Player Matchup

Zeus
Zeus
Athachi0007
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,178 Elo+
Party 2
Cupid
Cupid
heberludu
Cupid
Level 123
God Stats
0W - 1L
1,239 SR
Queue Stats
13W - 19L
1,332 Elo+
Party 2
Loki
Loki
juanterminatot
Loki
Level 84
God Stats
8W - 4L
1,309 SR
Queue Stats
48W - 46L
1,362 Elo+
Party 2
Odin
Odin
troyavitor
Odin
Level 106
God Stats
0W - 1L
1,178 SR
Queue Stats
2W - 3L
1,362 Elo+
Party 2
Ares
Ares
virgilio312003
Ares
Level 59
God Stats
0W - 2L
1,249 SR
Queue Stats
27W - 31L
1,332 Elo+
Party 2
Team Averages
Level 84
1,295 SR
1,313 Elo+

VS

Team Averages
Level 71
1,379 SR
1,303 Elo+
Set
Set
BroncomarkXII
Set
Level 65
God Stats
28W - 45L
1,302 SR
Queue Stats
97W - 138L
1,348 Elo+
Party 1
Bacchus
Bacchus
Cremoras
Bacchus
Level 43
God Stats
1W - 1L
1,358 SR
Queue Stats
27W - 51L
1,226 Elo+
Party 1
Chang'e
Chang'e
FriendorFoe123
Chang'e
Level 105
God Stats
217W - 198L
1,499 SR
Queue Stats
331W - 347L
1,387 Elo+
Party 1
Janus
Janus
Onyxion3
Janus
Level 36
God Stats
48W - 60L
1,373 SR
Queue Stats
55W - 79L
1,327 Elo+
Party 1
Medusa
Medusa
alienovel
Medusa
Level 107
God Stats
9W - 12L
1,362 SR
Queue Stats
368W - 402L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,520
358
8,534
12,001
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
heberludu
Cupid
10
0 / 6 / 2
6,819
325
5,932
13,342
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 8 / 1
7,780
370
6,726
20,067
6,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 5 / 1
7,853
374
6,506
16,924
10,334
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 7 / 0
8,566
408
7,599
27,363
28,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 0 / 4
12,812
610
26,890
15,558
10,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Cremoras
Bacchus
15
4 / 3 / 10
11,351
541
6,651
16,630
20,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 0 / 9
11,813
563
12,398
14,207
11,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Onyxion3
Janus
16
3 / 0 / 6
11,353
541
6,952
9,492
4,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
alienovel
Medusa
17
6 / 1 / 10
11,608
553
16,007
20,080
9,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
71
2
Kills
32
32
Deaths
4
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
17
0
4
19
W
Bacchus
Cremoras
Bacchus
4
3
10
3
W
2
0
9
6.5
W
Janus
Onyxion3
Janus
3
0
6
6
W
Medusa
alienovel
Medusa
6
1
10
11
L
Cupid
heberludu
Cupid
0
6
2
0.17
L
0
8
1
0.06
L
0
5
1
0.1
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,297
Damage
68,898
89,697
Taken
75,967
53,567
Mitigated
56,246
17,044
Healing
40,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,534
707
0
1,280
12,001
4,081
294
4,084
7,819
41,751
0
W
26,890
12,089
0
6,114
15,558
10,111
1,280
4,300
11,258
0
114,157
W
Bacchus
Cremoras
Bacchus
6,651
1,299
199
3,932
16,630
20,657
2,263
2,947
13,683
30,835
0
W
12,398
361
4,516
11,142
14,207
11,827
1,936
3,261
10,946
78,283
0
W
Janus
Onyxion3
Janus
6,952
499
54
3,495
9,492
4,425
2,327
2,606
6,886
81,524
0
W
Medusa
alienovel
Medusa
16,007
8,823
0
11,534
20,080
9,226
10,285
3,789
16,291
0
103,574
L
Cupid
heberludu
Cupid
5,932
3,507
185
3,286
13,342
3,972
0
2,968
10,328
0
33,309
L
6,726
1,892
157
6,634
20,067
6,873
0
4,647
15,277
0
54,667
L
6,506
2,011
0
2,908
16,924
10,334
0
6,518
9,988
0
51,942
L
7,599
1,446
0
2,594
27,363
28,307
0
6,952
20,284
25,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,538
Gold Earned
58,937
332
Minions Killed
589
0
Camps Cleared
0
1,700,745
Distance Traveled
2,062,152
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,520
358
72
3
0
357,475
2
W
Set
12,812
610
127
6
0
461,335
5
W
Bacchus
11,351
541
48
2
0
368,734
4
W
Chang'e
11,813
563
137
7
0
443,868
5
W
Janus
11,353
541
146
7
0
442,727
1
W
Medusa
11,608
553
131
6
0
345,488
6
L
Cupid
6,819
325
51
2
0
240,239
1
L
Loki
7,780
370
85
4
0
393,547
2
L
Odin
7,853
374
97
5
0
358,159
3
L
Ares
8,566
408
27
1
0
351,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role