Player Matchup

Ravana
Ravana
 
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
ChulaMastawa
Chronos
Level 26
God Stats
5W - 1L
1,914 SR
Queue Stats
81W - 26L
1,846 Elo+
Party 1
Bellona
Bellona
Eliger Da Tiger
Bellona
Level 64
God Stats
22W - 29L
1,447 SR
Queue Stats
140W - 142L
1,444 Elo+
Party 2
Khepri
Khepri
LazyDraco778
Khepri
Level 25
God Stats
3W - 5L
1,280 SR
Queue Stats
27W - 56L
1,257 Elo+
Party 2
Neith
Neith
zzSTRrulesZZ
Neith
Level 25
God Stats
3W - 1L
1,803 SR
Queue Stats
79W - 23L
1,868 Elo+
Party 1
Team Averages
Level 59
1,589 SR
1,583 Elo+

VS

Team Averages
Level 82
1,481 SR
1,523 Elo+
Hera
Hera
BondoKing
Hera
Level 40
God Stats
1W - 4L
1,362 SR
Queue Stats
40W - 31L
1,558 Elo+
Party 4
Achilles
Achilles
DefinitlyNotACop
Achilles
Level 27
God Stats
2W - 2L
1,657 SR
Queue Stats
56W - 70L
1,472 Elo+
Party 3
Sobek
Sobek
Pandarkan
Sobek
Level 135
God Stats
1W - 2L
1,513 SR
Queue Stats
358W - 352L
1,460 Elo+
Solo
Neith
Neith
isoiledmyself
Neith
Level 105
God Stats
14W - 11L
1,638 SR
Queue Stats
349W - 293L
1,620 Elo+
Party 4
Thor
Thor
temp-771771
Thor
Level 101
God Stats
0W - 1L
1,236 SR
Queue Stats
72W - 73L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
15 / 2 / 3
11,327
666
18,030
12,936
6,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
ChulaMastawa
Chronos
16
4 / 4 / 8
10,412
612
13,150
18,131
7,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 1 / 1
9,809
577
6,508
13,177
8,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
13
0 / 1 / 7
7,661
451
1,771
10,959
7,565
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
5 / 3 / 0
9,333
549
9,260
9,695
3,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 9 / 4
7,342
432
7,517
12,383
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 3 / 0
7,197
423
8,580
14,898
11,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sobek
Pandarkan
Sobek
8
2 / 1 / 2
6,636
390
2,261
8,611
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 6 / 2
8,361
492
7,658
11,940
5,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 6 / 3
8,219
483
7,887
15,935
6,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
25
Kills
10
11
Deaths
25
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
15
2
3
8.25
L
Hera
1
9
4
0.33
W
Chronos
ChulaMastawa
Chronos
4
4
8
2
L
2
3
0
0.67
W
1
1
1
1.5
W
Khepri
0
1
7
3.5
L
Sobek
Pandarkan
Sobek
2
1
2
3
L
2
6
2
0.5
L
3
6
3
0.75
W
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,719
Damage
33,903
64,898
Taken
63,767
33,247
Mitigated
33,612
24,315
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
18,030
5,398
0
4,844
12,936
6,787
224
3,256
9,369
0
79,803
L
Hera
7,517
1,123
0
330
12,383
3,768
0
2,772
9,611
41,316
0
W
Chronos
ChulaMastawa
Chronos
13,150
3,646
0
4,071
18,131
7,256
180
3,567
14,219
83,878
0
L
8,580
1,761
0
4,604
14,898
11,779
0
3,166
11,732
0
36,229
W
6,508
3,726
0
9,180
13,177
8,036
3,202
209
12,273
0
76,392
W
Khepri
1,771
227
63
4,161
10,959
7,565
122
495
10,270
15,658
0
L
Sobek
Pandarkan
Sobek
2,261
122
0
1,880
8,611
5,961
0
1,016
7,595
12,821
1,342
L
7,658
3,998
0
1,962
11,940
5,618
649
3,069
8,871
0
68,142
L
7,887
1,532
0
3,328
15,935
6,486
0
4,898
11,037
0
50,477
W
9,260
3,845
0
1,996
9,695
3,603
3,310
1,436
8,131
0
76,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,542
Gold Earned
37,755
532
Minions Killed
331
0
Camps Cleared
0
1,643,981
Distance Traveled
1,396,819
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,327
666
106
6
0
362,705
8
L
Hera
7,342
432
78
5
0
295,209
1
W
Chronos
10,412
612
134
8
0
321,388
3
L
Achilles
7,197
423
54
3
0
332,387
2
W
Bellona
9,809
577
137
8
0
363,289
0
W
Khepri
7,661
451
26
2
0
344,918
0
L
Sobek
6,636
390
19
1
0
180,686
1
L
Neith
8,361
492
102
6
0
276,106
2
L
Thor
8,219
483
78
5
0
312,431
5
W
Neith
9,333
549
129
8
0
251,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role