Player Matchup

Skadi
Skadi
 
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Hinderi
Pele
Level 128
God Stats
1W - 0L
1,528 SR
Queue Stats
17W - 14L
1,477 Elo+
Party 1
Yemoja
Yemoja
Joker11Hunk
Yemoja
Level 121
God Stats
2W - 5L
1,223 SR
Queue Stats
258W - 290L
1,406 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Novak0001
Ah Muzen Cab
Level 126
God Stats
8W - 4L
1,650 SR
Queue Stats
303W - 307L
1,459 Elo+
Party 2
Hades
Hades
Stoned Claw
Hades
Level 141
God Stats
4W - 1L
1,541 SR
Queue Stats
250W - 293L
1,404 Elo+
Solo
Team Averages
Level 125
1,488 SR
1,449 Elo+

VS

Team Averages
Level 79
1,572 SR
1,370 Elo+
Arachne
Arachne
Bearun
Arachne
Level 149
God Stats
2W - 1L
1,820 SR
Queue Stats
75W - 105L
1,392 Elo+
Party 3
Set
Set
FurryFragger
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,106 Elo+
Solo
Hel
Hel
Purp426
Hel
Level 53
God Stats
2W - 2L
1,540 SR
Queue Stats
334W - 329L
1,480 Elo+
Solo
Khepri
Khepri
VUVU288
Khepri
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Achilles
Achilles
muzzi89
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 343L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 4 / 15
8,736
794
13,241
9,916
4,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
Hinderi
Pele
17
15 / 2 / 14
10,932
994
19,114
11,862
6,482
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
15
1 / 4 / 23
9,336
849
7,188
17,337
17,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Novak0001
Ah Muzen Cab
20
8 / 1 / 22
11,116
1,011
27,615
8,232
4,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 3 / 17
9,414
856
17,409
11,907
9,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bearun
Arachne
13
4 / 8 / 5
8,279
753
9,540
16,575
15,786
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

12
0 / 7 / 9
7,801
709
8,440
18,344
21,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
16
5 / 6 / 5
9,249
841
11,302
18,094
10,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
VUVU288
Khepri
16
2 / 4 / 11
8,950
814
6,414
16,948
16,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
muzzi89
Achilles
13
2 / 8 / 5
7,643
695
8,012
21,105
23,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
48
33
Kills
13
14
Deaths
33
91
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
4
15
2.88
L
Arachne
Bearun
Arachne
4
8
5
0.81
L
0
7
9
0.64
W
Pele
Hinderi
Pele
15
2
14
11
W
Yemoja
1
4
23
3.13
W
Ah Muzen Cab
Novak0001
Ah Muzen Cab
8
1
22
19
L
Hel
5
6
5
1.25
W
5
3
17
4.5
L
Khepri
VUVU288
Khepri
2
4
11
1.88
L
Achilles
muzzi89
Achilles
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,567
Damage
43,708
59,254
Taken
91,066
42,769
Mitigated
88,054
25,116
Healing
24,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,241
8,640
926
1,787
9,916
4,427
929
1,646
8,188
0
16,609
L
Arachne
Bearun
Arachne
9,540
5,234
1,818
2,568
16,575
15,786
8
2,950
13,625
0
12,562
L
8,440
3,600
1,008
2,574
18,344
21,395
0
5,613
12,731
0
17,349
W
Pele
Hinderi
Pele
19,114
5,756
318
1,128
11,862
6,482
2,447
4,233
7,499
0
32,115
W
Yemoja
7,188
3,240
6,900
4,033
17,337
17,698
404
4,344
12,774
14,787
0
W
Ah Muzen Cab
Novak0001
Ah Muzen Cab
27,615
9,568
1,336
2,851
8,232
4,168
2,166
2,612
5,485
0
55,115
L
Hel
11,302
3,258
1,931
5,660
18,094
10,319
479
5,341
12,753
22,961
0
W
17,409
1,902
2,448
3,389
11,907
9,994
1,886
4,881
6,987
29,070
0
L
Khepri
VUVU288
Khepri
6,414
456
746
3,433
16,948
16,853
41
5,594
11,354
16,090
0
L
Achilles
muzzi89
Achilles
8,012
3,188
925
3,542
21,105
23,701
559
5,099
16,006
0
13,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,534
Gold Earned
41,922
144
Minions Killed
109
0
Camps Cleared
0
919,744
Distance Traveled
725,494
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,736
794
21
2
0
179,051
0
L
Arachne
8,279
753
13
1
0
127,480
0
L
Set
7,801
709
22
2
0
157,614
1
W
Pele
10,932
994
30
3
0
212,996
0
W
Yemoja
9,336
849
13
1
0
159,531
0
W
Ah Muzen Cab
11,116
1,011
58
5
0
204,780
2
L
Hel
9,249
841
31
3
0
114,362
0
W
Hades
9,414
856
22
2
0
163,386
4
L
Khepri
8,950
814
24
2
0
185,238
2
L
Achilles
7,643
695
19
2
0
140,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role