Player Matchup

Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FearFluermar
Zeus
Level 69
God Stats
4W - 3L
1,872 SR
Queue Stats
17W - 17L
1,371 Elo+
Party 2
Sobek
Sobek
fearpodz
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,191 Elo+
Party 2
Team Averages
Level 85
1,624 SR
1,354 Elo+

VS

Team Averages
Level 98
1,555 SR
1,601 Elo+
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
HealablePuma914
Apollo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 48L
1,698 Elo+
Party 1
Chronos
Chronos
XxZombieSWolfxX
Chronos
Level 25
God Stats
8W - 4L
1,665 SR
Queue Stats
44W - 24L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 1 / 1
7,373
670
1,535
5,252
1,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 2 / 0
7,120
647
5,446
5,529
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
fearpodz
Sobek
12
0 / 2 / 2
7,548
686
3,202
13,193
16,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 0 / 2
7,886
717
6,578
7,759
2,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 2
8,549
777
4,852
6,417
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 1 / 3
8,117
738
5,916
3,586
1,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
5
5
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
1
1
1.5
W
Loki
 
Loki
3
0
2
4
L
1
2
0
0.5
W
2
1
2
3
W
0
1
3
1.5
L
Sobek
fearpodz
Sobek
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,183
Damage
17,346
23,974
Taken
17,762
19,571
Mitigated
7,745
4,667
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,535
582
225
1,339
5,252
1,763
0
255
4,997
0
26,978
W
Loki
 
Loki
6,578
2,332
0
807
7,759
2,947
443
2,266
5,493
0
33,989
L
5,446
427
152
860
5,529
1,463
0
768
4,761
18,768
0
W
4,852
2,727
0
2,592
6,417
3,025
1,997
3,805
2,612
0
47,469
W
5,916
3,220
0
1,414
3,586
1,773
794
2,884
702
23,694
2,034
L
Sobek
fearpodz
Sobek
3,202
313
0
2,091
13,193
16,345
0
4,227
8,966
16,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,041
Gold Earned
24,552
104
Minions Killed
160
0
Camps Cleared
0
526,775
Distance Traveled
655,926
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,373
670
48
4
0
161,186
0
W
Loki
7,886
717
43
4
0
246,477
1
L
Zeus
7,120
647
26
2
0
155,352
0
W
Apollo
8,549
777
63
6
0
212,190
2
W
Chronos
8,117
738
54
5
0
197,259
0
L
Sobek
7,548
686
30
3
0
210,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role