Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Elmis
Kukulkan
Level 129
God Stats
2W - 0L
1,476 SR
Queue Stats
26W - 26L
1,517 Elo+
Solo
Ullr
Ullr
SantyTheJEFF21
Ullr
Level 66
God Stats
3W - 5L
1,652 SR
Queue Stats
134W - 132L
1,502 Elo+
Solo
Danzaburou
Danzaburou
V2 SMG PLAYER
Danzaburou
Level 109
God Stats
200W - 149L
1,527 SR
Queue Stats
298W - 264L
1,508 Elo+
Solo
Team Averages
Level 116
1,531 SR
1,506 Elo+

VS

Team Averages
Level 79
1,490 SR
1,461 Elo+
Skadi
Skadi
BolandCG
Skadi
Level 121
God Stats
0W - 3L
1,193 SR
Queue Stats
47W - 52L
1,478 Elo+
Party 1
Atlas
Atlas
Deboswing
Atlas
Level 69
God Stats
1W - 1L
1,697 SR
Queue Stats
149W - 145L
1,495 Elo+
Solo
Thoth
Thoth
Floating_aIpacas
Thoth
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,412 Elo+
Party 1
Da Ji
Da Ji
SampleKnight69
Da Ji
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,491 Elo+
Solo
Cerberus
Cerberus
xZeusThaGoat
Cerberus
Level 102
God Stats
3W - 1L
1,561 SR
Queue Stats
437W - 491L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 1 / 1
7,552
581
7,985
11,428
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
 
Yemoja
10
0 / 3 / 3
6,479
498
3,865
9,745
5,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Elmis
Kukulkan
13
3 / 0 / 1
7,501
577
4,162
5,369
2,656
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 1
6,433
495
3,342
9,170
3,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
V2 SMG PLAYER
Danzaburou
13
3 / 2 / 3
8,219
632
9,254
8,571
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BolandCG
Skadi
12
3 / 0 / 3
7,340
565
5,750
6,960
2,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Deboswing
Atlas
8
2 / 1 / 3
6,067
467
5,250
11,260
6,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 5 / 0
6,084
468
2,695
6,260
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 2 / 3
6,712
516
7,825
12,114
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
xZeusThaGoat
Cerberus
11
2 / 3 / 1
6,495
500
3,839
10,829
6,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
11
Kills
9
9
Deaths
11
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
1
5.5
W
Yemoja
 
Yemoja
0
3
3
0.5
L
Skadi
BolandCG
Skadi
3
0
3
4.5
L
Atlas
Deboswing
Atlas
2
1
3
3.5
W
Kukulkan
Elmis
Kukulkan
3
0
1
3.5
L
0
5
0
0
L
2
2
3
1.75
W
0
3
1
0.17
W
Danzaburou
V2 SMG PLAYER
Danzaburou
3
2
3
2.25
L
Cerberus
xZeusThaGoat
Cerberus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,608
Damage
25,359
44,283
Taken
47,423
18,992
Mitigated
21,846
19,500
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,985
3,181
0
10,113
11,428
4,067
554
878
10,426
0
54,915
W
Yemoja
 
Yemoja
3,865
1,239
3,621
2,092
9,745
5,770
283
2,506
7,036
15,896
0
L
Skadi
BolandCG
Skadi
5,750
2,142
0
750
6,960
2,014
128
501
6,459
0
60,943
L
Atlas
Deboswing
Atlas
5,250
1,245
0
2,513
11,260
6,908
0
3,436
7,824
15,239
6,024
W
Kukulkan
Elmis
Kukulkan
4,162
505
0
176
5,369
2,656
763
2,480
2,889
62,305
0
L
2,695
149
0
390
6,260
1,944
288
1,481
4,779
42,081
0
L
7,825
2,655
0
3,516
12,114
4,133
0
946
11,168
0
43,566
W
3,342
1,316
0
592
9,170
3,087
0
1,391
7,709
0
42,691
W
Danzaburou
V2 SMG PLAYER
Danzaburou
9,254
3,160
0
2,906
8,571
3,412
888
2,731
5,840
0
58,588
L
Cerberus
xZeusThaGoat
Cerberus
3,839
375
0
2,243
10,829
6,847
0
1,663
9,166
35,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,184
Gold Earned
32,698
397
Minions Killed
363
0
Camps Cleared
0
1,296,412
Distance Traveled
1,237,702
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,552
581
86
7
0
298,040
2
W
Yemoja
6,479
498
24
2
0
241,107
2
L
Skadi
7,340
565
100
8
0
240,705
3
L
Atlas
6,067
467
36
3
0
256,691
7
W
Kukulkan
7,501
577
115
9
0
261,533
0
L
Thoth
6,084
468
66
5
0
226,035
2
L
Da Ji
6,712
516
79
6
0
265,248
0
W
Ullr
6,433
495
80
6
0
230,778
5
W
Danzaburou
8,219
632
92
7
0
264,954
4
L
Cerberus
6,495
500
82
6
0
249,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role