Player Matchup

Bastet
Bastet
Aventador317
Bastet
Level 138
God Stats
1W - 3L
1,665 SR
Queue Stats
163W - 185L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
Ch3zburg3rs0918
Cthulhu
Level 13
God Stats
1W - 6L
1,297 SR
Queue Stats
2W - 13L
1,161 Elo+
Party 1
Ishtar
Ishtar
HamboJones
Ishtar
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,331 Elo+
Party 1
Artio
Artio
MayorMcCheese05
Artio
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 36L
1,284 Elo+
Party 1
Hades
Hades
chezburgers0918
Hades
Level 38
God Stats
5W - 15L
1,216 SR
Queue Stats
5W - 16L
1,221 Elo+
Party 1
Team Averages
Level 64
1,436 SR
1,293 Elo+

VS

Team Averages
Level 88
1,528 SR
1,416 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
PinkMatter
Hera
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,375 Elo+
Solo
Maui
Maui
ShallowStream
Maui
Level 96
God Stats
7W - 7L
1,478 SR
Queue Stats
160W - 158L
1,428 Elo+
Solo
Ishtar
Ishtar
Solarfire4
Ishtar
Level 84
God Stats
4W - 2L
1,923 SR
Queue Stats
45W - 54L
1,445 Elo+
Solo
Ne Zha
Ne Zha
leisense
Ne Zha
Level 68
God Stats
1W - 2L
1,240 SR
Queue Stats
28W - 42L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
1 / 1 / 0
5,676
516
3,493
7,589
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 0
5,635
512
6,321
9,110
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
HamboJones
Ishtar
8
0 / 2 / 1
5,051
459
1,681
8,228
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 1
5,162
469
2,407
9,722
4,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 0
6,384
580
1,464
5,182
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 0 / 2
7,161
651
5,642
8,703
5,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
2 / 3 / 2
6,050
550
2,148
3,663
1,098
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 7
6,405
582
3,931
7,651
5,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
Solarfire4
Ishtar
10
4 / 0 / 2
6,204
564
6,021
4,860
2,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
leisense
Ne Zha
10
3 / 0 / 1
6,029
548
4,338
7,291
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
10
12
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
2
2
L
Bastet
1
1
0
1
L
0
4
0
0
L
Ishtar
HamboJones
Ishtar
0
2
1
0.25
L
0
3
1
0.17
W
2
3
2
1
W
0
1
7
3.5
W
Ishtar
Solarfire4
Ishtar
4
0
2
5
L
2
2
0
1
W
Ne Zha
leisense
Ne Zha
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,366
Damage
22,080
39,831
Taken
32,168
16,411
Mitigated
16,312
13,073
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,642
2,739
0
5,790
8,703
5,450
364
5,149
3,016
0
54,316
L
Bastet
3,493
503
0
3,749
7,589
2,454
0
691
6,898
0
33,826
L
6,321
937
0
1,104
9,110
4,390
0
0
9,110
30,350
0
L
Ishtar
HamboJones
Ishtar
1,681
1,048
0
3,238
8,228
2,626
0
1,657
6,571
0
23,383
L
2,407
424
279
2,416
9,722
4,581
0
2,032
7,690
19,106
0
W
2,148
634
0
250
3,663
1,098
0
752
2,911
30,745
0
W
3,931
1,203
98
1,593
7,651
5,046
0
1,645
6,006
23,570
2,667
W
Ishtar
Solarfire4
Ishtar
6,021
4,462
0
463
4,860
2,363
150
925
3,935
0
32,553
L
1,464
270
196
2,091
5,182
2,360
1,201
1,291
3,891
37,840
0
W
Ne Zha
leisense
Ne Zha
4,338
1,648
0
757
7,291
2,355
519
1,133
6,108
0
32,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,908
Gold Earned
31,849
269
Minions Killed
318
0
Camps Cleared
0
1,108,081
Distance Traveled
1,104,301
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,161
651
109
10
0
222,043
1
L
Bastet
5,676
516
60
5
0
271,405
0
L
Cthulhu
5,635
512
62
6
0
213,491
4
L
Ishtar
5,051
459
36
3
0
197,871
2
L
Artio
5,162
469
33
3
0
225,587
4
W
Hera
6,050
550
56
5
0
206,792
4
W
Maui
6,405
582
39
4
0
200,136
0
W
Ishtar
6,204
564
49
4
0
212,398
3
L
Hades
6,384
580
78
7
0
199,727
0
W
Ne Zha
6,029
548
65
6
0
262,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role