Player Matchup

Maui
Maui
Haraldtheking
Maui
Level 64
God Stats
14W - 17L
1,459 SR
Queue Stats
72W - 87L
1,356 Elo+
Solo
Ares
Ares
LilyGlaceon
Ares
Level 47
God Stats
2W - 2L
1,795 SR
Queue Stats
113W - 98L
1,497 Elo+
Party 2
Neith
Neith
PANB Raging
Neith
Level 31
God Stats
4W - 1L
1,523 SR
Queue Stats
5W - 2L
1,718 Elo+
Party 2
Vulcan
Vulcan
TheVatiHendo
Vulcan
Level 64
God Stats
6W - 9L
1,376 SR
Queue Stats
226W - 289L
1,347 Elo+
Party 2
Awilix
Awilix
schremby
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 92L
1,313 Elo+
Party 2
Team Averages
Level 47
1,531 SR
1,446 Elo+

VS

Team Averages
Level 96
1,513 SR
1,385 Elo+
Maui
Maui
DOPELGANGER_SAKE
Maui
Level 100
God Stats
2W - 1L
1,540 SR
Queue Stats
276W - 266L
1,375 Elo+
Solo
Susano
Susano
Danger_Noodle144
Susano
Level 123
God Stats
2W - 0L
1,664 SR
Queue Stats
34W - 21L
1,477 Elo+
Solo
Amaterasu
Amaterasu
IlJaegerM20V
Amaterasu
Level 91
God Stats
27W - 27L
1,471 SR
Queue Stats
407W - 502L
1,360 Elo+
Party 1
Hades
Hades
Maicon_Lopes
Hades
Level 99
God Stats
119W - 95L
1,493 SR
Queue Stats
272W - 253L
1,393 Elo+
Solo
Izanami
Izanami
UrSancho1
Izanami
Level 65
God Stats
34W - 51L
1,396 SR
Queue Stats
187W - 273L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,574
465
1,191
9,519
6,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 0
5,766
481
3,884
11,384
7,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
5,176
431
3,450
6,989
2,128
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
9
0 / 2 / 0
5,323
444
3,700
7,470
3,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
schremby
Awilix
9
0 / 7 / 0
5,132
428
1,602
10,449
3,753
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
6,169
514
3,560
6,774
4,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 0 / 4
7,099
592
6,500
10,596
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
IlJaegerM20V
Amaterasu
13
5 / 0 / 2
8,248
687
6,581
8,364
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
2 / 0 / 2
7,267
606
7,343
6,013
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
UrSancho1
Izanami
11
2 / 0 / 1
6,880
573
3,927
3,590
1,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
13
15
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
2
0
4
4
L
0
1
0
0
W
Amaterasu
IlJaegerM20V
Amaterasu
5
0
2
6
L
0
3
0
0
W
2
0
2
3
L
0
2
0
0
L
Vulcan
0
2
0
0
W
Izanami
UrSancho1
Izanami
2
0
1
2.5
L
Awilix
schremby
Awilix
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,827
Damage
27,911
45,811
Taken
35,337
23,846
Mitigated
17,478
11,727
Healing
17,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,560
442
0
2,491
6,774
4,270
75
1,210
5,522
20,784
0
W
6,500
2,067
0
5,028
10,596
4,180
0
1,362
9,234
0
55,597
L
1,191
306
0
3,731
9,519
6,315
0
2,309
6,914
21,599
0
W
Amaterasu
IlJaegerM20V
Amaterasu
6,581
3,709
0
5,222
8,364
4,700
984
2,909
5,414
31
57,682
L
3,884
319
0
3,655
11,384
7,852
160
1,283
10,059
35,330
0
W
7,343
498
326
3,648
6,013
3,175
460
2,342
3,325
52,465
0
L
3,450
1,492
0
1,695
6,989
2,128
0
671
6,283
0
33,666
L
Vulcan
3,700
1,771
370
2,150
7,470
3,798
0
4,499
2,301
32,378
0
W
Izanami
UrSancho1
Izanami
3,927
3,098
276
671
3,590
1,153
2,144
482
2,683
0
50,670
L
Awilix
schremby
Awilix
1,602
220
0
126
10,449
3,753
640
1,628
8,777
0
27,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,971
Gold Earned
35,663
237
Minions Killed
444
0
Camps Cleared
0
1,104,181
Distance Traveled
1,219,898
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,169
514
34
3
0
226,967
0
W
Susano
7,099
592
92
8
0
293,297
7
L
Maui
5,574
465
33
3
0
217,214
0
W
Amaterasu
8,248
687
115
10
0
248,544
3
L
Ares
5,766
481
63
5
0
237,495
3
W
Hades
7,267
606
108
9
0
235,552
3
L
Neith
5,176
431
46
4
0
218,872
3
L
Vulcan
5,323
444
47
4
0
187,337
4
W
Izanami
6,880
573
95
8
0
215,538
0
L
Awilix
5,132
428
48
4
0
243,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role