Player Matchup

Discordia
Discordia
Erendian
Discordia
Level 103
God Stats
6W - 4L
1,500 SR
Queue Stats
33W - 46L
1,422 Elo+
Party 1
Nike
Nike
KelloggCereal1
Nike
Level 109
God Stats
1W - 1L
1,314 SR
Queue Stats
85W - 104L
1,437 Elo+
Party 1
Fafnir
Fafnir
Ríoghán
Fafnir
Level 101
God Stats
7W - 4L
1,500 SR
Queue Stats
33W - 46L
1,422 Elo+
Party 1
Team Averages
Level 104
1,438 SR
1,427 Elo+

VS

Team Averages
Level 117
1,436 SR
1,456 Elo+
Yu Huang
Yu Huang
LowTi3rGod
Yu Huang
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 22L
1,577 Elo+
Party 2
Thor
Thor
Ouranoise
Thor
Level 126
God Stats
0W - 5L
1,308 SR
Queue Stats
115W - 128L
1,462 Elo+
Solo
Izanami
Izanami
ShadowSkullsz
Izanami
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Erendian
Discordia
14
3 / 0 / 6
8,540
776
11,175
5,368
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 3 / 6
8,013
728
9,362
11,694
9,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
Ríoghán
Fafnir
14
4 / 0 / 5
9,499
864
3,991
8,469
11,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
LowTi3rGod
Yu Huang
13
2 / 2 / 1
7,984
726
5,816
8,305
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
11
0 / 4 / 1
6,990
635
4,619
11,751
6,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
12
1 / 3 / 2
7,392
672
4,921
8,225
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
9
Kills
3
3
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
Erendian
Discordia
3
0
6
6
W
2
3
6
1.67
L
Yu Huang
LowTi3rGod
Yu Huang
2
2
1
1.25
L
Thor
0
4
1
0.13
W
Fafnir
Ríoghán
Fafnir
4
0
5
6.5
L
Izanami
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,528
Damage
15,356
25,531
Taken
28,281
22,494
Mitigated
13,900
6,336
Healing
5,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Erendian
Discordia
11,175
632
0
2,087
5,368
2,058
1,124
1,536
3,832
41,655
0
W
9,362
170
0
2,738
11,694
9,190
666
2,040
9,654
0
22,392
L
Yu Huang
LowTi3rGod
Yu Huang
5,816
434
0
2,204
8,305
3,519
88
4,048
4,012
32,925
0
L
Thor
4,619
661
0
1,956
11,751
6,311
0
6,664
4,792
0
24,959
W
Fafnir
Ríoghán
Fafnir
3,991
1,741
0
1,511
8,469
11,246
804
2,302
6,167
10,463
0
L
Izanami
4,921
2,678
0
1,022
8,225
4,070
562
4,549
3,328
0
20,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,052
Gold Earned
22,366
124
Minions Killed
151
0
Camps Cleared
0
636,543
Distance Traveled
568,813
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,540
776
83
8
0
215,075
1
W
Nike
8,013
728
24
2
0
201,655
3
L
Yu Huang
7,984
726
78
7
0
190,370
3
L
Thor
6,990
635
36
3
0
191,332
5
W
Fafnir
9,499
864
17
2
0
219,813
2
L
Izanami
7,392
672
37
3
0
187,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role