Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Gabiruzinhor
Da Ji
Level 78
God Stats
0W - 1L
1,196 SR
Queue Stats
88W - 81L
1,482 Elo+
Solo
Cerberus
Cerberus
Ungrateful_Apple
Cerberus
Level 115
God Stats
6W - 3L
1,723 SR
Queue Stats
20W - 23L
1,570 Elo+
Party 2
Chaac
Chaac
osiel_alucard
Chaac
Level 144
God Stats
4W - 5L
1,733 SR
Queue Stats
260W - 253L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Ŕudy
Nu Wa
Level 125
God Stats
1W - 1L
1,603 SR
Queue Stats
70W - 67L
1,510 Elo+
Solo
Team Averages
Level 117
1,551 SR
1,509 Elo+

VS

Team Averages
Level 113
1,551 SR
1,501 Elo+
Ra
Ra
Nate_m20
Ra
Level 110
God Stats
12W - 10L
1,455 SR
Queue Stats
261W - 278L
1,496 Elo+
Solo
Terra
Terra
Sassy Bison8888
Terra
Level 116
God Stats
19W - 9L
1,661 SR
Queue Stats
82W - 84L
1,467 Elo+
Party 1
Thor
Thor
Sassy Hebi
Thor
Level 106
God Stats
19W - 19L
1,528 SR
Queue Stats
87W - 70L
1,539 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SqssyDingo
Cu Chulainn
Level 108
God Stats
6W - 2L
1,605 SR
Queue Stats
68W - 56L
1,547 Elo+
Party 1
Cernunnos
Cernunnos
csoc1
Cernunnos
Level 125
God Stats
4W - 1L
1,506 SR
Queue Stats
103W - 119L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 1 / 0
7,662
547
7,252
9,818
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 2
6,044
432
5,834
11,137
4,182
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 0
7,016
501
5,258
11,795
7,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 2 / 0
7,487
535
5,720
13,512
10,672
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Ŕudy
Nu Wa
11
0 / 5 / 2
6,597
471
7,861
7,875
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
7,378
527
5,723
7,319
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 3
6,970
498
2,947
10,737
6,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 1 / 2
8,267
591
7,336
11,586
4,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
SqssyDingo
Cu Chulainn
15
3 / 1 / 0
8,873
634
10,692
10,389
9,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
csoc1
Cernunnos
13
2 / 2 / 0
7,809
558
8,259
12,291
4,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
12
12
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
1
0
2
L
0
4
2
0.25
W
1
1
4
3
W
0
0
3
1.5
W
6
1
2
7
W
Cu Chulainn
SqssyDingo
Cu Chulainn
3
1
0
3
L
2
0
0
2
W
Cernunnos
csoc1
Cernunnos
2
2
0
1
L
1
2
0
0.5
L
Nu Wa
Ŕudy
Nu Wa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,925
Damage
34,957
54,137
Taken
52,322
28,727
Mitigated
29,024
14,336
Healing
23,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,252
3,639
0
2,491
9,818
3,752
28
671
9,147
0
61,053
L
5,834
1,141
0
630
11,137
4,182
0
1,840
9,118
0
30,683
W
5,723
394
463
2,536
7,319
2,782
0
3,280
4,039
55,540
0
W
2,947
548
2,455
3,101
10,737
6,940
0
5,653
5,084
20,391
0
W
7,336
1,538
0
6,386
11,586
4,819
0
1,986
9,600
0
69,950
W
Cu Chulainn
SqssyDingo
Cu Chulainn
10,692
2,287
0
3,901
10,389
9,698
505
517
9,872
7,044
72,423
L
5,258
443
0
4,329
11,795
7,448
0
2,842
8,644
33,417
0
W
Cernunnos
csoc1
Cernunnos
8,259
3,331
0
4,172
12,291
4,785
0
1,683
10,608
0
66,935
L
5,720
2,073
0
6,511
13,512
10,672
0
1,387
11,055
0
61,016
L
Nu Wa
Ŕudy
Nu Wa
7,861
3,072
0
375
7,875
2,673
0
2,670
4,927
52,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,806
Gold Earned
39,297
416
Minions Killed
477
0
Camps Cleared
0
1,296,189
Distance Traveled
1,378,239
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,662
547
104
7
0
268,929
3
L
Da Ji
6,044
432
53
4
0
261,581
3
W
Ra
7,378
527
94
7
0
284,757
2
W
Terra
6,970
498
30
2
0
302,555
3
W
Thor
8,267
591
110
8
0
294,859
5
W
Cu Chulainn
8,873
634
136
10
0
246,817
2
L
Cerberus
7,016
501
60
4
0
277,001
2
W
Cernunnos
7,809
558
107
8
0
249,251
7
L
Chaac
7,487
535
116
8
0
275,038
1
L
Nu Wa
6,597
471
83
6
0
213,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role