Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DrBiff
Merlin
Level 104
God Stats
13W - 11L
1,518 SR
Queue Stats
59W - 61L
1,434 Elo+
Party 2
Ullr
Ullr
ImNotABlackGuy
Ullr
Level 28
God Stats
2W - 0L
1,522 SR
Queue Stats
160W - 119L
1,651 Elo+
Party 1
Neith
Neith
Inarem
Neith
Level 142
God Stats
4W - 1L
1,593 SR
Queue Stats
348W - 270L
1,669 Elo+
Party 1
Sobek
Sobek
LTthaGoaT
Sobek
Level 106
God Stats
27W - 18L
1,576 SR
Queue Stats
244W - 180L
1,655 Elo+
Party 1
Team Averages
Level 94
1,542 SR
1,582 Elo+

VS

Team Averages
Level 36
1,389 SR
1,373 Elo+
Heimdallr
Heimdallr
Chiztomaniac
Heimdallr
Level 64
God Stats
1W - 2L
1,298 SR
Queue Stats
50W - 50L
1,362 Elo+
Party 3
Sun Wukong
Sun Wukong
FranJRubio12
Sun Wukong
Level 15
God Stats
4W - 6L
1,335 SR
Queue Stats
12W - 13L
1,353 Elo+
Party 3
The Morrigan
The Morrigan
Kaiixa
The Morrigan
Level 68
God Stats
5W - 9L
1,312 SR
Queue Stats
399W - 418L
1,417 Elo+
Solo
Bacchus
Bacchus
SUSSYBAKAAMOGUS
Bacchus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 31L
1,286 Elo+
Party 3
Thor
Thor
Santox023
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 1 / 3
8,444
528
4,223
13,721
5,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
DrBiff
Merlin
14
1 / 2 / 2
8,657
541
7,313
7,022
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
7 / 1 / 4
10,185
637
10,089
12,741
5,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Inarem
Neith
14
4 / 2 / 2
9,195
575
9,780
9,915
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
LTthaGoaT
Sobek
11
1 / 3 / 3
7,819
489
4,347
14,022
13,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chiztomaniac
Heimdallr
11
2 / 3 / 4
7,165
448
8,699
10,257
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
FranJRubio12
Sun Wukong
15
3 / 4 / 0
8,737
546
4,132
12,234
8,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Kaiixa
The Morrigan
12
0 / 4 / 1
7,360
460
6,650
9,617
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 4
6,604
413
3,501
9,222
8,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
13
4 / 4 / 2
8,181
511
8,580
14,037
5,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
16
Kills
9
9
Deaths
16
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
1
3
4.5
L
Heimdallr
Chiztomaniac
Heimdallr
2
3
4
1.33
W
Merlin
DrBiff
Merlin
1
2
2
1
L
Sun Wukong
FranJRubio12
Sun Wukong
3
4
0
0.75
W
7
1
4
9
W
Neith
Inarem
Neith
4
2
2
2.5
L
The Morrigan
Kaiixa
The Morrigan
0
4
1
0.13
W
Sobek
LTthaGoaT
Sobek
1
3
3
0.83
L
0
1
4
2
L
Thor
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,752
Damage
31,562
57,421
Taken
55,367
31,053
Mitigated
31,535
15,409
Healing
14,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,223
1,443
0
4,977
13,721
5,263
0
1,221
12,500
58,382
0
L
Heimdallr
Chiztomaniac
Heimdallr
8,699
4,904
0
3,209
10,257
4,162
0
1,226
9,031
0
43,139
W
Merlin
DrBiff
Merlin
7,313
304
0
1,384
7,022
3,020
118
1,734
5,288
74,697
0
L
Sun Wukong
FranJRubio12
Sun Wukong
4,132
340
0
2,547
12,234
8,588
0
1,288
10,946
0
57,428
W
10,089
4,221
0
1,093
12,741
5,441
1,161
1,148
11,593
0
73,509
W
Neith
Inarem
Neith
9,780
4,240
0
4,528
9,915
4,187
1,090
1,922
7,993
0
75,584
L
The Morrigan
Kaiixa
The Morrigan
6,650
1,563
0
2,289
9,617
4,630
0
6,183
3,434
48,843
6,135
W
Sobek
LTthaGoaT
Sobek
4,347
203
204
3,223
14,022
13,142
150
3,606
10,416
17,453
1,485
L
3,501
225
0
1,898
9,222
8,232
0
3,458
5,764
11,284
0
L
Thor
8,580
2,527
0
4,526
14,037
5,923
0
3,483
10,554
0
49,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,300
Gold Earned
38,047
478
Minions Killed
391
0
Camps Cleared
0
1,533,332
Distance Traveled
1,447,167
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,444
528
84
5
0
307,530
1
L
Heimdallr
7,165
448
74
5
0
277,348
4
W
Merlin
8,657
541
129
8
0
278,050
5
L
Sun Wukong
8,737
546
120
8
0
325,803
0
W
Ullr
10,185
637
120
8
0
297,192
3
W
Neith
9,195
575
124
8
0
309,675
1
L
The Morrigan
7,360
460
113
7
0
282,816
4
W
Sobek
7,819
489
21
1
0
340,885
1
L
Bacchus
6,604
413
13
1
0
268,785
2
L
Thor
8,181
511
71
4
0
292,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role