Player Matchup

Guan Yu
Guan Yu
Diamond II
 
Guan Yu
Diamond II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Rama
Rama
Diamond V
Aeromag
Rama
Diamond V
Level 124
God Stats
27W - 13L
1,817 SR
Queue Stats
150W - 123L
2,120 MMR
Solo
Da Ji
Da Ji
Diamond IV
Kαrboncito
Da Ji
Diamond IV
Level 143
God Stats
5W - 5L
1,594 SR
Queue Stats
137W - 118L
2,191 MMR
Party 3
Maui
Maui
Diamond IV
ReaperPeach
Maui
Diamond IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
521W - 516L
2,123 MMR
Solo
Thoth
Thoth
Diamond II
jonathane9
Thoth
Diamond II
Level 153
God Stats
16W - 16L
1,563 SR
Queue Stats
467W - 472L
2,307 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,595 SR
2,048 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,612 SR
2,118 MMR
Yemoja
Yemoja
Diamond IV
 
Yemoja
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Masters
BabuJee
Cabrakan
Masters
Level 160
God Stats
6W - 4L
1,537 SR
Queue Stats
430W - 413L
2,156 MMR
Party 1
Medusa
Medusa
Diamond IV
Calobski
Medusa
Diamond IV
Level 147
God Stats
2W - 2L
1,544 SR
Queue Stats
155W - 140L
2,132 MMR
Party 2
Ravana
Ravana
Diamond III
Daveÿ
Ravana
Diamond III
Level 159
God Stats
10W - 7L
1,710 SR
Queue Stats
161W - 160L
2,249 MMR
Party 2
Scylla
Scylla
Diamond I
Entricked
Scylla
Diamond I
Level 66
God Stats
17W - 15L
1,769 SR
Queue Stats
207W - 200L
2,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 3 / 1
8,173
545
4,781
15,691
16,544
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
Aeromag
Rama
12
0 / 4 / 2
7,299
487
6,200
11,358
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 2
7,516
501
6,309
13,355
5,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 5 / 2
7,281
485
2,874
15,140
13,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
11
0 / 3 / 1
7,076
472
3,778
8,300
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CernunnosNemesisSusanoThor

VS

Bans
HadesAgniNe ZhaIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 1 / 13
8,758
584
8,515
11,409
7,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cabrakan
BabuJee
Cabrakan
16
4 / 1 / 7
10,061
671
15,326
10,982
9,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Calobski
Medusa
15
2 / 0 / 6
9,284
619
5,689
8,950
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Daveÿ
Ravana
14
5 / 1 / 8
8,911
594
8,041
8,333
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Entricked
Scylla
16
6 / 0 / 1
9,456
630
9,750
5,000
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
3
Kills
18
18
Deaths
3
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
1
0.5
W
Yemoja
 
Yemoja
1
1
13
7.5
L
Rama
Aeromag
Rama
0
4
2
0.25
W
Cabrakan
BabuJee
Cabrakan
4
1
7
7.5
W
Medusa
Calobski
Medusa
2
0
6
5
W
Ravana
Daveÿ
Ravana
5
1
8
9
W
Scylla
Entricked
Scylla
6
0
1
6.5
L
1
3
2
0.67
L
1
5
2
0.4
L
Thoth
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,942
Damage
47,321
63,844
Taken
44,674
43,476
Mitigated
27,102
13,791
Healing
19,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,781
730
596
4,305
15,691
16,544
0
9,713
5,978
65
57,999
W
Yemoja
 
Yemoja
8,515
1,849
3,980
2,841
11,409
7,843
0
2,959
8,125
28,453
3,166
L
Rama
Aeromag
Rama
6,200
4,973
0
4,568
11,358
4,511
0
4,906
6,452
0
61,356
W
Cabrakan
BabuJee
Cabrakan
15,326
1,808
0
3,565
10,982
9,985
0
356
10,626
87,922
0
W
Medusa
Calobski
Medusa
5,689
3,012
0
3,761
8,950
3,454
2,788
931
8,019
0
84,152
W
Ravana
Daveÿ
Ravana
8,041
2,824
0
3,944
8,333
3,727
0
1,655
6,678
0
71,516
W
Scylla
Entricked
Scylla
9,750
1,490
0
1,705
5,000
2,093
0
1,285
3,715
83,757
0
L
6,309
2,384
0
276
13,355
5,783
0
5,938
7,417
0
65,155
L
2,874
996
346
2,255
15,140
13,522
0
8,586
6,554
19,203
0
L
Thoth
3,778
208
0
1,445
8,300
3,116
0
3,840
4,460
64,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,345
Gold Earned
46,470
513
Minions Killed
588
0
Camps Cleared
0
1,475,449
Distance Traveled
1,550,884
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,173
545
130
9
0
300,598
5
W
Yemoja
8,758
584
36
2
0
320,601
5
L
Rama
7,299
487
119
8
0
249,425
6
W
Cabrakan
10,061
671
152
10
0
277,590
3
W
Medusa
9,284
619
146
10
0
303,938
9
W
Ravana
8,911
594
108
7
0
350,805
1
W
Scylla
9,456
630
146
10
0
297,950
5
L
Da Ji
7,516
501
97
6
0
350,837
4
L
Maui
7,281
485
31
2
0
299,645
4
L
Thoth
7,076
472
136
9
0
274,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role