Player Matchup

Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
JahGivenchy_
Kuzenbo
Level 156
God Stats
2W - 4L
1,423 SR
Queue Stats
450W - 460L
1,575 Elo+
Solo
Artemis
Artemis
Just-Me-Now-
Artemis
Level 128
God Stats
163W - 157L
1,502 SR
Queue Stats
634W - 662L
1,392 Elo+
Solo
Nu Wa
Nu Wa
mazingerzero
Nu Wa
Level 78
God Stats
41W - 55L
1,373 SR
Queue Stats
179W - 214L
1,347 Elo+
Solo
Olorun
Olorun
truegrave007
Olorun
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 54L
1,535 Elo+
Solo
Team Averages
Level 126
1,460 SR
1,470 Elo+

VS

Team Averages
Level 112
1,583 SR
1,492 Elo+
Kukulkan
Kukulkan
Ace2Toes
Kukulkan
Level 148
God Stats
5W - 6L
1,415 SR
Queue Stats
197W - 189L
1,552 Elo+
Solo
Geb
Geb
DreamCelestial
Geb
Level 144
God Stats
8W - 2L
1,819 SR
Queue Stats
427W - 407L
1,491 Elo+
Solo
Nemesis
Nemesis
NightmareWolf-TD
Nemesis
Level 149
God Stats
12W - 3L
1,727 SR
Queue Stats
29W - 25L
1,516 Elo+
Solo
Susano
Susano
Wind_of_icarus
Susano
Level 64
God Stats
122W - 84L
1,604 SR
Queue Stats
265W - 274L
1,494 Elo+
Solo
Ishtar
Ishtar
azovera7
Ishtar
Level 54
God Stats
16W - 29L
1,346 SR
Queue Stats
139W - 180L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
2 / 0 / 4
11,644
1,164
10,826
12,525
14,540
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
JahGivenchy_
Kuzenbo
16
2 / 4 / 4
10,189
1,019
8,984
15,445
16,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Just-Me-Now-
Artemis
15
0 / 3 / 4
9,824
982
9,154
9,330
3,550
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 4 / 4
9,526
953
10,226
11,594
3,938
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
15
2 / 3 / 1
10,355
1,036
8,505
10,022
4,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

192

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ace2Toes
Kukulkan
16
1 / 1 / 6
10,928
1,093
11,840
6,804
3,481
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 1 / 8
11,170
1,117
5,330
15,194
20,214
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
3 / 2 / 7
11,109
1,111
11,953
13,261
8,108
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 1 / 4
11,578
1,158
20,223
9,264
4,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ishtar
azovera7
Ishtar
16
0 / 1 / 6
10,066
1,007
6,406
8,314
4,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
6
Kills
14
14
Deaths
6
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
0
4
4
W
Kukulkan
Ace2Toes
Kukulkan
1
1
6
4
W
2
1
8
6
L
Kuzenbo
JahGivenchy_
Kuzenbo
2
4
4
1
L
Artemis
Just-Me-Now-
Artemis
0
3
4
0.67
W
3
2
7
3.25
W
8
1
4
10
W
Ishtar
azovera7
Ishtar
0
1
6
3
L
0
4
4
0.5
L
Olorun
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,695
Damage
55,752
58,916
Taken
52,837
42,609
Mitigated
41,218
4,682
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,826
1,350
0
1,122
12,525
14,540
0
2,965
9,560
0
37,959
W
Kukulkan
Ace2Toes
Kukulkan
11,840
862
0
0
6,804
3,481
0
3,835
2,831
72,540
0
W
5,330
654
0
3,985
15,194
20,214
0
8,648
6,330
9,895
0
L
Kuzenbo
JahGivenchy_
Kuzenbo
8,984
2,355
0
226
15,445
16,494
0
6,663
8,782
21,333
0
L
Artemis
Just-Me-Now-
Artemis
9,154
4,694
68
253
9,330
3,550
0
2,669
6,661
0
32,890
W
11,953
4,122
486
3,405
13,261
8,108
0
6,673
6,396
0
23,115
W
20,223
2,346
0
2,965
9,264
4,846
0
4,543
4,695
0
34,351
W
Ishtar
azovera7
Ishtar
6,406
3,088
0
349
8,314
4,569
0
3,376
4,870
0
32,190
L
10,226
3,314
0
0
11,594
3,938
0
2,033
9,561
16,119
0
L
Olorun
8,505
6,513
451
2,562
10,022
4,087
0
2,840
7,182
28,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,538
Gold Earned
54,851
207
Minions Killed
276
9
Camps Cleared
9
965,435
Distance Traveled
1,077,093
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,644
1,164
43
4
5
215,252
3
W
Kukulkan
10,928
1,093
156
16
5
202,517
1
W
Geb
11,170
1,117
4
0
0
233,780
0
L
Kuzenbo
10,189
1,019
27
3
1
177,940
0
L
Artemis
9,824
982
65
7
1
193,697
0
W
Nemesis
11,109
1,111
21
2
2
208,517
0
W
Susano
11,578
1,158
38
4
1
234,231
1
W
Ishtar
10,066
1,007
57
6
1
198,048
1
L
Nu Wa
9,526
953
15
2
0
197,541
0
L
Olorun
10,355
1,036
57
6
2
181,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role