Player Matchup

Gilgamesh
Gilgamesh
BigRowdyGamer
Gilgamesh
Level 121
God Stats
19W - 11L
1,616 SR
Queue Stats
214W - 223L
1,534 Elo+
Party 3
Athena
Athena
BlasterFade
Athena
Level 29
God Stats
7W - 6L
1,741 SR
Queue Stats
131W - 115L
1,539 Elo+
Party 1
Chang'e
Chang'e
Rakuda100
Chang'e
Level 85
God Stats
3W - 2L
1,558 SR
Queue Stats
190W - 193L
1,558 Elo+
Party 3
Arachne
Arachne
SenpaiiXDFan
Arachne
Level 7
God Stats
2W - 1L
1,773 SR
Queue Stats
18W - 18L
1,538 Elo+
Party 3
Heimdallr
Heimdallr
YoYoEdman
Heimdallr
Level 103
God Stats
38W - 29L
1,540 SR
Queue Stats
485W - 457L
1,523 Elo+
Party 1
Team Averages
Level 69
1,646 SR
1,538 Elo+

VS

Team Averages
Level 80
1,509 SR
1,434 Elo+
Thanatos
Thanatos
D2LORDS
Thanatos
Level 41
God Stats
9W - 14L
1,350 SR
Queue Stats
65W - 73L
1,403 Elo+
Solo
Ah Puch
Ah Puch
Hashiridasu
Ah Puch
Level 128
God Stats
1W - 1L
1,698 SR
Queue Stats
73W - 81L
1,439 Elo+
Party 2
Xing Tian
Xing Tian
Hexxod
Xing Tian
Level 122
God Stats
6W - 8L
1,396 SR
Queue Stats
55W - 66L
1,427 Elo+
Party 2
Amaterasu
Amaterasu
Inkaza
Amaterasu
Level 81
God Stats
17W - 17L
1,526 SR
Queue Stats
49W - 55L
1,450 Elo+
Party 2
Izanami
Izanami
MilchyMaid
Izanami
Level 29
God Stats
12W - 8L
1,574 SR
Queue Stats
36W - 41L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigRowdyGamer
Gilgamesh
20
10 / 3 / 4
14,512
631
19,537
23,082
30,752
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
17
1 / 2 / 15
11,952
520
7,448
24,176
26,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Rakuda100
Chang'e
17
2 / 4 / 12
11,458
498
13,227
18,573
8,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
SenpaiiXDFan
Arachne
20
7 / 4 / 8
13,211
574
17,933
26,479
13,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
YoYoEdman
Heimdallr
20
7 / 2 / 3
12,917
562
20,785
24,428
11,604
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D2LORDS
Thanatos
17
6 / 9 / 5
12,141
528
14,517
27,802
16,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
Hashiridasu
Ah Puch
17
5 / 4 / 1
11,739
510
24,736
15,985
7,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
Hexxod
Xing Tian
14
0 / 3 / 3
9,703
422
6,739
19,196
22,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Inkaza
Amaterasu
18
2 / 5 / 0
11,106
483
7,313
19,164
23,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
MilchyMaid
Izanami
17
2 / 6 / 1
11,082
482
17,313
25,656
11,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
27
Kills
15
15
Deaths
27
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigRowdyGamer
Gilgamesh
10
3
4
4
W
Athena
1
2
15
4.25
L
Thanatos
D2LORDS
Thanatos
6
9
5
0.94
L
Ah Puch
Hashiridasu
Ah Puch
5
4
1
1.38
L
Xing Tian
Hexxod
Xing Tian
0
3
3
0.5
L
Amaterasu
Inkaza
Amaterasu
2
5
0
0.4
L
Izanami
MilchyMaid
Izanami
2
6
1
0.42
W
Chang'e
Rakuda100
Chang'e
2
4
12
2
W
Arachne
SenpaiiXDFan
Arachne
7
4
8
2.75
W
Heimdallr
YoYoEdman
Heimdallr
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,930
Damage
70,618
116,738
Taken
107,803
89,823
Mitigated
81,886
37,112
Healing
37,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigRowdyGamer
Gilgamesh
19,537
4,700
0
2,529
23,082
30,752
588
4,281
18,801
5,961
100,457
W
Athena
7,448
2,768
3,855
4,543
24,176
26,143
160
8,833
15,343
27,549
2,044
L
Thanatos
D2LORDS
Thanatos
14,517
4,382
410
15,959
27,802
16,850
0
5,007
22,795
0
102,756
L
Ah Puch
Hashiridasu
Ah Puch
24,736
1,675
0
3,748
15,985
7,886
972
5,434
10,551
100,590
0
L
Xing Tian
Hexxod
Xing Tian
6,739
654
445
2,806
19,196
22,010
88
4,761
13,459
29,737
0
L
Amaterasu
Inkaza
Amaterasu
7,313
4,006
0
3,546
19,164
23,979
1,128
3,247
15,917
0
56,380
L
Izanami
MilchyMaid
Izanami
17,313
13,023
0
10,261
25,656
11,161
776
4,416
21,240
0
115,913
W
Chang'e
Rakuda100
Chang'e
13,227
1,411
3,504
5,587
18,573
8,057
0
10,267
8,306
76,823
0
W
Arachne
SenpaiiXDFan
Arachne
17,933
10,530
0
7,526
26,479
13,267
52
5,888
20,591
0
125,322
W
Heimdallr
YoYoEdman
Heimdallr
20,785
12,741
0
9,568
24,428
11,604
5,114
5,181
19,247
0
112,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,050
Gold Earned
55,771
656
Minions Killed
597
0
Camps Cleared
0
2,277,938
Distance Traveled
2,189,352
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,512
631
187
8
0
438,964
1
W
Athena
11,952
520
38
2
0
535,987
0
L
Thanatos
12,141
528
122
5
0
417,234
1
L
Ah Puch
11,739
510
154
7
0
423,094
0
L
Xing Tian
9,703
422
40
2
0
466,344
4
L
Amaterasu
11,106
483
107
5
0
435,638
2
L
Izanami
11,082
482
174
8
0
447,042
3
W
Chang'e
11,458
498
120
5
0
435,171
4
W
Arachne
13,211
574
160
7
0
475,808
14
W
Heimdallr
12,917
562
151
7
0
392,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role