Player Matchup

Loki
Loki
BDM2405
Loki
Level 109
God Stats
0W - 1L
1,583 SR
Queue Stats
130W - 123L
1,482 Elo+
Party 3
Achilles
Achilles
TRYSTONWRLD-
Achilles
Level 43
God Stats
8W - 11L
1,415 SR
Queue Stats
104W - 113L
1,324 Elo+
Party 2
Ymir
Ymir
colibrii__
Ymir
Level 41
God Stats
2W - 2L
1,587 SR
Queue Stats
4W - 5L
1,463 Elo+
Party 3
Anhur
Anhur
exSpoopy
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 42L
1,219 Elo+
Party 2
Ra
Ra
lopgdg_lawliet
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 46
1,517 SR
1,398 Elo+

VS

Team Averages
Level 105
1,522 SR
1,515 Elo+
Persephone
Persephone
Ifcy
Persephone
Level 156
God Stats
2W - 1L
1,459 SR
Queue Stats
492W - 511L
1,561 Elo+
Party 1
Olorun
Olorun
Johndogjr69
Olorun
Level 82
God Stats
16W - 15L
1,277 SR
Queue Stats
209W - 231L
1,257 Elo+
Solo
Da Ji
Da Ji
Oucf
Da Ji
Level 129
God Stats
14W - 9L
1,677 SR
Queue Stats
124W - 124L
1,534 Elo+
Party 1
Bacchus
Bacchus
Packd Up
Bacchus
Level 29
God Stats
5W - 2L
1,609 SR
Queue Stats
8W - 3L
1,691 Elo+
Party 1
Medusa
Medusa
xzGxz
Medusa
Level 128
God Stats
5W - 2L
1,587 SR
Queue Stats
110W - 104L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BDM2405
Loki
16
5 / 4 / 2
9,990
526
12,285
17,886
7,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
TRYSTONWRLD-
Achilles
16
3 / 2 / 3
9,885
520
7,288
18,250
17,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

11
0 / 4 / 2
7,444
392
2,543
17,819
16,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
exSpoopy
Anhur
13
1 / 6 / 1
8,166
430
5,838
14,553
4,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 8 / 0
6,917
364
4,626
12,664
4,833
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ifcy
Persephone
18
10 / 1 / 5
11,635
612
15,016
10,253
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
16
0 / 5 / 1
9,795
516
9,271
12,590
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Oucf
Da Ji
18
9 / 0 / 7
11,011
580
18,943
14,858
7,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Packd Up
Bacchus
13
1 / 0 / 6
8,540
449
5,145
8,751
9,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
xzGxz
Medusa
15
4 / 3 / 4
9,683
510
11,324
13,531
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
24
24
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
BDM2405
Loki
5
4
2
1.5
W
Persephone
Ifcy
Persephone
10
1
5
12.5
W
Olorun
0
5
1
0.1
W
Da Ji
Oucf
Da Ji
9
0
7
12.5
W
Bacchus
Packd Up
Bacchus
1
0
6
4
L
Achilles
TRYSTONWRLD-
Achilles
3
2
3
2.25
L
0
4
2
0.25
L
Anhur
exSpoopy
Anhur
1
6
1
0.25
L
0
8
0
0
W
Medusa
xzGxz
Medusa
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,580
Damage
59,699
81,172
Taken
59,983
50,149
Mitigated
31,353
18,553
Healing
24,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
BDM2405
Loki
12,285
3,727
0
5,576
17,886
7,291
0
6,105
11,781
0
82,124
W
Persephone
Ifcy
Persephone
15,016
1,117
52
4,402
10,253
4,343
147
1,692
8,560
87,126
0
W
Olorun
9,271
4,794
312
6,119
12,590
5,227
864
0
12,590
72,999
0
W
Da Ji
Oucf
Da Ji
18,943
6,927
0
7,198
14,858
7,011
0
1,565
13,293
0
96,354
W
Bacchus
Packd Up
Bacchus
5,145
353
0
1,370
8,751
9,369
0
2,965
5,786
26,374
1,747
L
Achilles
TRYSTONWRLD-
Achilles
7,288
1,552
0
6,481
18,250
17,084
297
10,993
7,257
0
64,621
L
2,543
674
0
1,911
17,819
16,713
168
3,821
13,998
18,540
0
L
Anhur
exSpoopy
Anhur
5,838
2,539
0
2,564
14,553
4,228
174
897
13,656
0
54,609
L
4,626
554
476
1,545
12,664
4,833
270
7,283
5,381
37,763
0
W
Medusa
xzGxz
Medusa
11,324
5,362
0
4,749
13,531
5,403
3,021
947
12,584
0
81,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,402
Gold Earned
50,664
408
Minions Killed
550
0
Camps Cleared
0
1,646,216
Distance Traveled
1,730,329
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,990
526
125
7
0
380,696
4
W
Persephone
11,635
612
136
7
0
349,605
7
W
Olorun
9,795
516
139
7
0
282,192
2
W
Da Ji
11,011
580
127
7
0
416,777
6
W
Bacchus
8,540
449
28
1
0
375,375
0
L
Achilles
9,885
520
107
6
0
317,990
3
L
Ymir
7,444
392
25
1
0
338,495
0
L
Anhur
8,166
430
91
5
0
303,662
4
L
Ra
6,917
364
60
3
0
305,373
1
W
Medusa
9,683
510
120
6
0
306,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role