Player Matchup

Maui
Maui
DiamD3signs
Maui
Level 129
God Stats
5W - 10L
1,459 SR
Queue Stats
108W - 146L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
Hzawx
Nu Wa
Level 154
God Stats
8W - 3L
1,685 SR
Queue Stats
53W - 28L
1,632 Elo+
Party 1
Rama
Rama
xRivaillex
Rama
Level 159
God Stats
8W - 4L
1,843 SR
Queue Stats
109W - 58L
1,669 Elo+
Party 1
Team Averages
Level 147
1,662 SR
1,591 Elo+

VS

Team Averages
Level 87
1,465 SR
1,400 Elo+
Arachne
Arachne
Ashphalion
Arachne
Level 73
God Stats
4W - 8L
1,423 SR
Queue Stats
51W - 67L
1,380 Elo+
Party 2
Amaterasu
Amaterasu
JeSuisNoir2783
Amaterasu
Level 34
God Stats
5W - 10L
1,617 SR
Queue Stats
131W - 139L
1,413 Elo+
Party 2
Sobek
Sobek
MI-COMANDANTE
Sobek
Level 155
God Stats
0W - 1L
1,356 SR
Queue Stats
368W - 456L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 9
12,104
757
6,955
13,179
17,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Hzawx
Nu Wa
18
3 / 0 / 6
11,393
712
22,744
4,699
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 0 / 2
12,366
773
22,501
10,189
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ashphalion
Arachne
15
1 / 4 / 0
9,803
613
5,554
20,335
11,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
JeSuisNoir2783
Amaterasu
14
0 / 2 / 1
10,424
652
6,750
21,434
17,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 3 / 1
9,338
584
8,046
22,649
29,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ashphalion
Arachne
1
4
0
0.25
W
0
1
9
4.5
W
Nu Wa
Hzawx
Nu Wa
3
0
6
6
L
Amaterasu
JeSuisNoir2783
Amaterasu
0
2
1
0.25
L
0
3
1
0.17
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,200
Damage
20,350
28,067
Taken
64,418
25,485
Mitigated
58,650
11,733
Healing
21,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ashphalion
Arachne
5,554
3,015
0
3,664
20,335
11,400
0
10,077
10,258
0
35,947
W
6,955
2,189
197
3,054
13,179
17,422
0
2,796
10,383
26,881
0
W
Nu Wa
Hzawx
Nu Wa
22,744
7,883
0
388
4,699
2,395
899
1,780
2,919
71,038
0
L
Amaterasu
JeSuisNoir2783
Amaterasu
6,750
2,822
2,727
6,466
21,434
17,539
0
11,214
10,220
0
23,096
L
8,046
412
484
8,046
22,649
29,711
0
8,574
14,075
60,293
0
W
22,501
19,522
0
8,094
10,189
5,668
1,669
3,489
6,700
0
87,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,863
Gold Earned
29,565
305
Minions Killed
169
0
Camps Cleared
0
903,774
Distance Traveled
860,028
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,803
613
73
5
0
297,973
0
W
Maui
12,104
757
29
2
0
282,921
0
W
Nu Wa
11,393
712
112
7
0
319,723
4
L
Amaterasu
10,424
652
32
2
0
321,455
0
L
Sobek
9,338
584
64
4
0
240,600
4
W
Rama
12,366
773
164
10
0
301,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role