Player Matchup

Merlin
Merlin
Iconoklaste
Merlin
Level 145
God Stats
2W - 3L
1,503 SR
Queue Stats
182W - 200L
1,474 Elo+
Party 2
Jing Wei
Jing Wei
ShutThyDuckUp
Jing Wei
Level 25
God Stats
1W - 3L
1,396 SR
Queue Stats
26W - 46L
1,415 Elo+
Party 2
Sylvanus
Sylvanus
barackngao
Sylvanus
Level 126
God Stats
1W - 1L
1,702 SR
Queue Stats
76W - 92L
1,455 Elo+
Party 3
Chronos
Chronos
ghostdogg98
Chronos
Level 157
God Stats
3W - 1L
1,721 SR
Queue Stats
313W - 369L
1,412 Elo+
Party 3
Kukulkan
Kukulkan
shizzysmith1
Kukulkan
Level 132
God Stats
4W - 5L
1,578 SR
Queue Stats
122W - 164L
1,341 Elo+
Party 3
Team Averages
Level 117
1,580 SR
1,419 Elo+

VS

Team Averages
Level 136
1,558 SR
1,448 Elo+
Ra
Ra
Conrub
Ra
Level 157
God Stats
3W - 2L
1,554 SR
Queue Stats
185W - 213L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
Cosim9964
Zhong Kui
Level 125
God Stats
6W - 4L
1,547 SR
Queue Stats
142W - 111L
1,525 Elo+
Party 1
Chronos
Chronos
DuckAlex
Chronos
Level 154
God Stats
6W - 5L
1,574 SR
Queue Stats
380W - 370L
1,463 Elo+
Solo
Pele
Pele
Retrohawk
Pele
Level 145
God Stats
2W - 0L
1,427 SR
Queue Stats
115W - 95L
1,522 Elo+
Party 1
Heimdallr
Heimdallr
U SHANT I SHALL
Heimdallr
Level 100
God Stats
2W - 0L
1,690 SR
Queue Stats
14W - 23L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 10 / 5
9,220
659
18,073
15,390
6,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
ShutThyDuckUp
Jing Wei
14
2 / 5 / 7
8,450
604
11,799
14,513
6,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
barackngao
Sylvanus
16
3 / 5 / 6
8,970
641
8,441
17,224
21,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos
ghostdogg98
Chronos
15
1 / 4 / 7
8,877
634
8,425
15,368
8,180
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
shizzysmith1
Kukulkan
18
6 / 5 / 2
10,855
775
11,028
11,653
6,357
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
2 / 1 / 16
11,134
795
14,015
13,710
7,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
Cosim9964
Zhong Kui
20
9 / 1 / 12
12,394
885
19,923
19,189
19,129
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
DuckAlex
Chronos
17
6 / 2 / 17
10,594
757
9,610
12,118
6,039
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
18
9 / 7 / 11
11,482
820
15,293
22,229
10,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
U SHANT I SHALL
Heimdallr
15
3 / 4 / 16
9,913
708
11,111
12,131
5,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
101
14
Kills
29
29
Deaths
15
27
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ra
2
1
16
10
W
Zhong Kui
Cosim9964
Zhong Kui
9
1
12
15
W
Chronos
DuckAlex
Chronos
6
2
17
7.25
L
Merlin
2
10
5
0.45
W
Pele
9
7
11
2.07
L
Jing Wei
ShutThyDuckUp
Jing Wei
2
5
7
1.1
W
Heimdallr
U SHANT I SHALL
Heimdallr
3
4
16
2.75
L
Sylvanus
barackngao
Sylvanus
3
5
6
1.2
L
Chronos
ghostdogg98
Chronos
1
4
7
1.13
L
Kukulkan
shizzysmith1
Kukulkan
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,766
Damage
69,952
74,148
Taken
79,377
49,419
Mitigated
48,752
21,999
Healing
43,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
14,015
831
9,390
8,809
13,710
7,399
671
8,840
4,870
42,627
0
W
Zhong Kui
Cosim9964
Zhong Kui
19,923
1,025
2,103
8,962
19,189
19,129
2,602
9,887
9,302
35,213
0
W
Chronos
DuckAlex
Chronos
9,610
4,104
2,621
3,360
12,118
6,039
1,984
7,484
4,634
18,406
0
L
Merlin
18,073
663
1,180
946
15,390
6,816
0
7,396
7,994
30,133
0
W
Pele
15,293
2,756
644
5,587
22,229
10,609
902
10,133
12,096
0
31,910
L
Jing Wei
ShutThyDuckUp
Jing Wei
11,799
10,353
222
2,426
14,513
6,933
0
8,957
5,556
0
20,479
W
Heimdallr
U SHANT I SHALL
Heimdallr
11,111
3,634
844
1,500
12,131
5,576
2,098
8,561
3,570
0
19,738
L
Sylvanus
barackngao
Sylvanus
8,441
3,130
5,034
4,805
17,224
21,133
0
10,547
6,677
12,929
2,139
L
Chronos
ghostdogg98
Chronos
8,425
4,274
1,793
4,521
15,368
8,180
0
9,686
5,682
20,272
0
L
Kukulkan
shizzysmith1
Kukulkan
11,028
653
871
201
11,653
6,357
0
6,962
4,691
31,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,372
Gold Earned
55,517
135
Minions Killed
173
0
Camps Cleared
0
1,164,581
Distance Traveled
1,337,466
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,134
795
63
5
0
270,404
0
W
Zhong Kui
12,394
885
45
3
0
279,150
3
W
Chronos
10,594
757
11
1
0
298,058
1
L
Merlin
9,220
659
29
2
0
268,407
2
W
Pele
11,482
820
36
3
0
243,493
4
L
Jing Wei
8,450
604
17
1
0
237,700
1
W
Heimdallr
9,913
708
18
1
0
246,361
0
L
Sylvanus
8,970
641
14
1
0
213,138
0
L
Chronos
8,877
634
30
2
0
203,771
2
L
Kukulkan
10,855
775
45
3
0
241,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role