2,964
8,328
61,752
0
L
Nemesis
xomariposa
Nemesis
5,505
3,014
0
4,582
13,163
5,138
0
2,668
10,495
0
51,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,337
Gold Earned
44,559
496
Minions Killed
557
0
Camps Cleared
0
1,542,522
Distance Traveled
1,578,110
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,447
528
35
2
0
328,954
2
W
Merlin
8,376
524
98
6
0
298,856
6
L
Bellona
8,951
559
161
10
0
354,634
5
W
Loki
8,649
541
156
10
0
337,611
1
L
Maui
6,902
431
29
2
0
284,228
6
W
Izanami
9,357
585
166
10
0
309,794
8
W
Neith
9,730
608
102
6
0
302,895
0
L
Heimdallr
7,730
483
109
7
0
265,292
3
L
Merlin
7,561
473
112
7
0
277,935
6
L
Nemesis
8,193
512
85
5
0
360,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role