Player Matchup

Ullr
Ullr
AllStayFrosty
Ullr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,592 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Robibussin
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,323 Elo+
Party 2
Gilgamesh
Gilgamesh
Syntypic
Gilgamesh
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,582 Elo+
Party 2
Team Averages
Level 71
1,500 SR
1,499 Elo+

VS

Team Averages
Level 98
1,584 SR
1,548 Elo+
Ymir
Ymir
Cezas
Ymir
Level 109
God Stats
4W - 0L
1,928 SR
Queue Stats
181W - 86L
1,701 Elo+
Solo
Da Ji
Da Ji
DoubleDelish
Da Ji
Level 66
God Stats
22W - 22L
1,514 SR
Queue Stats
56W - 71L
1,463 Elo+
Party 1
Ra
Ra
sasunaru
Ra
Level 119
God Stats
1W - 1L
1,309 SR
Queue Stats
50W - 61L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 6
12,053
670
11,138
15,137
6,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Robibussin
Morgan Le Fay
18
6 / 4 / 3
12,898
717
20,040
15,648
7,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Syntypic
Gilgamesh
16
1 / 5 / 7
10,859
603
13,434
18,888
19,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cezas
Ymir
20
3 / 0 / 10
13,957
775
18,573
22,404
19,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
9 / 7 / 1
13,420
746
14,906
18,763
9,732
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 3 / 9
13,627
757
7,224
10,463
4,925
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
10
Kills
13
13
Deaths
10
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
Ymir
Cezas
Ymir
3
0
10
8
W
9
7
1
1.36
L
Morgan Le Fay
Robibussin
Morgan Le Fay
6
4
3
1.88
L
Gilgamesh
Syntypic
Gilgamesh
1
5
7
0.9
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,612
Damage
40,703
49,673
Taken
51,630
33,172
Mitigated
34,143
5,451
Healing
17,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,138
4,292
0
761
15,137
6,796
246
7,579
7,558
0
52,791
W
Ymir
Cezas
Ymir
18,573
3,960
0
7,940
22,404
19,486
252
11,825
10,579
44,986
0
W
14,906
4,431
0
1,327
18,763
9,732
357
4,564
14,199
0
40,244
L
Morgan Le Fay
Robibussin
Morgan Le Fay
20,040
735
164
2,239
15,648
7,164
32
9,090
6,558
51,784
0
L
Gilgamesh
Syntypic
Gilgamesh
13,434
4,859
0
2,287
18,888
19,212
702
9,209
9,679
0
40,496
W
7,224
414
4,605
3,717
10,463
4,925
1,466
3,989
6,474
98,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,810
Gold Earned
41,004
209
Minions Killed
240
0
Camps Cleared
0
914,808
Distance Traveled
984,531
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,053
670
99
6
0
309,858
2
W
Ymir
13,957
775
43
2
0
343,728
3
W
Da Ji
13,420
746
43
2
0
303,977
3
L
Morgan Le Fay
12,898
717
68
4
0
310,177
0
L
Gilgamesh
10,859
603
42
2
0
294,773
2
W
Ra
13,627
757
154
9
0
336,826
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role