Player Matchup

Maui
Maui
AndyThaGoat
Maui
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,157 Elo+
Solo
Ymir
Ymir
Ddoom21
Ymir
Level 123
God Stats
128W - 125L
1,511 SR
Queue Stats
431W - 462L
1,397 Elo+
Solo
Danzaburou
Danzaburou
timoute69
Danzaburou
Level 47
God Stats
17W - 13L
1,452 SR
Queue Stats
40W - 47L
1,314 Elo+
Party 2
Arachne
Arachne
xMr_Boox
Arachne
Level 68
God Stats
7W - 5L
1,497 SR
Queue Stats
121W - 127L
1,360 Elo+
Party 2
Sun Wukong
Sun Wukong
zacharou28
Sun Wukong
Level 82
God Stats
2W - 3L
1,291 SR
Queue Stats
230W - 224L
1,421 Elo+
Party 2
Team Averages
Level 82
1,451 SR
1,330 Elo+

VS

Team Averages
Level 83
1,411 SR
1,366 Elo+
Neith
Neith
Hgg45rew
Neith
Level 128
God Stats
51W - 41L
1,474 SR
Queue Stats
458W - 514L
1,362 Elo+
Party 3
Jormungandr
Jormungandr
MajinTy1010
Jormungandr
Level 68
God Stats
0W - 2L
1,299 SR
Queue Stats
186W - 226L
1,301 Elo+
Party 1
Anubis
Anubis
Tardy5600
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,438 Elo+
Party 1
Cliodhna
Cliodhna
jreapps
Cliodhna
Level 57
God Stats
7W - 13L
1,410 SR
Queue Stats
188W - 232L
1,373 Elo+
Solo
Poseidon
Poseidon
koallasaurus
Poseidon
Level 149
God Stats
6W - 14L
1,370 SR
Queue Stats
414W - 446L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
9,395
447
5,190
18,051
18,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ymir
Ddoom21
Ymir
19
4 / 3 / 3
11,880
566
10,897
17,251
10,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
timoute69
Danzaburou
16
3 / 3 / 5
10,120
482
14,322
18,103
8,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
xMr_Boox
Arachne
20
8 / 4 / 2
12,331
587
13,808
23,450
12,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
zacharou28
Sun Wukong
18
1 / 3 / 1
10,550
502
11,187
21,658
23,610
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hgg45rew
Neith
14
5 / 7 / 1
9,325
444
12,185
16,318
6,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
MajinTy1010
Jormungandr
14
1 / 1 / 5
9,704
462
13,295
15,540
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Tardy5600
Anubis
18
5 / 3 / 0
11,461
546
19,317
23,614
14,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
jreapps
Cliodhna
15
0 / 4 / 6
9,643
459
5,804
17,715
7,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
koallasaurus
Poseidon
19
5 / 3 / 1
12,067
575
13,385
9,924
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
17
Kills
16
16
Deaths
18
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
W
Ymir
Ddoom21
Ymir
4
3
3
1.83
L
Neith
Hgg45rew
Neith
5
7
1
0.79
L
Jormungandr
MajinTy1010
Jormungandr
1
1
5
3.5
L
Anubis
Tardy5600
Anubis
5
3
0
1.67
L
Cliodhna
jreapps
Cliodhna
0
4
6
0.75
L
Poseidon
koallasaurus
Poseidon
5
3
1
1.83
W
Danzaburou
timoute69
Danzaburou
3
3
5
1.83
W
Arachne
xMr_Boox
Arachne
8
4
2
2.25
W
Sun Wukong
zacharou28
Sun Wukong
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,404
Damage
63,986
98,513
Taken
83,111
73,146
Mitigated
42,329
29,162
Healing
37,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,190
1,683
326
2,762
18,051
18,287
210
7,539
10,512
49,756
0
W
Ymir
Ddoom21
Ymir
10,897
2,767
0
500
17,251
10,916
84
8,808
8,443
94,478
0
L
Neith
Hgg45rew
Neith
12,185
4,471
0
3,218
16,318
6,474
441
2,573
13,745
0
63,905
L
Jormungandr
MajinTy1010
Jormungandr
13,295
4,596
34
6,871
15,540
9,329
99
2,767
12,773
53,727
2,672
L
Anubis
Tardy5600
Anubis
19,317
1,519
0
16,305
23,614
14,454
372
1,015
22,599
105,368
0
L
Cliodhna
jreapps
Cliodhna
5,804
734
0
7,802
17,715
7,702
280
3,300
14,415
0
77,936
L
Poseidon
koallasaurus
Poseidon
13,385
2,474
0
3,270
9,924
4,370
97
6,432
3,492
109,894
1,383
W
Danzaburou
timoute69
Danzaburou
14,322
5,681
300
7,796
18,103
8,024
1,146
6,025
12,078
0
75,223
W
Arachne
xMr_Boox
Arachne
13,808
7,264
0
11,384
23,450
12,309
20
7,391
16,059
0
124,561
W
Sun Wukong
zacharou28
Sun Wukong
11,187
2,466
0
6,094
21,658
23,610
0
15,705
5,953
0
84,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,276
Gold Earned
52,200
651
Minions Killed
706
0
Camps Cleared
0
1,931,220
Distance Traveled
1,738,873
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,395
447
77
4
0
345,504
1
W
Ymir
11,880
566
155
7
0
394,443
0
L
Neith
9,325
444
117
6
0
324,352
1
L
Jormungandr
9,704
462
86
4
0
332,691
1
L
Anubis
11,461
546
179
9
0
285,195
0
L
Cliodhna
9,643
459
126
6
0
427,117
2
L
Poseidon
12,067
575
198
9
0
369,518
0
W
Danzaburou
10,120
482
102
5
0
341,174
2
W
Arachne
12,331
587
167
8
0
473,412
2
W
Sun Wukong
10,550
502
150
7
0
376,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role