Player Matchup

King Arthur
King Arthur
DontFocusM3
King Arthur
Level 24
God Stats
12W - 1L
2,027 SR
Queue Stats
345W - 29L
1,948 Elo+
Party 1
Fenrir
Fenrir
Dreamyy TA
Fenrir
Level 122
God Stats
4W - 5L
1,557 SR
Queue Stats
446W - 322L
1,571 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kaito D Basura
Kumbhakarna
Level 145
God Stats
224W - 124L
1,811 SR
Queue Stats
1,156W - 944L
1,748 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LORD FICKLE
Ah Muzen Cab
Level 88
God Stats
6W - 4L
1,697 SR
Queue Stats
39W - 24L
1,518 Elo+
Party 1
Nox
Nox
TheOneTrueOcean
Nox
Level 158
God Stats
8W - 3L
1,841 SR
Queue Stats
304W - 199L
1,638 Elo+
Party 1
Team Averages
Level 107
1,787 SR
1,685 Elo+

VS

Team Averages
Level 98
1,320 SR
1,429 Elo+
Rama
Rama
JesseJames2488
Rama
Level 127
God Stats
3W - 3L
1,356 SR
Queue Stats
137W - 174L
1,373 Elo+
Solo
Ymir
Ymir
LiTtLeMaN402
Ymir
Level 160
God Stats
1W - 3L
1,432 SR
Queue Stats
319W - 337L
1,515 Elo+
Solo
Artemis
Artemis
Luckturtles
Artemis
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
21W - 15L
1,375 Elo+
Party 2
Ao Kuang
Ao Kuang
SlimeyyButt
Ao Kuang
Level 59
God Stats
2W - 4L
1,104 SR
Queue Stats
22W - 27L
1,405 Elo+
Party 2
Bastet
Bastet
TTVmichael2853
Bastet
Level 120
God Stats
0W - 2L
1,210 SR
Queue Stats
34W - 27L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DontFocusM3
King Arthur
18
5 / 2 / 16
11,361
1,033
20,975
18,898
23,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Dreamyy TA
Fenrir
18
8 / 3 / 16
12,268
1,115
14,813
14,240
13,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Kaito D Basura
Kumbhakarna
18
1 / 1 / 22
11,224
1,020
8,641
12,987
15,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
LORD FICKLE
Ah Muzen Cab
18
7 / 1 / 18
13,374
1,216
17,714
6,572
3,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
10 / 0 / 17
13,459
1,224
25,223
3,979
2,083
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

341

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 1
11,016
1,001
15,385
19,826
9,364
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 2 / 5
10,100
918
6,153
20,281
16,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Luckturtles
Artemis
15
1 / 7 / 2
9,862
897
6,268
13,609
6,153
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
SlimeyyButt
Ao Kuang
15
1 / 10 / 3
10,040
913
6,619
20,801
11,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 5 / 5
10,300
936
11,621
18,653
8,427
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
22
31
Kills
6
7
Deaths
31
89
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DontFocusM3
King Arthur
5
2
16
6.5
W
Fenrir
Dreamyy TA
Fenrir
8
3
16
5.33
L
3
7
1
0.5
W
Kumbhakarna
Kaito D Basura
Kumbhakarna
1
1
22
12
W
Ah Muzen Cab
LORD FICKLE
Ah Muzen Cab
7
1
18
16
L
0
2
5
1.25
L
Artemis
Luckturtles
Artemis
1
7
2
0.29
L
Ao Kuang
SlimeyyButt
Ao Kuang
1
10
3
0.25
L
1
5
5
0.7
W
10
0
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,366
Damage
46,046
56,676
Taken
93,170
58,495
Mitigated
51,984
8,230
Healing
5,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DontFocusM3
King Arthur
20,975
2,217
86
151
18,898
23,379
0
3,269
15,629
0
32,754
W
Fenrir
Dreamyy TA
Fenrir
14,813
4,138
583
2,763
14,240
13,826
0
3,354
8,884
0
22,494
L
15,385
9,054
0
1,391
19,826
9,364
0
4,387
15,199
0
35,899
W
Kumbhakarna
Kaito D Basura
Kumbhakarna
8,641
400
1,072
606
12,987
15,574
0
3,109
9,292
10,905
0
W
Ah Muzen Cab
LORD FICKLE
Ah Muzen Cab
17,714
5,670
0
2,342
6,572
3,633
0
906
5,666
0
65,325
L
6,153
938
878
943
20,281
16,527
0
11,893
8,340
12,229
0
L
Artemis
Luckturtles
Artemis
6,268
2,358
0
162
13,609
6,153
0
3,109
10,296
0
13,110
L
Ao Kuang
SlimeyyButt
Ao Kuang
6,619
3,425
0
1,588
20,801
11,513
0
8,348
12,063
12,439
2,491
L
11,621
4,705
0
720
18,653
8,427
0
6,127
12,383
0
24,206
W
25,223
1,810
288
339
3,979
2,083
0
1,031
2,948
43,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,686
Gold Earned
51,318
217
Minions Killed
143
7
Camps Cleared
3
1,052,565
Distance Traveled
697,919
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,361
1,033
22
2
1
218,516
0
W
Fenrir
12,268
1,115
16
1
4
193,500
0
L
Rama
11,016
1,001
55
5
1
143,658
0
W
Kumbhakarna
11,224
1,020
2
0
0
213,948
0
W
Ah Muzen Cab
13,374
1,216
119
11
1
211,754
0
L
Ymir
10,100
918
15
1
0
143,237
0
L
Artemis
9,862
897
12
1
0
103,810
0
L
Ao Kuang
10,040
913
34
3
2
135,226
0
L
Bastet
10,300
936
27
2
0
171,988
1
W
Nox
13,459
1,224
58
5
1
214,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role