Player Matchup

Kuzenbo
Kuzenbo
AJH The Smurf
Kuzenbo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,531 Elo+
Party 1
Bakasura
Bakasura
Dracosilence
Bakasura
Level 40
God Stats
8W - 1L
1,831 SR
Queue Stats
198W - 94L
1,719 Elo+
Party 2
Shiva
Shiva
HughhJas
Shiva
Level 49
God Stats
13W - 9L
1,766 SR
Queue Stats
199W - 101L
1,710 Elo+
Party 2
Baron Samedi
Baron Samedi
ShinobiMarq
Baron Samedi
Level 129
God Stats
18W - 21L
1,263 SR
Queue Stats
394W - 388L
1,472 Elo+
Party 1
Freya
Freya
nelsonmundella
Freya
Level 120
God Stats
3W - 0L
1,489 SR
Queue Stats
375W - 206L
1,668 Elo+
Party 2
Team Averages
Level 77
1,570 SR
1,620 Elo+

VS

Team Averages
Level 50
1,439 SR
1,304 Elo+
Poseidon
Poseidon
 
Poseidon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DyIan son
Cliodhna
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,077 Elo+
Party 3
Sol
Sol
Uh im apollo
Sol
Level 10
God Stats
0W - 4L
1,197 SR
Queue Stats
0W - 6L
1,105 Elo+
Party 3
Shiva
Shiva
UriBass5
Shiva
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,340 Elo+
Solo
Ra
Ra
oTw1ssty
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
3 / 1 / 6
8,219
587
6,949
9,172
6,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
Dracosilence
Bakasura
16
8 / 1 / 1
9,400
671
7,553
11,362
5,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
HughhJas
Shiva
13
7 / 1 / 7
8,854
632
8,421
14,218
14,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ShinobiMarq
Baron Samedi
12
1 / 1 / 8
7,230
516
6,546
6,738
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
9 / 0 / 2
10,138
724
14,607
13,622
6,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 3 / 0
6,750
482
4,540
8,660
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
DyIan son
Cliodhna
10
2 / 6 / 0
6,586
470
4,808
12,214
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 8 / 0
5,104
365
2,615
10,120
3,155
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
UriBass5
Shiva
10
2 / 4 / 1
6,234
445
6,993
14,294
5,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 7 / 3
5,912
422
5,498
11,361
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
28
Kills
4
4
Deaths
28
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
3
0
0
W
Kuzenbo
3
1
6
6
W
Bakasura
Dracosilence
Bakasura
8
1
1
8.5
L
Cliodhna
DyIan son
Cliodhna
2
6
0
0.33
W
Shiva
HughhJas
Shiva
7
1
7
10.5
W
Baron Samedi
ShinobiMarq
Baron Samedi
1
1
8
5
L
0
8
0
0
L
Shiva
UriBass5
Shiva
2
4
1
0.63
W
9
0
2
10
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,076
Damage
24,454
55,112
Taken
56,649
37,093
Mitigated
20,725
19,271
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,540
268
0
2,571
8,660
3,291
0
4,188
4,382
54,397
0
W
Kuzenbo
6,949
1,815
0
1,240
9,172
6,790
607
3,430
5,742
46,853
0
W
Bakasura
Dracosilence
Bakasura
7,553
4,939
0
3,054
11,362
5,197
47
1,598
9,764
0
74,176
L
Cliodhna
DyIan son
Cliodhna
4,808
598
36
2,376
12,214
4,116
0
3,457
7,832
0
33,456
W
Shiva
HughhJas
Shiva
8,421
709
200
3,635
14,218
14,299
0
2,639
11,579
627
36,209
W
Baron Samedi
ShinobiMarq
Baron Samedi
6,546
569
831
2,368
6,738
4,305
0
2,700
4,038
49,528
0
L
2,615
1,092
0
611
10,120
3,155
0
6,695
3,137
20,137
0
L
Shiva
UriBass5
Shiva
6,993
1,114
0
4,237
14,294
5,764
0
6,404
6,937
0
36,529
W
14,607
5,529
0
7,943
13,622
6,502
25
2,286
11,336
80,115
11,552
L
5,498
1,028
84
1,979
11,361
4,399
162
6,437
4,063
36,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,841
Gold Earned
30,586
536
Minions Killed
294
0
Camps Cleared
0
1,527,463
Distance Traveled
1,264,191
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,750
482
107
8
0
221,223
4
W
Kuzenbo
8,219
587
95
7
0
297,297
0
W
Bakasura
9,400
671
149
11
0
329,840
0
L
Cliodhna
6,586
470
64
5
0
276,523
3
W
Shiva
8,854
632
42
3
0
327,990
0
W
Baron Samedi
7,230
516
85
6
0
275,568
5
L
Sol
5,104
365
27
2
0
243,199
0
L
Shiva
6,234
445
49
4
0
283,915
5
W
Freya
10,138
724
165
12
0
296,768
1
L
Ra
5,912
422
47
3
0
239,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role