Player Matchup

Neith
Neith
 
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Boopientem
Thor
Level 44
God Stats
6W - 0L
1,794 SR
Queue Stats
158W - 12L
1,861 Elo+
Party 3
Merlin
Merlin
Dubzy1738
Merlin
Level 42
God Stats
2W - 9L
1,109 SR
Queue Stats
21W - 58L
1,191 Elo+
Party 1
Kukulkan
Kukulkan
KiddFoxx1
Kukulkan
Level 47
God Stats
15W - 18L
1,408 SR
Queue Stats
91W - 121L
1,303 Elo+
Party 1
Mulan
Mulan
TrumperyImp299
Mulan
Level 66
God Stats
26W - 12L
1,556 SR
Queue Stats
101W - 120L
1,445 Elo+
Solo
Team Averages
Level 63
1,473 SR
1,460 Elo+

VS

Team Averages
Level 88
1,379 SR
1,367 Elo+
Guan Yu
Guan Yu
CravenVII
Guan Yu
Level 83
God Stats
3W - 4L
1,310 SR
Queue Stats
199W - 227L
1,326 Elo+
Solo
Agni
Agni
Togelan
Agni
Level 106
God Stats
1W - 3L
1,282 SR
Queue Stats
187W - 196L
1,394 Elo+
Solo
Jing Wei
Jing Wei
hellhound_death_
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 66L
1,227 Elo+
Party 2
Merlin
Merlin
lJaREDl5310
Merlin
Level 63
God Stats
13W - 14L
1,440 SR
Queue Stats
99W - 95L
1,515 Elo+
Solo
Thanatos
Thanatos
scottahawk
Thanatos
Level 159
God Stats
5W - 5L
1,362 SR
Queue Stats
201W - 292L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
13 / 1 / 23
12,666
1,583
22,026
12,841
6,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
18 / 3 / 15
12,238
1,530
27,370
9,723
4,350
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Dubzy1738
Merlin
16
3 / 3 / 18
9,264
1,158
10,056
7,061
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
KiddFoxx1
Kukulkan
17
8 / 0 / 18
10,588
1,324
9,375
5,442
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 5 / 20
10,192
1,274
7,361
10,473
10,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

307

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CravenVII
Guan Yu
14
4 / 5 / 2
9,282
1,160
6,209
11,366
6,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
Togelan
Agni
15
4 / 10 / 5
10,260
1,283
7,369
16,526
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 13 / 7
8,620
1,078
5,730
20,265
7,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
3 / 4 / 6
9,571
1,196
7,602
13,125
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
scottahawk
Thanatos
15
1 / 15 / 5
8,643
1,080
10,581
21,213
7,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
37
47
Kills
12
12
Deaths
47
94
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
13
1
23
24.5
W
18
3
15
8.5
L
Guan Yu
CravenVII
Guan Yu
4
5
2
1
W
Merlin
Dubzy1738
Merlin
3
3
18
4
W
Kukulkan
KiddFoxx1
Kukulkan
8
0
18
17
L
Agni
Togelan
Agni
4
10
5
0.65
W
5
5
20
3
L
0
13
7
0.27
L
Merlin
3
4
6
1.5
L
Thanatos
scottahawk
Thanatos
1
15
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,188
Damage
37,491
45,540
Taken
82,495
26,058
Mitigated
29,811
3,808
Healing
5,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,026
10,092
0
2,281
12,841
6,669
0
4,184
8,657
0
36,356
W
27,370
8,427
0
0
9,723
4,350
0
3,729
5,994
0
35,489
L
Guan Yu
CravenVII
Guan Yu
6,209
579
431
1,072
11,366
6,565
0
2,459
8,730
0
12,795
W
Merlin
Dubzy1738
Merlin
10,056
2,099
0
250
7,061
2,560
0
2,846
4,215
25,512
0
W
Kukulkan
KiddFoxx1
Kukulkan
9,375
520
0
279
5,442
2,325
0
2,344
3,098
30,158
0
L
Agni
Togelan
Agni
7,369
927
0
598
16,526
4,546
0
2,141
14,318
19,301
0
W
7,361
1,396
0
998
10,473
10,154
0
1,868
8,605
0
21,276
L
5,730
2,670
59
682
20,265
7,048
0
7,332
12,897
0
22,986
L
Merlin
7,602
219
0
0
13,125
4,495
0
4,432
8,693
22,107
0
L
Thanatos
scottahawk
Thanatos
10,581
4,701
0
2,587
21,213
7,157
0
3,067
18,010
0
19,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,948
Gold Earned
46,376
168
Minions Killed
128
9
Camps Cleared
3
769,213
Distance Traveled
641,465
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,666
1,583
39
5
3
149,771
1
W
Thor
12,238
1,530
20
3
2
146,178
1
L
Guan Yu
9,282
1,160
14
2
0
118,508
0
W
Merlin
9,264
1,158
27
3
1
157,807
1
W
Kukulkan
10,588
1,324
39
5
0
194,173
1
L
Agni
10,260
1,283
28
4
1
124,273
0
W
Mulan
10,192
1,274
43
5
3
121,284
0
L
Jing Wei
8,620
1,078
29
4
1
134,525
0
L
Merlin
9,571
1,196
41
5
1
148,722
0
L
Thanatos
8,643
1,080
16
2
0
115,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role