Player Matchup

Tiamat
Tiamat
HancuckT35
Tiamat
Level 68
God Stats
3W - 1L
1,636 SR
Queue Stats
23W - 20L
1,579 Elo+
Party 1
Ishtar
Ishtar
Hey901
Ishtar
Level 65
God Stats
11W - 9L
1,566 SR
Queue Stats
261W - 226L
1,575 Elo+
Party 1
Mercury
Mercury
Pancakesjr1
Mercury
Level 149
God Stats
2W - 2L
1,644 SR
Queue Stats
156W - 126L
1,632 Elo+
Party 1
Shiva
Shiva
Ragnuu
Shiva
Level 76
God Stats
5W - 6L
1,480 SR
Queue Stats
31W - 26L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
TheCrusader555
Baron Samedi
Level 102
God Stats
29W - 14L
1,737 SR
Queue Stats
182W - 175L
1,613 Elo+
Party 1
Team Averages
Level 92
1,612 SR
1,594 Elo+

VS

Team Averages
Level 128
1,563 SR
1,547 Elo+
Sylvanus
Sylvanus
Chrispurrs
Sylvanus
Level 160
God Stats
55W - 49L
1,579 SR
Queue Stats
327W - 296L
1,564 Elo+
Solo
Cernunnos
Cernunnos
Derrelith
Cernunnos
Level 118
God Stats
21W - 18L
1,615 SR
Queue Stats
362W - 343L
1,581 Elo+
Solo
Anubis
Anubis
DrSoggsta
Anubis
Level 88
God Stats
15W - 10L
1,652 SR
Queue Stats
344W - 360L
1,494 Elo+
Solo
Arachne
Arachne
John seaskip
Arachne
Level 148
God Stats
10W - 12L
1,507 SR
Queue Stats
766W - 790L
1,563 Elo+
Solo
Zhong Kui
Zhong Kui
Masterpro02
Zhong Kui
Level 125
God Stats
5W - 7L
1,464 SR
Queue Stats
326W - 339L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HancuckT35
Tiamat
15
1 / 1 / 10
9,023
531
12,281
10,180
7,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
Hey901
Ishtar
15
4 / 4 / 3
9,177
540
7,117
12,379
4,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Pancakesjr1
Mercury
16
7 / 2 / 10
10,011
589
10,422
15,022
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Ragnuu
Shiva
15
3 / 3 / 2
9,434
555
14,088
18,739
10,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
TheCrusader555
Baron Samedi
14
4 / 1 / 12
9,222
542
8,096
14,060
19,076
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chrispurrs
Sylvanus
17
4 / 3 / 2
10,106
594
15,628
18,838
17,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Derrelith
Cernunnos
15
1 / 2 / 2
9,087
535
12,827
15,458
7,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
DrSoggsta
Anubis
11
0 / 8 / 0
7,412
436
8,191
15,970
8,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
John seaskip
Arachne
13
6 / 3 / 0
8,470
498
8,069
16,989
6,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Masterpro02
Zhong Kui
7
0 / 3 / 1
5,790
341
3,291
6,143
5,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
19
Kills
11
11
Deaths
19
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Chrispurrs
Sylvanus
4
3
2
1.67
L
Cernunnos
Derrelith
Cernunnos
1
2
2
1
L
Anubis
DrSoggsta
Anubis
0
8
0
0
W
Tiamat
HancuckT35
Tiamat
1
1
10
6
W
Ishtar
Hey901
Ishtar
4
4
3
1.38
L
Arachne
John seaskip
Arachne
6
3
0
2
L
Zhong Kui
Masterpro02
Zhong Kui
0
3
1
0.17
W
Mercury
Pancakesjr1
Mercury
7
2
10
6
W
Shiva
Ragnuu
Shiva
3
3
2
1.33
W
Baron Samedi
TheCrusader555
Baron Samedi
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,004
Damage
48,006
70,380
Taken
73,398
47,851
Mitigated
45,183
22,506
Healing
28,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Chrispurrs
Sylvanus
15,628
4,626
811
8,997
18,838
17,671
26
1,733
17,105
67,563
16,479
L
Cernunnos
Derrelith
Cernunnos
12,827
6,499
0
8,086
15,458
7,111
949
3,764
11,694
0
90,711
L
Anubis
DrSoggsta
Anubis
8,191
803
0
4,776
15,970
8,482
0
7,768
8,202
58,991
0
W
Tiamat
HancuckT35
Tiamat
12,281
1,192
0
3,247
10,180
7,309
504
3,345
6,835
90,107
0
W
Ishtar
Hey901
Ishtar
7,117
3,936
0
2,775
12,379
4,927
996
1,686
10,693
0
62,703
L
Arachne
John seaskip
Arachne
8,069
4,912
0
4,035
16,989
6,864
0
4,292
12,697
0
50,046
L
Zhong Kui
Masterpro02
Zhong Kui
3,291
502
0
1,374
6,143
5,055
0
2,577
3,566
20,996
0
W
Mercury
Pancakesjr1
Mercury
10,422
5,901
0
4,636
15,022
5,686
548
4,671
10,351
0
72,222
W
Shiva
Ragnuu
Shiva
14,088
5,266
0
6,213
18,739
10,853
251
10,467
8,272
80
67,665
W
Baron Samedi
TheCrusader555
Baron Samedi
8,096
1,910
1,210
4,425
14,060
19,076
156
5,363
8,697
23,107
1,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,867
Gold Earned
40,865
526
Minions Killed
490
0
Camps Cleared
0
1,711,757
Distance Traveled
1,356,451
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,106
594
139
8
0
262,425
4
L
Cernunnos
9,087
535
142
8
0
306,809
12
L
Anubis
7,412
436
106
6
0
265,255
4
W
Tiamat
9,023
531
153
9
0
323,585
7
W
Ishtar
9,177
540
125
7
0
301,704
1
L
Arachne
8,470
498
71
4
0
361,788
1
L
Zhong Kui
5,790
341
32
2
0
160,174
0
W
Mercury
10,011
589
108
6
0
432,644
2
W
Shiva
9,434
555
113
7
0
324,918
2
W
Baron Samedi
9,222
542
27
2
0
328,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role