Player Matchup

Jing Wei
Jing Wei
Accept_Failure
Jing Wei
Level 119
God Stats
1W - 1L
1,619 SR
Queue Stats
14W - 31L
1,307 Elo+
Party 1
Ares
Ares
RamenLover1990
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,215 Elo+
Party 1
Pele
Pele
TTV_Byrddawg25
Pele
Level 104
God Stats
5W - 7L
1,452 SR
Queue Stats
17W - 30L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
The_Mighty_Cleb
Kukulkan
Level 49
God Stats
0W - 1L
1,400 SR
Queue Stats
6W - 3L
1,605 Elo+
Party 1
Osiris
Osiris
jokersmurf71
Osiris
Level 85
God Stats
2W - 7L
1,529 SR
Queue Stats
35W - 50L
1,399 Elo+
Party 1
Team Averages
Level 73
1,500 SR
1,384 Elo+

VS

Team Averages
Level 82
1,661 SR
1,537 Elo+
Rama
Rama
ImMxtro
Rama
Level 121
God Stats
17W - 11L
1,678 SR
Queue Stats
627W - 528L
1,599 Elo+
Party 2
Cabrakan
Cabrakan
LiveIii
Cabrakan
Level 26
God Stats
13W - 4L
1,754 SR
Queue Stats
286W - 150L
1,583 Elo+
Party 2
Erlang Shen
Erlang Shen
Snotis agoat
Erlang Shen
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 77L
1,379 Elo+
Solo
Osiris
Osiris
Teyuun
Osiris
Level 108
God Stats
29W - 19L
1,661 SR
Queue Stats
656W - 425L
1,630 Elo+
Party 2
Eset
Eset
Ttvest
Eset
Level 126
God Stats
4W - 2L
1,713 SR
Queue Stats
420W - 407L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
0 / 2 / 1
8,546
427
4,885
18,953
6,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 5 / 1
7,533
377
3,470
16,021
19,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 12 / 0
8,649
432
10,822
25,569
9,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
13
0 / 7 / 0
8,304
415
2,020
13,823
6,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
14
1 / 8 / 1
8,945
447
8,541
23,515
28,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ImMxtro
Rama
20
8 / 0 / 6
13,243
662
24,241
17,836
8,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
LiveIii
Cabrakan
16
5 / 1 / 13
11,054
553
7,200
13,935
18,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Snotis agoat
Erlang Shen
17
1 / 2 / 1
10,301
515
7,871
15,116
11,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Teyuun
Osiris
20
12 / 1 / 12
12,500
625
21,375
15,826
13,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
Ttvest
Eset
18
8 / 0 / 6
11,224
561
16,932
10,779
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
72
3
Kills
34
34
Deaths
4
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
2
1
0.25
W
Rama
ImMxtro
Rama
8
0
6
11
W
Cabrakan
LiveIii
Cabrakan
5
1
13
11.5
L
0
5
1
0.1
W
Erlang Shen
Snotis agoat
Erlang Shen
1
2
1
0.75
L
2
12
0
0.17
W
Osiris
Teyuun
Osiris
12
1
12
18
L
Kukulkan
0
7
0
0
W
Eset
Ttvest
Eset
8
0
6
11
L
Osiris
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,738
Damage
77,619
97,881
Taken
73,492
69,528
Mitigated
56,702
19,766
Healing
33,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
4,885
2,976
0
6,172
18,953
6,166
0
2,680
16,273
0
66,639
W
Rama
ImMxtro
Rama
24,241
19,500
0
11,171
17,836
8,362
3,623
900
16,936
0
139,293
W
Cabrakan
LiveIii
Cabrakan
7,200
1,102
3,826
3,008
13,935
18,731
778
1,359
12,576
22,403
2,395
L
3,470
550
0
1,119
16,021
19,006
0
1,069
14,952
23,336
0
W
Erlang Shen
Snotis agoat
Erlang Shen
7,871
4,376
0
6,611
15,116
11,201
717
1,641
13,475
0
71,948
L
10,822
3,172
0
6,225
25,569
9,814
0
6,870
18,699
0
58,178
W
Osiris
Teyuun
Osiris
21,375
9,715
0
5,480
15,826
13,187
2,061
947
14,879
0
131,043
L
Kukulkan
2,020
115
0
1,413
13,823
6,488
0
6,435
7,388
53,915
0
W
Eset
Ttvest
Eset
16,932
993
692
2,873
10,779
5,221
4,351
643
10,136
87,131
0
L
Osiris
8,541
4,320
0
4,837
23,515
28,054
840
6,901
16,614
0
59,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,977
Gold Earned
58,322
429
Minions Killed
695
0
Camps Cleared
0
1,647,936
Distance Traveled
1,955,095
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,546
427
120
6
0
390,314
0
W
Rama
13,243
662
209
10
0
382,675
6
W
Cabrakan
11,054
553
40
2
0
381,622
0
L
Ares
7,533
377
26
1
0
293,801
1
W
Erlang Shen
10,301
515
123
6
0
368,884
0
L
Pele
8,649
432
78
4
0
349,136
1
W
Osiris
12,500
625
157
8
0
455,006
1
L
Kukulkan
8,304
415
107
5
0
314,319
0
W
Eset
11,224
561
166
8
0
366,908
7
L
Osiris
8,945
447
98
5
0
300,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role