Player Matchup

Da Ji
Da Ji
DukeBeard
Da Ji
Level 107
God Stats
4W - 1L
1,899 SR
Queue Stats
76W - 93L
1,577 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MagusShade
Ah Muzen Cab
Level 103
God Stats
18W - 18L
1,599 SR
Queue Stats
69W - 82L
1,561 Elo+
Party 1
Hercules
Hercules
SkeletorRAGE
Hercules
Level 86
God Stats
22W - 27L
1,517 SR
Queue Stats
50W - 61L
1,559 Elo+
Party 1
Anubis
Anubis
mmrgoblin69
Anubis
Level 153
God Stats
8W - 10L
1,530 SR
Queue Stats
503W - 503L
1,623 Elo+
Party 1
Ymir
Ymir
robotmonkey
Ymir
Level 100
God Stats
5W - 3L
1,485 SR
Queue Stats
74W - 87L
1,582 Elo+
Party 1
Team Averages
Level 110
1,606 SR
1,580 Elo+

VS

Team Averages
Level 128
1,540 SR
1,618 Elo+
Hercules
Hercules
Akadyn
Hercules
Level 147
God Stats
7W - 8L
1,552 SR
Queue Stats
588W - 583L
1,613 Elo+
Party 3
Cerberus
Cerberus
NickChocula
Cerberus
Level 126
God Stats
2W - 8L
1,474 SR
Queue Stats
98W - 88L
1,595 Elo+
Party 2
Jing Wei
Jing Wei
eid2u4emit
Jing Wei
Level 134
God Stats
8W - 5L
1,620 SR
Queue Stats
74W - 49L
1,650 Elo+
Party 2
Hades
Hades
kodexkid123
Hades
Level 104
God Stats
9W - 10L
1,552 SR
Queue Stats
313W - 313L
1,572 Elo+
Party 3
Vulcan
Vulcan
thelegitcelery
Vulcan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 67L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DukeBeard
Da Ji
11
4 / 0 / 4
6,213
621
5,454
7,214
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Muzen Cab
MagusShade
Ah Muzen Cab
10
0 / 0 / 2
5,190
519
2,706
3,361
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
SkeletorRAGE
Hercules
9
2 / 0 / 0
5,656
566
2,476
5,659
2,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
12
5 / 0 / 4
6,738
674
6,113
6,482
2,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 1 / 0
5,910
591
5,856
8,557
5,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Akadyn
Hercules
11
1 / 0 / 0
6,405
641
5,047
8,944
7,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
NickChocula
Cerberus
8
0 / 1 / 0
4,891
489
2,763
6,080
2,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
eid2u4emit
Jing Wei
9
0 / 1 / 0
4,732
473
3,642
5,835
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,017
502
2,185
7,711
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 6 / 0
4,956
496
4,019
6,560
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
11
Kills
1
1
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
Akadyn
Hercules
1
0
0
1
W
Da Ji
DukeBeard
Da Ji
4
0
4
6
W
Ah Muzen Cab
MagusShade
Ah Muzen Cab
0
0
2
1
L
Cerberus
NickChocula
Cerberus
0
1
0
0
W
Hercules
SkeletorRAGE
Hercules
2
0
0
2
L
Jing Wei
eid2u4emit
Jing Wei
0
1
0
0
L
0
3
0
0
W
Anubis
5
0
4
7
W
0
1
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,605
Damage
17,656
31,273
Taken
35,130
14,312
Mitigated
16,642
15,513
Healing
13,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Akadyn
Hercules
5,047
1,962
0
4,625
8,944
7,371
0
5,349
3,135
0
46,826
W
Da Ji
DukeBeard
Da Ji
5,454
1,681
0
3,232
7,214
2,675
0
1,240
5,950
0
33,707
W
Ah Muzen Cab
MagusShade
Ah Muzen Cab
2,706
1,508
0
2,552
3,361
1,146
0
786
2,575
0
41,082
L
Cerberus
NickChocula
Cerberus
2,763
109
0
2,145
6,080
2,905
0
701
5,379
17,117
1,300
W
Hercules
SkeletorRAGE
Hercules
2,476
460
0
2,730
5,659
2,544
0
2,407
3,250
0
16,287
L
Jing Wei
eid2u4emit
Jing Wei
3,642
2,406
0
2,847
5,835
1,500
0
0
5,835
0
33,805
L
2,185
310
0
3,637
7,711
2,907
0
2,830
4,881
31,596
0
W
Anubis
6,113
243
0
4,166
6,482
2,815
0
3,797
2,494
60,513
0
W
5,856
2,829
0
2,833
8,557
5,132
0
476
8,081
40,044
0
L
4,019
1,121
0
303
6,560
1,959
0
2,629
3,931
33,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,707
Gold Earned
26,001
348
Minions Killed
328
0
Camps Cleared
0
1,010,456
Distance Traveled
965,222
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,405
641
92
9
0
187,224
2
W
Da Ji
6,213
621
66
7
0
213,855
3
W
Ah Muzen Cab
5,190
519
70
7
0
188,193
0
L
Cerberus
4,891
489
47
5
0
201,225
3
W
Hercules
5,656
566
30
3
0
220,613
1
L
Jing Wei
4,732
473
59
6
0
192,713
2
L
Hades
5,017
502
67
7
0
201,470
1
W
Anubis
6,738
674
102
10
0
199,617
0
W
Ymir
5,910
591
80
8
0
188,178
0
L
Vulcan
4,956
496
63
6
0
182,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role