Player Matchup

Awilix
Awilix
Gold I
Bloodrosetear
Awilix
Gold I
Level 160
God Stats
2W - 8L
1,503 SR
Queue Stats
129W - 122L
1,677 MMR
Party 2
He Bo
He Bo
Gold V
Gabeparade117
He Bo
Gold V
Level 160
God Stats
0W - 1L
1,251 SR
Queue Stats
17W - 9L
1,747 MMR
Party 2
Jing Wei
Jing Wei
Platinum V
KakiPooPoo
Jing Wei
Platinum V
Level 128
God Stats
9W - 12L
1,533 SR
Queue Stats
223W - 221L
1,717 MMR
Solo
Cthulhu
Cthulhu
Gold II
OdinFdz17
Cthulhu
Gold II
Level 140
God Stats
0W - 1L
1,620 SR
Queue Stats
313W - 310L
1,663 MMR
Solo
Mulan
Mulan
Platinum V
lausite
Mulan
Platinum V
Level 158
God Stats
5W - 13L
1,346 SR
Queue Stats
547W - 547L
1,709 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,451 SR
1,703 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,514 SR
1,698 MMR
Susano
Susano
Gold II
GurrSkurrs
Susano
Gold II
Level 151
God Stats
9W - 5L
1,475 SR
Queue Stats
300W - 303L
1,568 MMR
Party 1
Xing Tian
Xing Tian
Platinum I
Pika tR
Xing Tian
Platinum I
Level 158
God Stats
12W - 7L
1,562 SR
Queue Stats
379W - 373L
1,924 MMR
Party 1
Hel
Hel
Gold V
boomloven
Hel
Gold V
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,680 MMR
Solo
Anhur
Anhur
Platinum V
ll-iRimuro-ll
Anhur
Platinum V
Level 158
God Stats
6W - 9L
1,568 SR
Queue Stats
480W - 477L
1,583 MMR
Party 3
Neith
Neith
Platinum III
ll-imGianPR-ll
Neith
Platinum III
Level 148
God Stats
5W - 7L
1,468 SR
Queue Stats
315W - 307L
1,735 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
9,732
463
10,206
19,085
7,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 3
9,826
468
13,480
16,896
6,144
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
KakiPooPoo
Jing Wei
17
1 / 4 / 1
10,043
478
5,977
16,624
6,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
OdinFdz17
Cthulhu
17
0 / 4 / 6
11,018
525
10,065
21,414
24,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
lausite
Mulan
16
4 / 7 / 0
10,857
517
9,917
22,005
18,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
RatatoskrLancelotHadesLoki

VS

Bans
ThorGuan YuCabrakanChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GurrSkurrs
Susano
19
7 / 1 / 8
12,389
590
12,289
18,704
8,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Xing Tian
Pika tR
Xing Tian
17
5 / 1 / 13
12,177
580
10,982
22,511
30,728
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 2 / 8
12,326
587
16,933
17,740
8,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
1 / 2 / 8
12,886
614
10,741
12,913
5,914
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

19
8 / 4 / 3
12,984
618
17,032
14,626
8,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
10
Kills
28
28
Deaths
10
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
L
2
6
3
0.58
W
Susano
GurrSkurrs
Susano
7
1
8
11
L
Jing Wei
KakiPooPoo
Jing Wei
1
4
1
0.38
L
Cthulhu
OdinFdz17
Cthulhu
0
4
6
0.75
W
Xing Tian
Pika tR
Xing Tian
5
1
13
11.5
W
7
2
8
5.5
L
Mulan
lausite
Mulan
4
7
0
0.57
W
1
2
8
2.5
W
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,645
Damage
67,977
96,024
Taken
86,494
63,269
Mitigated
61,422
29,556
Healing
40,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,206
4,044
0
4,161
19,085
7,966
0
6,287
12,798
0
66,755
L
13,480
554
0
5,735
16,896
6,144
0
6,742
10,154
75,156
0
W
Susano
GurrSkurrs
Susano
12,289
2,399
0
10,306
18,704
8,423
2,004
2,796
15,908
0
91,919
L
Jing Wei
KakiPooPoo
Jing Wei
5,977
3,440
0
3,838
16,624
6,166
0
2,871
13,753
0
84,372
L
Cthulhu
OdinFdz17
Cthulhu
10,065
1,536
578
8,172
21,414
24,455
0
2,132
19,282
89,663
0
W
Xing Tian
Pika tR
Xing Tian
10,982
983
0
4,208
22,511
30,728
550
6,033
16,478
37,102
0
W
16,933
1,283
4,697
11,551
17,740
8,201
3,888
6,778
10,962
120,382
0
L
Mulan
lausite
Mulan
9,917
1,155
448
6,624
22,005
18,538
0
9,883
12,122
0
56,861
W
10,741
6,769
0
5,980
12,913
5,914
2,370
5,847
7,066
0
109,305
W
17,032
6,730
0
3,718
14,626
8,156
1,060
3,281
11,345
0
112,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,476
Gold Earned
62,762
642
Minions Killed
702
0
Camps Cleared
0
1,910,923
Distance Traveled
2,028,279
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,732
463
109
5
0
408,676
3
L
He Bo
9,826
468
121
6
0
383,235
4
W
Susano
12,389
590
116
6
0
454,243
3
L
Jing Wei
10,043
478
141
7
0
364,677
1
L
Cthulhu
11,018
525
177
8
0
391,108
7
W
Xing Tian
12,177
580
34
2
0
441,790
3
W
Hel
12,326
587
166
8
0
420,607
0
L
Mulan
10,857
517
94
4
0
363,227
5
W
Anhur
12,886
614
201
10
0
345,455
1
W
Neith
12,984
618
185
9
0
366,184
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role