Player Matchup

Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
AlphaAiden1446
King Arthur
Level 156
God Stats
3W - 3L
1,556 SR
Queue Stats
45W - 33L
1,598 Elo+
Party 1
Anhur
Anhur
GokuzinhoDSatan
Anhur
Level 158
God Stats
13W - 14L
1,622 SR
Queue Stats
282W - 190L
1,668 Elo+
Party 1
Ares
Ares
WhoeverIWantToB
Ares
Level 155
God Stats
116W - 126L
1,542 SR
Queue Stats
1,223W - 1,155L
1,499 Elo+
Party 1
Fenrir
Fenrir
ZergiNate
Fenrir
Level 159
God Stats
1W - 2L
1,717 SR
Queue Stats
653W - 562L
1,582 Elo+
Party 1
Team Averages
Level 156
1,587 SR
1,569 Elo+

VS

Team Averages
Level 111
1,595 SR
1,580 Elo+
Mulan
Mulan
I ivanssic I
Mulan
Level 81
God Stats
1W - 4L
1,514 SR
Queue Stats
128W - 106L
1,545 Elo+
Party 3
Persephone
Persephone
LbotomzdMky0
Persephone
Level 69
God Stats
0W - 2L
1,462 SR
Queue Stats
150W - 114L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
Meckles-
Danzaburou
Level 127
God Stats
3W - 2L
1,700 SR
Queue Stats
395W - 350L
1,532 Elo+
Solo
Ne Zha
Ne Zha
ldz1999
Ne Zha
Level 126
God Stats
7W - 4L
1,673 SR
Queue Stats
35W - 26L
1,628 Elo+
Party 3
Terra
Terra
zorgot13
Terra
Level 153
God Stats
5W - 3L
1,629 SR
Queue Stats
39W - 29L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 1 / 2
9,018
564
5,084
9,884
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
AlphaAiden1446
King Arthur
15
2 / 1 / 2
9,022
564
12,593
16,028
20,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
8 / 2 / 2
9,485
593
21,099
16,268
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 1 / 5
7,721
483
5,365
14,126
12,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
ZergiNate
Fenrir
14
4 / 2 / 2
8,784
549
6,575
13,224
6,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,379
524
11,899
19,481
14,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
LbotomzdMky0
Persephone
13
1 / 2 / 1
8,461
529
6,630
8,764
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Meckles-
Danzaburou
13
1 / 6 / 1
7,942
496
7,831
16,139
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
ldz1999
Ne Zha
12
1 / 3 / 3
7,425
464
7,905
15,907
5,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
zorgot13
Terra
12
2 / 1 / 3
7,654
478
7,545
12,397
9,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
15
Kills
7
7
Deaths
15
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
2
2
W
King Arthur
AlphaAiden1446
King Arthur
2
1
2
3
W
8
2
2
4.5
L
2
3
0
0.67
L
Persephone
LbotomzdMky0
Persephone
1
2
1
0.75
L
Danzaburou
Meckles-
Danzaburou
1
6
1
0.25
W
0
1
5
2.5
W
Fenrir
ZergiNate
Fenrir
4
2
2
2.5
L
Ne Zha
ldz1999
Ne Zha
1
3
3
0.83
L
Terra
zorgot13
Terra
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,716
Damage
41,810
69,530
Taken
72,688
49,839
Mitigated
37,100
26,139
Healing
28,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,084
618
0
3,614
9,884
4,209
192
3,636
6,199
82,823
0
W
King Arthur
AlphaAiden1446
King Arthur
12,593
1,472
0
4,593
16,028
20,214
0
105
14,896
81
69,359
W
21,099
11,478
0
8,699
16,268
6,539
0
4,962
11,306
0
83,423
L
11,899
1,367
0
7,957
19,481
14,540
0
1,251
17,163
0
69,642
L
Persephone
LbotomzdMky0
Persephone
6,630
259
0
2,044
8,764
2,930
0
2,217
6,545
62,166
0
L
Danzaburou
Meckles-
Danzaburou
7,831
4,460
0
6,357
16,139
4,429
660
1,546
14,593
0
67,661
W
5,365
280
620
3,099
14,126
12,048
0
3,846
10,280
28,071
1,840
W
Fenrir
ZergiNate
Fenrir
6,575
1,944
0
5,514
13,224
6,829
0
1,646
11,507
0
65,873
L
Ne Zha
ldz1999
Ne Zha
7,905
3,102
0
7,024
15,907
5,832
0
2,159
13,609
20
53,042
L
Terra
zorgot13
Terra
7,545
1,730
1,224
4,088
12,397
9,369
0
3,085
9,312
28,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,030
Gold Earned
39,861
533
Minions Killed
468
0
Camps Cleared
0
1,609,109
Distance Traveled
1,489,346
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,018
564
159
10
0
344,205
6
W
King Arthur
9,022
564
120
8
0
325,215
1
W
Anhur
9,485
593
115
7
0
284,111
1
L
Mulan
8,379
524
124
8
0
286,880
8
L
Persephone
8,461
529
120
8
0
285,046
6
L
Danzaburou
7,942
496
106
7
0
260,093
3
W
Ares
7,721
483
35
2
0
299,975
3
W
Fenrir
8,784
549
104
7
0
355,603
4
L
Ne Zha
7,425
464
87
5
0
324,096
5
L
Terra
7,654
478
31
2
0
333,231
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role