Player Matchup

Kukulkan
Kukulkan
Kyriashi
Kukulkan
Level 27
God Stats
6W - 6L
1,452 SR
Queue Stats
13W - 21L
1,330 Elo+
Party 2
Lancelot
Lancelot
LaddSlapsBtw
Lancelot
Level 18
God Stats
16W - 6L
1,500 SR
Queue Stats
21W - 13L
1,454 Elo+
Party 1
Set
Set
Salvation4You
Set
Level 75
God Stats
10W - 2L
1,774 SR
Queue Stats
43W - 17L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
XO1DM4G3
Cthulhu
Level 82
God Stats
4W - 3L
1,515 SR
Queue Stats
66W - 54L
1,509 Elo+
Party 1
Shiva
Shiva
zDEVILzDOGz
Shiva
Level 63
God Stats
5W - 2L
1,500 SR
Queue Stats
15W - 24L
1,330 Elo+
Party 2
Team Averages
Level 53
1,548 SR
1,445 Elo+

VS

Team Averages
Level 29
1,492 SR
1,533 Elo+
Loki
Loki
ClapzMangos
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Maui
Maui
DaddyAbility
Maui
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,685 Elo+
Party 3
Kukulkan
Kukulkan
FreeBallinBRNR
Kukulkan
Level 45
God Stats
0W - 1L
1,459 SR
Queue Stats
15W - 16L
1,479 Elo+
Solo
Izanami
Izanami
HappyBook9013
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,500 Elo+
Party 3
Achilles
Achilles
WYLDBOYZZZ
Achilles
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 32L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kyriashi
Kukulkan
18
7 / 3 / 22
11,551
1,155
27,930
7,981
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
LaddSlapsBtw
Lancelot
18
6 / 3 / 17
11,352
1,135
13,028
12,461
6,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 2 / 17
12,176
1,218
19,747
13,082
8,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
XO1DM4G3
Cthulhu
18
5 / 0 / 20
11,513
1,151
15,933
9,834
15,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
12 / 1 / 19
12,931
1,293
17,254
14,375
20,780
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

288

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 7
9,636
964
4,189
15,723
6,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 7 / 3
12,149
1,215
12,043
23,197
14,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
15
1 / 7 / 7
10,141
1,014
13,011
17,418
7,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
15
0 / 11 / 5
9,301
930
6,470
21,241
8,955
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
WYLDBOYZZZ
Achilles
16
3 / 6 / 5
10,744
1,074
13,360
22,045
18,110
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
36
41
Kills
9
9
Deaths
41
95
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
10
7
0.35
L
5
7
3
0.93
L
Kukulkan
1
7
7
0.64
L
Izanami
0
11
5
0.23
W
Kukulkan
Kyriashi
Kukulkan
7
3
22
6
W
Lancelot
LaddSlapsBtw
Lancelot
6
3
17
4.83
W
11
2
17
9.75
L
Achilles
WYLDBOYZZZ
Achilles
3
6
5
0.92
W
Cthulhu
XO1DM4G3
Cthulhu
5
0
20
15
W
12
1
19
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,892
Damage
49,073
57,733
Taken
99,624
55,277
Mitigated
55,044
9,608
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,189
764
0
115
15,723
6,004
0
4,685
10,832
0
8,933
L
12,043
2,559
0
2,433
23,197
14,657
0
9,247
13,491
33,765
0
L
Kukulkan
13,011
1,277
222
613
17,418
7,318
0
8,712
8,501
31,322
0
L
Izanami
6,470
3,683
0
212
21,241
8,955
0
9,775
11,173
0
14,143
W
Kukulkan
Kyriashi
Kukulkan
27,930
1,594
0
0
7,981
4,227
0
3,477
4,504
44,979
0
W
Lancelot
LaddSlapsBtw
Lancelot
13,028
2,096
335
872
12,461
6,352
0
6,007
6,454
0
30,927
W
19,747
7,529
192
1,685
13,082
8,835
0
6,213
6,702
0
30,577
L
Achilles
WYLDBOYZZZ
Achilles
13,360
4,067
0
1,605
22,045
18,110
0
10,303
11,248
0
29,902
W
Cthulhu
XO1DM4G3
Cthulhu
15,933
1,293
2,191
984
9,834
15,083
0
3,476
6,358
24,513
0
W
17,254
1,571
1,203
2,146
14,375
20,780
0
5,881
8,363
0
36,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,523
Gold Earned
51,971
196
Minions Killed
160
6
Camps Cleared
5
995,645
Distance Traveled
851,037
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,636
964
6
1
0
162,300
1
L
Maui
12,149
1,215
60
6
1
175,015
0
L
Kukulkan
10,141
1,014
52
5
2
165,844
0
L
Izanami
9,301
930
7
1
1
146,538
1
W
Kukulkan
11,551
1,155
59
6
0
182,255
0
W
Lancelot
11,352
1,135
38
4
1
229,365
0
W
Set
12,176
1,218
25
3
4
189,575
0
L
Achilles
10,744
1,074
35
4
1
201,340
3
W
Cthulhu
11,513
1,151
32
3
0
185,271
0
W
Shiva
12,931
1,293
42
4
1
209,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role